Caravans

Started by FantasyWriter, November 26, 2008, 11:34:48 AM

There are virtual caravans that travel from Allanak to Tuluk by way of Luir's all the time.
I wish there were a coded caravan that made this trip at least once round trip during peak hours.

IF PCs were to do this it would become very much a "job" for them OOCly.
Do you guys see this a  reasonable possibility for a PC driven regularity?


If not, I offer another idea that would have to be coded to work:
Have a wagon set up in the wagon yard for each city.
In order to enter said wagon, you would have to 'rent self' for a fee. (prob 100-200 coins)
The wagon is driven by an NPCs from Nak to Tuluk and back again (or visa versa)
It would depart at the same time each night barring IC reasons that would be posted on a board in the wagonyard.


Thoughts, Ideas, the-staff-would-never-go-for-its?


Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

I love this so, so much.
Quote from: Wug
No one on staff is just waiting for the opportunity to get revenge on someone who killed one of their characters years ago.

Except me. I remember every death. And I am coming for you bastards.

They're doing it in 2.ARM. Don't hope for it to be implemented in current ARM.
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.

Quote from: Gimfalisette on November 26, 2008, 11:36:31 AM
They're doing it in 2.ARM. Don't hope for it to be implemented in current ARM.

Most players consider the 7 month silence on 2.Arm to put its opening past the 3 year mark, since the staff won't mention anything close to a release date or even give us an update using the tool they created for such things.  Some even hope it doesn't come around.  None of my thoughts or hopes are wasted on it anymore.

I am concerned with the game that is currently being ran by the staff.

http://www.zalanthas.org/blogs/brideofson/

http://www.zalanthas.org/gdb/index.php/topic,32532.0.html

http://www.zalanthas.org/gdb/index.php/topic,31652.0.html

Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

As far as the NPC-coded caravans go, I'm also of the opinion you'd be holding your breath on waiting for such a thing to show up in 1.Arm.

I think the staff would be much more supportive of a player-run and organized caravan event.  That took place regularly or not, depending on the players organizing it, of course.
"Last night a moth came to my bed
and filled my tired weary head
with horrid tales of you, I can't believe it's true.
But then the lampshade smiled at me -
It said believe, it said believe.
I want you to know it's nothing personal."

The Chosen

Quote from: Shiroi Tsuki on November 26, 2008, 12:16:09 PM
I think the staff would be much more supportive of a player-run and organized caravan event.  That took place regularly or not, depending on the players organizing it, of course.

The problem is that those who usually own a wagon, the last thing they need is extra money.

If you have a wagon, it's probably not worth your time starting a caravan business back and forth, with all the trouble it'd probably bring you.

Those who need the money but don't have a wagon? Yah, good luck getting yourself a wagon in Arm 1.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

Correct me if I'm wrong, but the Byn is -supposed- to run caravans back and forth like every RL week. Perhaps if this were more well known, or if the Byn didn't charge like 300 coins per person to go one way (I don't know if they do, Just saying) then people could use them as a caravan service.

I mean, if its peak, and its... say... wednesday... and every wednesday the Byn caravans between the four major cities (Thats right, start at Red Storm damnit) and move through each city, it'd be a giant RPT for the members. The runners would get ride skill, and the Imms could potentially toss in a small gith attack to liven up the place.

Amirite?
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Quote from: Riev on November 26, 2008, 12:21:43 PM
Correct me if I'm wrong, but the Byn is -supposed- to run caravans back and forth like every RL week. Perhaps if this were more well known, or if the Byn didn't charge like 300 coins per person to go one way (I don't know if they do, Just saying) then people could use them as a caravan service.

I mean, if its peak, and its... say... wednesday... and every wednesday the Byn caravans between the four major cities (Thats right, start at Red Storm damnit) and move through each city, it'd be a giant RPT for the members. The runners would get ride skill, and the Imms could potentially toss in a small gith attack to liven up the place.

Amirite?

That would be awesome!
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: Malken on November 26, 2008, 12:19:44 PM
Wagon stuff.

I realize the OP presents it with a wagon, but why would it have to be with a wagon?  I think a caravan of a bunch of people on kankback trying to ride from one place to another just because there's more safety in numbers, at a regularly scheduled time, would be just as fun.

