The Places of Allanaki Meeting

Started by The7DeadlyVenomz, January 10, 2008, 02:49:23 PM

I want to remind players of noble characters in Allanak of the Rennick Auboretum. Its in the same Circle as the Trader's, and vagrants are simply not allowed inside. The disdain you may feel when in attendance at the Trader's simply does not exist within this place.

The Trader's is a mingling place for the general and cleaner portion of the population, where they can find jobs with nobles and say that they sat at the same table as a Templar. You should try using it as such, indy merchants and clean house soldiers, etc. It's not -that- highclass. I mean, it has a breed server.

The Gaj is for the vagrants and the Rest of you people. It's just fine.

This is a suggestion to aleviate the issues we had when the third tavern lost its charm.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

A-men. More people in the Aboretum!

Alternatively, you nobles could just rebuild the tavern.

How may I determine whether my character is a vagrant? and obtain an objective evaluation of his cleanliness?
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

Quote from: brytta.leofa on January 10, 2008, 02:56:47 PM
How may I determine whether my character is a vagrant? and obtain an objective evaluation of his cleanliness?

Do you wear a silver ring?


Quote from: brytta.leofa on January 10, 2008, 02:56:47 PM
How may I determine whether my character is a vagrant? and obtain an objective evaluation of his cleanliness?

If your PC is uncertain as to the answer of that question, then your PC is a vagrant.

I also agree with 7dv, though I haven't played in Allanak in a long time.
man
/mæn/

-noun

1.   A biped, ungrateful.

While this is a grand idea, I'd like to ask for clarification and/or suggest something, as a way to ensure that people don't end up isolating themselves...

If someone was to stand outside the arboretum, and "shout" something, how deep inside would people hear the shout? So like if I was Joe Kadius's aide, and had Lady Tor's order and knew she was in there, but she obviously has her barrier on because Susie Mindbender's been bothering her lately, would we simply not get a chance to meet up? And then she'd get all mad because Kadius never delivers their order, and Kadius would get all mad because she constantly holes herself up in an -inaccessable to commoners- area and she still owes them for the balance of the order...

I think, in summery as long as this arboretum isn't completely inaccessable, that is to say, if there is -some- way people outside can communicate with people inside without having to rely on the Way if they're standing right outside the door - like a doorbell - they have those in Tuluk somewhere, not sure how deep in the buildings those doorbells reach but at least they have them.
Talia said: Notice to all: Do not mess with Lizzie's GDB. She will cut you.
Delirium said: Notice to all: do not mess with Lizzie's soap. She will cut you.

January 10, 2008, 05:24:35 PM #7 Last Edit: January 10, 2008, 05:37:32 PM by Throttle
This place seems to have lost its popularity after the number of active Allanaki nobles dwindled to an amount that you could count on one hand and still have two fingers left. Noone, and especially not nobles who sometimes struggle enough to find meaningful interaction, are going to readily spend their time in a place where they are very likely to sit for entire days without encountering anybody. Not to mention the fact that this place seems woefully inept at security, leaving it perhaps the most adequate locale for an assassination, and - as LoD pointed out - the utter isolation due to the fact that commoners are strictly prohibited from entering.
Telling the Truth Where Others Hush.

The point was to turn the Trader's Inn into the reincarnation of the Barrel, as far as a common meeting ground. The point was also to point out that people considered as Scum -can- be in the Trader's without Nobles kicking them out, something personafied by the breed that works there.

However, Troicha gave me an idea.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

January 10, 2008, 07:08:23 PM #9 Last Edit: January 10, 2008, 07:14:38 PM by Rindan
I think the point wasn't to get people out of Traders, but to get them in.  I mean hell, it is called the Trader's Inn, not the noble palace.  I think a stigma attached to the Trader's developed years ago such that people feel that if you are not a noble or waiting on a noble, you shouldn't be there. 

Someone can correct me if I am wrong, but I am pretty sure that anyone who is decently dressed is welcome to sit around and shoot the shit there.  When I say decent, it doesn't have to be silk.  It could just be linen that isn't dirty.  Junior merchants, independent merchants, clean cut house guards, and any moderately wealthy commoner would all be welcome to come and hang out.  A Bynner might not be welcomed to hang out there for too long as his regular drinking hole, but he certainly can step in on business without being decapitated.  I personally think that an aspiring n00b merchant fresh out of character creation with a couple hundred thrown into his clothing would be perfectly suited for the Trader's and not raise an eyebrow.

