Novel Idea: Let't ban banning

Started by touringCompl3t3, July 29, 2008, 07:16:44 PM

July 29, 2008, 07:16:44 PM Last Edit: July 30, 2008, 04:46:14 PM by touringCompl3t3
Edit:  This post is about lobbying the staff to ban behavior we find annoying, not about banning people.
Second Edit:  Also it's about showing tolerance for people with different role-play/emote styles than we have.
Third Edit: I admit that people don't read every link before they discuss the link, but in this case the actual link I posted is a neat article.  And it what makes it neat is that it was written by a regular person (I think?) and not a journalist.
Fourth Edit: Sorry, American English is a second language for me.  I'm more familiar with British English.  In British English, banning means prohibiting, not excluding. 




Arm is fun.  Arm 2 promises to be much more fun. 

And I have an idea that could potentially improve things.  Tolerance.

I took inspiration from this BBC article:

http://news.bbc.co.uk/2/hi/uk_news/magazine/4446794.stm

Let's ban banning.

Now personally I have a few pet peeves about other players.  I don't like it when people play dwarves as though they're little gruff, rowdy, booze swilling Scotsmen.  (1)

I don't like it when people spam look at every other PC in game and then try to talk to all of them, just because they're PCs.  (2)

And I don't like it when people pick on new PCs, just because they're new PCs.  (3)

But despite the fact that I feel this way, I make a point of not picking fights with people, either in or out of game, based on small OOC nuisances.

Sure, other players have emoting styles, RP styles and other habits that I find jarring sometimes, but isn't variety the spice to life?  Wouldn't I get bored if everyone RPd the exact same way that I did? 

Next time does something small that gets on your nerves, instead of messaging the staff with a complaint, why not suck it up and confront the person on it?  Or better idea, why not just post a polite note to the GDB explaining your position?  Or better yet, why not keep it to yourself if it isn't really a big deal? 

Sure, people annoy you sometimes, but they probably have less experience at the game than you do.  Given time, they'll probably mature and be just as good at Armageddon as you are, no?








1 (Argh, Matey!)

2 (But maybe they'll help me find the Holy Grail?)

3 (Haze the noob!  Frat pary!  Keg stand!)

July 29, 2008, 07:20:19 PM #1 Last Edit: July 29, 2008, 07:23:19 PM by Marauder Moe
I don't think people are banned from the game very often at all.  I would be surprised if the staff handed out a ban even just once an RL year.

Then again, I tend to be a bit on the naive side when it comes to acknowledging naughty OOC Arm behavior.

EDIT: Also, people should not be commenting on people's (recent) roleplaying on the GDB.  That could lead to IC info spreading.  Same with confronting people directly (and the fact that players are largely anonymous in the game makes that difficult anyway).

Sorry, my good man.  I appear to have miscommunicated.

I don't mean "Let's stop banning people."  I'm too low on the totem pole to suggest something like that.

I mean "Let's stop banning annoying yet harmless behavior," such as idling, using annoying character accents/slang, bad emotes. 

In other words, let's try to be tolerant of players that annoy us rather than suggest new rules to prevent them from annoying us, encouraging a "nanny state" game atmosphere.

I didn't even think staff would receive complaints about minor quirks/annoyances a character or its player might have when doing certain things.

Can't access the request tool right now (DNS problems) but IIRC there's a sentence when you choose to make a player complaint that displays, and it says that the tool is for "serious breaches of game rules". I'd be pretty hesitant to complain about players to staff for anything less.

Oh.

Well, actually, I think we as a community are very quick to discuss an undesired behavior on the boards rather than complaining to the staff.

Still, we should not be discussing specific, recent instances of any particular behavior with each other.

It is very very rare that people are ever banned, for any reason. I don't really think this should be anyone's concern.
Quote from: RockScissors are fine.  Please nerf paper.

Besides, you haven't seen annoying RP until you've played with Delerak.

::)
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

Delerak?  That guy stole $100 from me. 

Bastard.

=-)

July 29, 2008, 10:20:10 PM #8 Last Edit: July 29, 2008, 10:37:49 PM by mansa
I've never been banned and I've been vocal about my disagreements about certain staff policies and decisions.

The staff is great!  I mean - look at me.  I'm still here!

:edit: I didn't bother to read the first post.
New Players Guide: http://gdb.armageddon.org/index.php/topic,33512.0.html


Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

I think this serves as a lesson in not using misleading post titles.

Quote from: Yam on July 29, 2008, 11:04:07 PM
I think this serves as a lesson in not using misleading post titles.
This.
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

Quote from: touringCompl3t3 on July 29, 2008, 07:23:57 PM
I mean "Let's stop banning annoying yet harmless behavior," such as idling, using annoying character accents/slang, bad emotes. 

In other words, let's try to be tolerant of players that annoy us rather than suggest new rules to prevent them from annoying us, encouraging a "nanny state" game atmosphere.

Has this actually happened? I don't recall any suggestions for rules like this at all. Can you point to an example?
So if you're tired of the same old story
Oh, turn some pages. - "Roll with the Changes," REO Speedwagon

Quote from: flurry on July 31, 2008, 01:36:50 PM
Has this actually happened? I don't recall any suggestions for rules like this at all. Can you point to an example?
Even though I'm not staff, it's pretty easy for me to say "No."
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

I think you're all missing the point...

No, the thread title is not misleading.  You are just reading too much into what YOU think the words mean.