I think it would be awesome if the Byn (or anyone else) had such a caravan service.  With or without wagons ;)
"Last night a moth came to my bed
and filled my tired weary head
with horrid tales of you, I can't believe it's true.
But then the lampshade smiled at me -
It said believe, it said believe.
I want you to know it's nothing personal."

The Chosen

Quote from: Riev on November 26, 2008, 12:21:43 PM
Correct me if I'm wrong, but the Byn is -supposed- to run caravans back and forth like every RL week. Perhaps if this were more well known, or if the Byn didn't charge like 300 coins per person to go one way (I don't know if they do, Just saying) then people could use them as a caravan service.

I mean, if its peak, and its... say... wednesday... and every wednesday the Byn caravans between the four major cities (Thats right, start at Red Storm damnit) and move through each city, it'd be a giant RPT for the members. The runners would get ride skill, and the Imms could potentially toss in a small gith attack to liven up the place.

Amirite?

It's been tried often, but I think it always dies out after a while because no one really wants to take advantage of that caravan (again, because it's much easier to travel by yourself on a saturday five minutes after you decide that you need to travel, rather than to wait a few days for wednesday night.)

Then the Byn realizes that they do much better just taking the contract right on the spot rather than organize big caravans.

The high price being asked is because Byn Sergeant usually only have a contract or two once a week, and it's often by people who don't want to pay much for it, yet you have four-five runners with the Sergeant who are counting on those contracts to make a living.

Do you really want to be the Sergeant telling the runners that their share of the contracts for this week is a big 15 'sids?
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

November 26, 2008, 12:37:29 PM #10 Last Edit: November 26, 2008, 12:39:41 PM by FantasyWriter
Quote from: Shiroi Tsuki on November 26, 2008, 12:31:10 PM
Quote from: Malken on November 26, 2008, 12:19:44 PM
Wagon stuff.

I realize the OP presents it with a wagon, but why would it have to be with a wagon?  I think a caravan of a bunch of people on kankback trying to ride from one place to another just because there's more safety in numbers, at a regularly scheduled time, would be just as fun.

I think it would be awesome if the Byn (or anyone else) had such a caravan service.  With or without wagons ;)

It needs a wagon because not everyone than needs to travel can ride ICly.  
And Trader Silkypants would rather be in a moving shelter than in the hot sun (he'd pay more, too).
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

If you ask me, the runners don't even -need- to get a share of the sid. If they get enough to buy themselves a beer when they get back, they should count themselves lucky. Thats life in the Byn for a runner.

I guess, perhaps, the North Road would need a bit more danger to constitute people not running back and forth all willy nilly before the Byn would be needed to run a party back and forth.

But hell, if you're a Nakki Kadian, and you need to ship something to Tuluk, why not hire the Byn to do it on Wednesday? Give it a chance to have weekly deliveries. If you didn't get the order in time, too bad. Your client has to wait another half a month to get their items.


Quote from: FantasyWriter on November 26, 2008, 12:37:29 PM
Quote from: Shiroi Tsuki on November 26, 2008, 12:31:10 PM
Quote from: Malken on November 26, 2008, 12:19:44 PM
Wagon stuff.

I realize the OP presents it with a wagon, but why would it have to be with a wagon?  I think a caravan of a bunch of people on kankback trying to ride from one place to another just because there's more safety in numbers, at a regularly scheduled time, would be just as fun.

I think it would be awesome if the Byn (or anyone else) had such a caravan service.  With or without wagons ;)

It needs a wagon because not everyone than needs to travel can ride ICly.  And Trader Silkypants would rather be in a moving shelter than in the hot sun(he'd pay more, too.

Then, don't have them ride. They have to walk it, and you have to take more rest stops. Where is the issue here?
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Quote from: Riev on November 26, 2008, 12:38:48 PM
Then, don't have them ride. They have to walk it, and you have to take more rest stops. Where is the issue here?

Good point.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: Riev on November 26, 2008, 12:38:48 PM

But hell, if you're a Nakki Kadian, and you need to ship something to Tuluk, why not hire the Byn to do it on Wednesday? Give it a chance to have weekly deliveries. If you didn't get the order in time, too bad. Your client has to wait another half a month to get their items.