Personally, I have seen a fair number of people that come to hang out in the Gaj after hours that probably would be better suited for the Trader's.  Both are fully accessible to these people, but I imagine a nice clean aid would find the Gaj on dirty and slightly more violent then they would like.  The Gaj is the kind of place where someone is more then likely going to dump an ale in your lap on accident or on purpose.  The Trader's is like hanging out at a swank bar.  Just because the local rich elite show up doesn't mean a guy making 60,000 and who can manage a collared shirt can't hang out there too.  The Gaj is more like a Boston Irish bar on Irish drinking songs night (I am looking at you Squealing Pig Tavern).  People will be wasted, throwing up, singing and bellowing loudly, and you can easily get into a fight over nothing.

January 10, 2008, 07:10:08 PM #10 Last Edit: January 10, 2008, 07:18:59 PM by The7DeadlyVenomz
Bingo.

The reason you ever see desirable people in the Gaj is because if they are not there, it is utterly boring to be in a tavern at all. Utterly. That is obviously a OOC standpoint, but it is a factor. Why do you walk past the Trader's day after day and hardly see anyone in there? Because no one is there to begin with. I have personally sat in the Trader's for RL hours on end and seen one or two people, on some days, the entire time I am there.

Should some people get kicked out of the Trader's? Of course, but not because they just happen to be a breed or somebody who is not an Aide.

If Nobles want a place to be free of troublesome elements, they have it. Templars are capable of tucking soldiers in the Noble's hangout if they think about it, so security is really not that much of a concern. Staff could even reset some soldiers in there.

Personally, I always thought the Barrel should have been a visitor's center, not the place it became.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

One of the reasons you probably never see many traders in the Trader's is because the place doesn't carry with it the ability to conveniently multitask like the Gaj/Barrel does/did.

A House merchant going into a tavern probably isn't there just to drink and make gossip--they're looking for employees, looking to connect with people who have placed orders so they can be delivered, and they're also looking for new customers. In the Gaj, chances are Joe Kadius can find a few would-be hunter types that he wouldn't be able to attempt to hire if he was doing all his business from the Trader's because the vast majority of the playerbase just doesn't go there.

An independent merchant probably won't be feeling as much of the pressure to keep hiring people as a House merchant would, but in the indie's case, his whole livelihood depends on being able to connect with PCs and make or deliver them things in a timely fashion. If he's going to meet a noble and two aides in the Trader's versus a whole slew of commoners in the Gaj or Barrel, he's going to reject a bunch of potential customers/contacts in order to attempt wooing the purse of a noble who may or may not decide to do business with him if he chooses the Trader's.
And I vanish into the dark
And rise above my station

January 11, 2008, 08:56:53 PM #12 Last Edit: January 11, 2008, 09:01:10 PM by Salt Merchant
Quote from: Rindan on January 10, 2008, 07:08:23 PM
I think the point wasn't to get people out of Traders, but to get them in.  I mean hell, it is called the Trader's Inn, not the noble palace.  I think a stigma attached to the Trader's developed years ago such that people feel that if you are not a noble or waiting on a noble, you shouldn't be there. 

I don't think it was a stigma so much as the common crowd finding it to be a toxic environment once Templars and nobles starting hanging out there.

I remember one incident where a merchant was sitting, minding his own business. A bored noble lady summoned him over and demanded to see his wares. When she wasn't pleased with the selection, she nearly had him beaten.

You can argue, "so what, it's some fun rp, right?" and to an extent it's true. A lot of players still instinctively try to protect their beloved characters, though.
Lunch makes me happy.

The arboretum is supposed to be limited to Nobility and their servants, and whoever they bring with them.

This led to some weird things, though, I saw it being used less due to at one point in time, no one but nobles and templars being able to go in.  As noted, this makes it so isolated that NO ONE can get a hold of you without asking a templar or noble to act like a messenger, which is not a good idea.  Dunno if it's been fixed to allow acknowledged house servants to go to meet with their employers yet.

However boring, the isolation is something the nobility would in all likelihood desire.  With the Trader's acting as a step down, the Arboretum is a true VIP establishment, free of most of the worries of the common city.  A noble sitting in the Trader's instead of here could very well be viewed as 'open for business', while one in the Arboretum is 'select, distinguished, or invited company and business only'.

When I played a noble in Allanak, I started off using it, but ended up not using it at all due to the fact that...well...like you brought up...NO ONE uses it.  Kind of like the Tor Academy.  A social establishment, but one that no one ever uses despite being advertised.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: Lizzie on January 10, 2008, 04:48:57 PM
While this is a grand idea, I'd like to ask for clarification and/or suggest something, as a way to ensure that people don't end up isolating themselves...

