Arrange a group of objects?

Started by Reiteration, July 14, 2010, 06:28:33 PM

I'm wondering if it is possible to arrange something so it changes the sdesc of the group of objects instead of separating the single object from the pile and setting it's sdesc.

If not, what if arranging the object without a numbered identifier 'skull' instead of 1.skull, 2.skull, 3.skull, would change the sdesc from something like 'A few skulls are here'.

The main thing that brought this up was, I was wanting to know if I could arrange planks or logs into piles in the room, such as:

A few long wooden planks are here stacked together into a short pile.

instead of having

A long wooden plank is here stacked together with some other planks into a short pile.
A few long wooden planks are here.



Thoughts, comments, answers?
"Brain wave, main wave"
Psycho got a high kick
Collect and select
Show me your best set

I think I recall a convo not to long ago where Morgenes said this wasn't going to happen in Arm?

Personally, I just use client shortcuts. I know tintin allows for loop commands... #loop {1,9}{arrange %0.plank stacked together against the wall}
Squinting at the such-and-such dwarf, the so-and-so woman asks, in sirihish:
     "You put jam in your peenee hole to keep from making baby juice?"

I wouldn't see why

arrange all.plank blah blah blah wouldn't work anyone confirm or deny this?

Two dwarves get into a small fist-fray over who owns a pile of dung at the roadside.

You think:
     "Get your shit together"

July 14, 2010, 06:38:12 PM #3 Last Edit: July 14, 2010, 06:42:08 PM by Reiteration
Quote from: shadeoux on July 14, 2010, 06:35:26 PM
I wouldn't see why

arrange all.plank blah blah blah wouldn't work anyone confirm or deny this?



You don't see a 'all.plank' here to arrange.

Quote from: netflix on July 14, 2010, 06:34:30 PM
I think I recall a convo not to long ago where Morgenes said this wasn't going to happen in Arm?

Personally, I just use client shortcuts. I know tintin allows for loop commands... #loop {1,9}{arrange %0.plank stacked together against the wall}

Will they all stack together or have like eight instances of
'A long wooden plank is here stacked together against the wall.'

Edit:

It worked, I typed:
#loop 1,5 {arrange %{i}.plank collectively stacked against a wall}

and it produced:
A few long wooden planks are here collectively stacked against a wall.

Thanks for the tip Netflix
"Brain wave, main wave"
Psycho got a high kick
Collect and select
Show me your best set

Yeah, that works. I do it in a simpler way though.

Set your clients settings so your commands stay after you hit enter.
>Drop Skull BLAH
Hit enter for however many skulls.
>A few skulls are here BLAH

QuoteA female voice says, in sirihish:
     "] yer a wizard, oashi"

Quote from: bcw81 on July 14, 2010, 06:47:00 PM
Yeah, that works. I do it in a simpler way though.

Set your clients settings so your commands stay after you hit enter.
>Drop Skull BLAH
Hit enter for however many skulls.
>A few skulls are here BLAH

Yeah, but what if you were arranging a bunch of skulls already in the room, you'd have to pick them all up and drop them all again.
"Brain wave, main wave"
Psycho got a high kick
Collect and select
Show me your best set

Simply being able to 'arrange all.XXXXX' would be nice.  Don't know why that couldn't happen, but oh well.  As it stands you can do this...> arrange 1.plank ...
> arrange 2.plank ...
> arrange 3.plank ...
> arrange 4.plank ...
> arrange 5.plank ...
...still at least.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.