I think the ic reasons are pretty well known by now if you have ever been a citizen in Allanak and tried to buy from a Tuluki PC, or the other way round. They don't upset merchants in other cities. Also, Kadius, Kurac, and Salarr pretty much have their own wagons, argosy, delivery services and so on. And delays still happen often enough. It does not make sense for them to hire the even more unreliable Byn.

Some Merchant Houses, once in a bluemoon, actually offer caravan rides. It isn't exactly very popular. Maybe the Byn can build their own stable in the compound that costs less to cut down on contract fees. I don't think the caravan idea will be very catchy in Arm1 either.
Don't piss me off. I'm running out of places to hide the bodies.

Quote from: Melody on November 26, 2008, 09:22:46 PMSome Merchant Houses, once in a bluemoon, actually offer caravan rides. It isn't exactly very popular. Maybe the Byn can build their own stable in the compound that costs less to cut down on contract fees. I don't think the caravan idea will be very catchy in Arm1 either.

I think it'd be more popular with a more deadly wilderness... but there's another thread for that.
"Life isn't divided into genres. It's a horrifying, romantic, tragic, comical, science-fiction cowboy detective novel. You know, with a bit of pornography if you're lucky."

--Alan Moore

Quote from: Melody on November 26, 2008, 09:22:46 PM
Maybe the Byn can build their own stable in the compound that costs less to cut down on contract fees.

I've never played in the Byn, but it seems like, after a relatively short IG time, the stables would more than pay for themselves, so I can't imagine why, with their own compound, they wouldn't have sunk some coin into this. Especially with the small of stable fees pointed out in one previous post, for a single escort.
Quote from: Wug
No one on staff is just waiting for the opportunity to get revenge on someone who killed one of their characters years ago.

Except me. I remember every death. And I am coming for you bastards.

Well I put it this way, I dont think a -carvan should be ran IC by NPC's, Ya want a trip somewhere else ya take the risk of the roads or you reach the Tzai Byn...
If you cannot pay for the price of his Tzai Byn that means you prolly shouldn't even be traveling unless you wanna travel unsafe, Shrug..
Someone punches a dead mantis in it's dead face.

Quote from: Riev on November 26, 2008, 12:38:48 PM
If you ask me, the runners don't even -need- to get a share of the sid. If they get enough to buy themselves a beer when they get back, they should count themselves lucky. Thats life in the Byn for a runner.

I guess, perhaps, the North Road would need a bit more danger to constitute people not running back and forth all willy nilly before the Byn would be needed to run a party back and forth.

But hell, if you're a Nakki Kadian, and you need to ship something to Tuluk, why not hire the Byn to do it on Wednesday? Give it a chance to have weekly deliveries. If you didn't get the order in time, too bad. Your client has to wait another half a month to get their items.


Quote from: FantasyWriter on November 26, 2008, 12:37:29 PM
Quote from: Shiroi Tsuki on November 26, 2008, 12:31:10 PM
Quote from: Malken on November 26, 2008, 12:19:44 PM
Wagon stuff.

I realize the OP presents it with a wagon, but why would it have to be with a wagon?  I think a caravan of a bunch of people on kankback trying to ride from one place to another just because there's more safety in numbers, at a regularly scheduled time, would be just as fun.

I think it would be awesome if the Byn (or anyone else) had such a caravan service.  With or without wagons ;)

It needs a wagon because not everyone than needs to travel can ride ICly.  And Trader Silkypants would rather be in a moving shelter than in the hot sun(he'd pay more, too.

Then, don't have them ride. They have to walk it, and you have to take more rest stops. Where is the issue here?

It takes 20 sid for the stable ticket price to even get a runner out the gate.

Quote from: Rogerthat on November 27, 2008, 01:42:51 AM
Well I put it this way, I dont think a -carvan should be ran IC by NPC's, Ya want a trip somewhere else ya take the risk of the roads or you reach the Tzai Byn...
If you cannot pay for the price of his Tzai Byn that means you prolly shouldn't even be traveling unless you wanna travel unsafe, Shrug..

I would agree with that if we had 2,000 PC's online during peak, and maybe just a handful, say 250 ... online during down time. But ... since peak is like 65, and downtime is about 3 ... I feel like the "do everything through other PCs or never do it" arguement doesn't hold much weight.