The point of this thread is that we, the players, need to stop griping and bitching about things that annoy us as individuals and get back to having fun and interacting with each other in game to create a story.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Quote from: spawnloser on August 01, 2008, 02:17:05 PM
I think you're all missing the point...

No, the thread title is not misleading.  You are just reading too much into what YOU think the words mean.

The point of this thread is that we, the players, need to stop griping and bitching about things that annoy us as individuals and get back to having fun and interacting with each other in game to create a story.

Thank you Spawnlooser. 

How are you?

What you have is good. We should all learn to CARE less. lower our standards. let elves ride mounts........ roll with things. ::) ::)

You think ?  ??? I dunno.

The game was built on the 'proverbial' hill of high standards, it has so far thrived upon it. It's what separates Arm from all the rest.

And it works. :P :P

If anything, we should all raise our standards; but not for others - for OURSELVES!!!.
F*ck what all the others are doing, lead by example. Don't tell people how it's done. :P >:(
"When the spirits read the writing on the skulls Shiva wears
around his neck, they know, 'This one is Brahma, this one is
Vishnu, this one is Indra, this is death,' as they play happily
with them, Shiva smiles, he laughs, our god."   --Basava


Quote from: Lord of Charas on August 05, 2008, 01:01:40 AM
If anything, we should all raise our standards; but not for others - for OURSELVES!!!.
F*ck what all the others are doing, lead by example. Don't tell people how it's done. :P >:(

Seconded.

Watching others play exceptionally well is what made me want to try harder, honestly. When people bitched and whined I just didn't care what they had to say. I've seen people who's RP I deemed 'lacking' improve noticeably in a week after they interacted mostly with a few of the more seasoned crowd.
A staff member sends you:
"Normally we don't see a <redacted> walk into a room full of <redacted> and start indiscriminately killing."

You send to staff:
"Welcome to Armageddon."

Quote from: Lord of Charas on August 05, 2008, 01:01:40 AM
What you have is good. We should all learn to CARE less. lower our standards. let elves ride mounts........ roll with things. ::) ::)

You think ?  ??? I dunno.

The game was built on the 'proverbial' hill of high standards, it has so far thrived upon it. It's what separates Arm from all the rest.

And it works. :P :P

If anything, we should all raise our standards; but not for others - for OURSELVES!!!.
F*ck what all the others are doing, lead by example. Don't tell people how it's done. :P >:(

Actually, I've put up with this for a number of years.  I put up with it because I never found a better RPG than Arm, and so I just assumed that this was one of the things that made Arm so great.

However, one day I found an even better RPG.  And while I can't say for sure exactly what it is that makes the game better, I'm suspicious that it has something to do with the high level of trust and maturity around the playerbase.  In other words, for Arm to ever get better than it is, the playerbase will need to improve.  Otherwise we're just running in circles.

Quote from: touringCompl3t3 on August 15, 2008, 05:29:50 PM
Quote from: Lord of Charas on August 05, 2008, 01:01:40 AM
What you have is good. We should all learn to CARE less. lower our standards. let elves ride mounts........ roll with things. ::) ::)

You think ?  ??? I dunno.

The game was built on the 'proverbial' hill of high standards, it has so far thrived upon it. It's what separates Arm from all the rest.

And it works. :P :P

If anything, we should all raise our standards; but not for others - for OURSELVES!!!.
F*ck what all the others are doing, lead by example. Don't tell people how it's done. :P >:(

Actually, I've put up with this for a number of years.  I put up with it because I never found a better RPG than Arm, and so I just assumed that this was one of the things that made Arm so great.

However, one day I found an even better RPG.  And while I can't say for sure exactly what it is that makes the game better, I'm suspicious that it has something to do with the high level of trust and maturity around the playerbase.  In other words, for Arm to ever get better than it is, the playerbase will need to improve.  Otherwise we're just running in circles.

Everyone knows that the best way to get people to go along with your idea is to condescend to them.

Quote from: touringCompl3t3 on August 15, 2008, 05:29:50 PM
Quote from: Lord of Charas on August 05, 2008, 01:01:40 AM
What you have is good. We should all learn to CARE less. lower our standards. let elves ride mounts........ roll with things. ::) ::)

You think ?  ??? I dunno.

The game was built on the 'proverbial' hill of high standards, it has so far thrived upon it. It's what separates Arm from all the rest.

And it works. :P :P

If anything, we should all raise our standards; but not for others - for OURSELVES!!!.
F*ck what all the others are doing, lead by example. Don't tell people how it's done. :P >:(

Actually, I've put up with this for a number of years.  I put up with it because I never found a better RPG than Arm, and so I just assumed that this was one of the things that made Arm so great.

However, one day I found an even better RPG.  And while I can't say for sure exactly what it is that makes the game better, I'm suspicious that it has something to do with the high level of trust and maturity around the playerbase.  In other words, for Arm to ever get better than it is, the playerbase will need to improve.  Otherwise we're just running in circles.

My words are in line with your own. I just phrase them
in another way; see, we both want to live and let live,
at this stage, I'm sure. We just emphasize different
points of how to achieve this sort of scheme.

For myself, I ignore. You tolerate. It's the same sort of
thing. Different path. I don't see why you or anyone
should be getting upset. It's all the same idea. *shrug*

One is just a more tried and true method.  ;)
"When the spirits read the writing on the skulls Shiva wears
around his neck, they know, 'This one is Brahma, this one is
Vishnu, this one is Indra, this is death,' as they play happily
with them, Shiva smiles, he laughs, our god."   --Basava