If someone was to stand outside the arboretum, and "shout" something, how deep inside would people hear the shout? So like if I was Joe Kadius's aide, and had Lady Tor's order and knew she was in there, but she obviously has her barrier on because Susie Mindbender's been bothering her lately, would we simply not get a chance to meet up? And then she'd get all mad because Kadius never delivers their order, and Kadius would get all mad because she constantly holes herself up in an -inaccessable to commoners- area and she still owes them for the balance of the order...
Speaking as a former player of an Allanaki noble, my character used to take people (servants/romantic interests/business partners) to the Arboretum when she wanted a semi-public place to meet with them and didn't want the distractions/disruptions of a place like the Trader's filled with "common rabble". The Arboretum is fairly big and immersive as an environment, so it's likely people inside might not hear (and very likely would not want to hear) shouts from outside.

If a merchant or aide was shouting for my noble to come out of her peaceful seclusion in the Arboretum and interrupt her day to see them, she probably would have had the poor sap flayed or demanded someone else to do business with. Of course, she was a Borsail and a snob, so YMMV. I can't say what the current PC nobles would do. In general, though, I think of the Arboretum as an exclusive, invite-only type joint. When nobles want to be seen in public, they go to the Trader's.

Quote from: Throttle on January 10, 2008, 05:24:35 PM
This place seems to have lost its popularity after the number of active Allanaki nobles dwindled to an amount that you could count on one hand and still have two fingers left. Noone, and especially not nobles who sometimes struggle enough to find meaningful interaction, are going to readily spend their time in a place where they are very likely to sit for entire days without encountering anybody. Not to mention the fact that this place seems woefully inept at security, leaving it perhaps the most adequate locale for an assassination, and - as LoD pointed out - the utter isolation due to the fact that commoners are strictly prohibited from entering.

Your point of view somewhat makes sense, Throttle, if you consider it okay to go sit your PC in a bar for three hours (two game days) without doing anything else.  While this might be fine if you're idling while you listen to the new Lincoln Park album, it is also somewhat unrealistic.  Do nobles really sit in any bar for two days straight?

Why not go for a stroll around town, or check out your estate, or invite a Kadian over for tea, or hire a slave to perform a song or a dance for you.  Just sitting in a bar for two days straight is not only unrealistic, but is furthermore a source of playability problems.  I'm not saying this to start an argument.

Personally, I've fallen into a similar trap.  If something is boring me as a player, then it is likewise boring my character as well.

I agree with that in theory, except that sometimes the easiest way to be found is to stay in one place. You generally want to be found if you're looking for interaction. If there are established places where people are likely to end up, it simplifies things.
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

As has been pointed out before, a Zalanthan day != a RL day...so sitting in a bar for 2 IC days might not really be such a stretch of the imagination at all.

And really, even though there aren't any PCs in the bar, it doesn't mean the bar is dead, empty, or "boring."  Presumably, there are vNPC entertainers doing their thing, reports from virtual Arena battles coming in, vNPC gambling and trading going on.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

Quote from: Synthesis on February 10, 2008, 07:56:04 PM
As has been pointed out before, a Zalanthan day != a RL day...so sitting in a bar for 2 IC days might not really be such a stretch of the imagination at all.

And really, even though there aren't any PCs in the bar, it doesn't mean the bar is dead, empty, or "boring."  Presumably, there are vNPC entertainers doing their thing, reports from virtual Arena battles coming in, vNPC gambling and trading going on.

And that doesn't mean I can't have a bored character.
Quote from: Shoka Windrunner on April 16, 2008, 10:34:00 AM
Arm is evil.  And I love it.  It's like the softest, cuddliest, happy smelling teddy bear in the world, except it is stuffed with meth needles that inject you everytime

I never said it did.

I was merely pointing out that it may in fact not be unreasonable for a noble (or anyone) to spend 2 IC days in a tavern.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

I was just throwing that out there, more of an addition to your post, rather than a response.
Quote from: Shoka Windrunner on April 16, 2008, 10:34:00 AM
Arm is evil.  And I love it.  It's like the softest, cuddliest, happy smelling teddy bear in the world, except it is stuffed with meth needles that inject you everytime

Noob player, brand-new Merchant. I read the description for the Trader's Inn (um, the name itself should be a bit of a clue?). I go there and both a noble and templar wail on me. I don't much care about that part (they acted their social class after all), I'm only confused about the purpose of that bar - wouldn't the nobles' and templars' personal hangouts be in their part of town? Seems weird and confusing, as the bar isn't particularly posh from what I could see.

Since I haven't been in the high-class sectors - are there no hangouts in those areas? Or perhaps they are bored at the lack of high-class PCs?

From a merchant standpoint, I didn't see the value in hanging out with a bunch of soldiers in the seemingly roughneck Gaj. So is there no middle ground place?