I feel like, if we're supposed to treat NPCs like they're no different than a PC, lets do that, including possibly approaching them for travel services if no better PC alternatives can be found.
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

I think this sounds doable if people actually WANTED to do it.

Let's face it, you don't even NEED the Byn for this at all. Maybe a group of indies decides, hey, the wilderness is too dangerous. Let's make a set time to head back and fourth, for saftey in numbers.

If you WANT to do it, you can. It seems to me like it's just setting it all up IC that poses the biggest challange.
As of February 2017, I no longer play Armageddon.

The tricky part is probably trying to find at least two characters at the same time that actually agree that the wilderness is too dangerous.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

Quote from: Taven on November 27, 2008, 11:47:35 AM
If you WANT to do it, you can. It seems to me like it's just setting it all up IC that poses the biggest challange.

Clans like the Byn have an OOC board to announce the when and where, so that people can be gathered.  Unclanned folks who would want to start something like this up would have a lot harder time with OOC coordination without using a lot of really distracting OOCs back and forth, IMO.

Quote
Bob says, in sirihish: "How about in like three weeks?"

Bob says, OOCly: Would Saturday work for you?

Ted says, in sirihish: "No, I'll be... sleeping.  That week.  Yes, the whole week.  Sorry.  The week after?"

Bob says, in sirihish: "Sure.  Uh... when in the week?"

Bob says, OOCly: Alright, what time?
"Last night a moth came to my bed
and filled my tired weary head
with horrid tales of you, I can't believe it's true.
But then the lampshade smiled at me -
It said believe, it said believe.
I want you to know it's nothing personal."

The Chosen

Quote from: AmandaGreathouse on November 26, 2008, 10:15:26 PM
Quote from: Melody on November 26, 2008, 09:22:46 PM
Maybe the Byn can build their own stable in the compound that costs less to cut down on contract fees.

I've never played in the Byn, but it seems like, after a relatively short IG time, the stables would more than pay for themselves, so I can't imagine why, with their own compound, they wouldn't have sunk some coin into this. Especially with the small of stable fees pointed out in one previous post, for a single escort.

Trust me, the 20 'sid stable fee per person is much cheaper than building a stable in the compound.

For one, the Byn has to buy more land from the templarate.

"But the Byn compounds are already pretty big!"

Sure, they are pretty big. And they're crowded with PC, NPC, and VNPC mercenaries. Now just imagine if a kank came with every mercenary?

Then they'd have to pay to keep the animals fed and watered....

Then they'd have to hire people to tend to the animals. There simply wouldn't be enough runners to clean up after that many mounts.

And if they made the mercenaries have to care for their own mounts, we'd have the same problem, as they'd need to buy food and water. And that would cost a wee bit more than 20 'sid. >_>

Aaand getting back on topic.

I'm not a big fan of having anything entirely NPC-driven.

And unless the prices of mounts suddenly shoot up, the prices to ride in one of these caravans would have to be pretty low. 300 'sid from 'Nak to Tuluk, you could buy a ridable for a little more.

Like was said earlier, something like this could be done by PCs. Wouldn't even need a wagon. And the Byn wouldn't charge so damn much if Mr. Solo McIndiemerchant didn't travel by himself. When you travel from point A to point B with the Byn, you're taking a sergeant out of action until the mission's done, so don't expect it to be cheap.

Now if Mr. Solo McIndiemerchant could get a few friends around to help foot the bill, it wouldn't be so bad. Get three or four people wanting to travel, or who were planning to head that way anyway, charge a small a piece, you get your 3-man Byn escort, and everyone's safe and happy.

I'd actually been excited about providing a compromise between PC and NPC transportation.  I think it's important to provide several methods for PC's to travel between settlements, especially for off-peak players or individuals for whom a Byn-like organization/service wasn't available or perhaps wasn't an option. 

One of my potential solutions is a caravan that's planned to make bi-weekly trips between itself and Daja.  The caravan would be located in the wagon yard of Basal's Lower Market next to an adjoining caravan office, which would be staffed by a merchant, pilot, and guard contingent responsible for the operation.  The wagon would rest in the Basal wagon yard for 'x' days, then spend a day traveling to Daja, where it would rest for 'y' days, then return.