March 17, 2008, 04:22:44 PM #22 Last Edit: March 17, 2008, 04:24:26 PM by staggerlee
Merchants, and any other commoner type are more than welcome to hang out in the Trader's. Think about it as the "middle class, or aspiring middle class" version of the Gaj.
It's a little bit cleaner and quieter, and you can be seen around your betters.  Merchants might spend time there, as well as anyone hoping to be noticed by someone important, or just people looking for a nice meal or more sober atmosphere than the Gaj offers.

However: 

Individual situation always takes precedent.  There are any number of reasons you could find trouble there, including:
-You're making too much noise/causing a disruption.
-Your ears are too point.
-You're too dirty.
-A templar/noble wants to send a message to  your patron.
-You're an independent, and a merchant house isn't impressed about you undercutting their prices.
-You were seen hanging out with rinthers, magickers, northerners, etc
-Your etiquette sucks. (This would be my guess as to what happened. You don't need to auto bow, but there are social niceties to pay attention to. You can learn to correct this ic, ask someone!)
-Any number of other reasons.

In short feel free to hang out there, but be aware that Allanak is very heirarchical, and your betters can and will abuse you at their whim, for any number of reasons.  It offsets the perks, which include looking classy, getting robbed less, and potentially getting work with nobles, among other things.  Conflict is fun. ;)
"But I don't want to go among mad people," Alice remarked.

"Oh, you can't help that," said the Cat: "we're all mad here. I'm mad. You're mad."

"How do you know I'm mad?" said Alice.

"You must be," said the Cat, "or you wouldn't have come here."

There was a middle ground bar in Allanak up until relatively recently, when it was ransacked and destroyed. For now, the main taverns are the Gaj and the Trader's. The truly elite social classes can also use the Arboretum, if they want to be exclusive. Another often overlooked place is the Silver Ginka, though it's more of a restaurant/cafe than a tavern.

Nobles and templars do have places to hang out in the parts of town, but the problem is, that completely isolates those PCs from everyone else, so in practice they're seldom there. The Trader's is the typical place for PC nobles and templars to be, because they're accessible to PCs there.

Staggerlee's post gave a number of good reasons why you might not have recieved a warm welcome in the Trader's. Another one I'd take a look at is your character's dress and appearance. Being dressed in commoner/newbie clothes in the Trader's is sort of akin to wearing jean shorts and a t-shirt to a posh downtown restaurant. You might get yourself some nicer threads from Kadius (they don't even need to be silk, just not plain) and see if you get a better reception.
QuoteThe shopkeeper says, in sirihish:
     "I am closed, come back at dawn."

You say to the shopkeeper, in sirihish:
     "YOU ^*%$*% WORTHLESS SHIT."

You say, in sirihish:
      "Ahem."

Quote from: staggerlee on March 17, 2008, 04:22:44 PM
Merchants, and any other commoner type are more than welcome to hang out in the Trader's. Think about it as the "middle class, or aspiring middle class" version of the Gaj.
It's a little bit cleaner and quieter, and you can be seen around your betters.  Merchants might spend time there, as well as anyone hoping to be noticed by someone important, or just people looking for a nice meal or more sober atmosphere than the Gaj offers.

However: 

Individual situation always takes precedent.  There are any number of reasons you could find trouble there, including:
-You're making too much noise/causing a disruption.
-Your ears are too point.
-You're too dirty.
-A templar/noble wants to send a message to  your patron.
-You're an independent, and a merchant house isn't impressed about you undercutting their prices.
-You were seen hanging out with rinthers, magickers, northerners, etc
-Your etiquette sucks. (This would be my guess as to what happened. You don't need to auto bow, but there are social niceties to pay attention to. You can learn to correct this ic, ask someone!)
-Any number of other reasons.

In short feel free to hang out there, but be aware that Allanak is very heirarchical, and your betters can and will abuse you at their whim, for any number of reasons.  It offsets the perks, which include looking classy, getting robbed less, and potentially getting work with nobles, among other things.  Conflict is fun. ;)

Understood. I was dressed like hell and hadn't yet learned there was a "clean" command (that wasn't exactly high on the priority list as I'm still figuring out the zillion types of emotes haha).
I was also using "say" rather than directly speaking to people. So both etiquette and appearance were on par with a drunken nascar fan wearing a wife-beater. Thx for the infoz.

Quote from: Shimrod on March 17, 2008, 04:49:46 PM
So both etiquette and appearance were on par with a drunken nascar fan wearing a wife-beater. Thx for the infoz.

LOL! Rock on. Keep figuring it out, and welcome to Crackageddon :)
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.