The schedule would vary to make it somewhat unpredictable (i.e. raiders might need to send in spies or check themselves on that week's departure time).

While the wagon was in each town, it would be conducting three services:

> Selling a related group of items it had purchased from PC's while in the previous settlement.
> Buying a related group of items it will be selling in the opposite settlement.
> Selling passage to the next settlement.

One week the caravan merchant may be asking for chorza related goods (i.e. grain, flour, breads, wine) whereas another week they might be asking for stone related products and goods.  These goods would be physically represented on the wagon when it traveled, which may or may not be rewarding to potential raiders based on the amount of commerce that took place prior to the trip.

I had also mentioned in a previous post that there would be a mercenary facility to which anyone could purchase membership and enjoy the shared benefits.  One possibility would be to offer a finite number of guard positions aboard the caravan for anyone who has a membership to this mercenary facility.  These guards would be positioned in certain areas of the caravan and expected to defend it against potential thieves and/or raiders for the duration of the trip, after which they would be paid some small stipend.

These are some of my personal ideas, and certainly not "set in stone".  I don't want to completely replace the PC element for providing transport and escort between locations, but I think that it's important to have options in place for people that would like to travel between the settlements and simply cannot make any other arrangements.

It would also provide a source of foreign goods in both Basal and Daja a few days out of every RL week where someone could potentially find some hard-to-get items.

That is a very excellent idea, Betaal, especially if it is easily implemented. It would give guards and mercenaries something to do while travelling, and the extra goods and whatnot is just smashing.

Perhaps the space for people riding along could be limited, so as only a few PCs could actually hitch a ride? That would certainly bring down the number of PCs using an NPC automated service, and surely I'd love to have an argosy of my own with cheaper prices, or a faster set of beasts.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

For Arm.1 fixes:

PCs with access to clan wagons should post about offering rides
The byn should get a shotty ol' wagon for their schedualed trips

Add a rumor board at the gates -- telling if someone is interested in getting a ride on such-and-such date and about what time.   
"The Highlord casts a shadow because he does not want to see skin!" -- Boog

<this space for rent>

Sorry to be the Necromancer of ancient posts but I really, really wanted to see this idea implemented.

I think it'd bring alot more "life" to the world.

Having a caravan that moves from Allanak to Luirs, then to Tuluk and back would be amazing. Maybe staying at each location an In-game week before moving to the next town in line?

It doesn't even have to "travel", to be honest. Like a certain camp south of Luirs, it could just randomly appear in a different location each in-game week or something...
Quote from: LauraMars
Quote from: brytta.leofaLaura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

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She was teabagging me.

My own mother.

Quote from: Gunnerblaster on October 18, 2009, 04:32:13 PM
Sorry to be the Necromancer of ancient posts but I really, really wanted to see this idea implemented.

I think it'd bring alot more "life" to the world.

Having a caravan that moves from Allanak to Luirs, then to Tuluk and back would be amazing. Maybe staying at each location an In-game week before moving to the next town in line?

It doesn't even have to "travel", to be honest. Like a certain camp south of Luirs, it could just randomly appear in a different location each in-game week or something...

Be the change, blah, blah.

If you write up the descriptions for the base, the rooms in it, the caravan, what it holds, the NPCs that man it, etc, and submit it, maybe staff'll build it, since you went and did a lot of work for them.
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Quote from: Pale Horse on October 18, 2009, 10:21:02 PM
Quote from: Gunnerblaster on October 18, 2009, 04:32:13 PM
Sorry to be the Necromancer of ancient posts but I really, really wanted to see this idea implemented.

I think it'd bring alot more "life" to the world.

Having a caravan that moves from Allanak to Luirs, then to Tuluk and back would be amazing. Maybe staying at each location an In-game week before moving to the next town in line?

It doesn't even have to "travel", to be honest. Like a certain camp south of Luirs, it could just randomly appear in a different location each in-game week or something...

Be the change, blah, blah.

If you write up the descriptions for the base, the rooms in it, the caravan, what it holds, the NPCs that man it, etc, and submit it, maybe staff'll build it, since you went and did a lot of work for them.
Yeah, I actually  might do that instead of complaining. It might be fun.
Quote from: LauraMars
Quote from: brytta.leofaLaura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.