Quite simply, the cost of food and drink is too high in the Traders for any of the non-wealthy to actually sit and have a drink.  If the Traders would sell a lower fare (and not just wine) then I am sure that more people would use it.

Traders has traditionally been the place of Nobles and Templars, I can always remember it that way and I've been around for a very long time on this game.  I'm not sure when the Arboretum was made, but it is hard to break habits in this game.  My current character has been around Allanak for close to two real years and I can remember only going to the Arboretum one time with one noble, and yes, my char is important enough to have been invited a few more times. 

Another problem is that the possibility of nobles and templars in the same tavern makes for a lot of uncomfortable people, and a lot of time people head to the taverns to just relax and avoid the higher ups.

My random thoughts, should anyone care.

I echo Olafson's post, played a high-profile character for roughly a year that would deal with the templarate and the nobility on an near-daily basis, and never once had the inclination nor was invited to the aboretum. Didn't even really know what it was heh.
<Morgenes> Dunno if it's ever been advertised, but we use Runequest as a lot of our inspiration, and that will be continued in Arm 2
<H&H> I can't take that seriously.
<Morgenes> sorry HnH, can't take what seriously?
<H&H>Oh, I read Runescape. Nevermin

Quote from: Olafson on March 17, 2008, 07:13:32 PM
Another problem is that the possibility of nobles and templars in the same tavern makes for a lot of uncomfortable people, and a lot of time people head to the taverns to just relax and avoid the higher ups.

Quote from: Salt Merchant on January 11, 2008, 08:56:53 PM
I don't think it was a stigma so much as the common crowd finding it to be a toxic environment once Templars and nobles starting hanging out there.
argue, "so what, it's some fun rp, right?" and to an extent it's true. A lot of players still instinctively try to protect their beloved characters, though.

My experience has been that it's relatively easy to get called on etiquette in noble company even when you theoretically (ICly and OOCly) know what you're doing.  Sometimes that's fun, but usually it's not what I'm looking for.

I understand that the higher-ups need to protect their reputations--and hopefully no one is expecting to get away with rudeness or disrespect or smelly-tagged clothing--but, guys, anything that feels like Random Danger in the Trader's will drive commoner usage to, well, its current levels.
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

Funny enough, the newbie starting point used to be located right in front of the Trader's pretty much... two paces east?

My first or second character wandered in there, and as is the case now, and thus as it was four or five years ago, he was summarily executed. And then respawned back at the Circle wandered back in naked, and was summarily executed. It has not changed much over the years, but luckily they changed the newbie starting position.

Whats funny is the extent to which nobles, seeking interaction OOCly will succumb. Back before the Gaj added the environment echoes, it was not unusual to see a templar sitting at a table in there, a group of three nobles at another, and every Bynner coming in for some swill being chased out.

Luckily they added things like the lady barfing all over a table, rats, roaches, drunkin spillage, etc, that showed nobles (well not all, because I've still seen more then my fair share of silk in there, on a barstool someone likely shit themselves on) this is not the place ICly you'd be. You'd be disowned, or the laughing stock of the highly critical and judgemental noble gossip-chains.


The way it was designed, in my opinion was for the Trader's Inn to be upperscale bar, for higher end merchants, junior nobles, and lower ranking templars. The Barrell was for the poorer crafters/commoners, and the Gaj was for the rabble. High ranking nobles shouldn't be just "milling about" in a bar, they should have a purpose to be there in my opinion, or in the safety and extreme comfort of their harem-halls. Going there for a quick meeting, fine. But if your making 5-10k a month, you shouldn't be impressed to the point of 'lingering' in the Traders, which is still a dive at best to a senior noble.

But sadly, need for interaction, which is squandered by characters that would much rather emote pretty lines for 20 minutes then create compeling stories, causes some of the worst degradations of the gameworld.
Quote from: SynthesisI always thought of jozhals as like...reptilian wallabies.

Quote from: FiveDisgruntledMonkeysWitI pictured them as cute, glittery mini-velociraptors.
Kinda like a My Little Pony that could eat your face.

Quote from: Jenred on March 18, 2008, 08:41:09 AM
Funny enough, the newbie starting point used to be located right in front of the Trader's pretty much... two paces east?

My first or second character wandered in there, and as is the case now, and thus as it was four or five years ago, he was summarily executed. And then respawned back at the Circle wandered back in naked, and was summarily executed. It has not changed much over the years, but luckily they changed the newbie starting position.

I have not known this to be the case now or in the last few years, except in the cases of extremely blatant insults (like spitting on nobles or something.)
QuoteThe shopkeeper says, in sirihish:
     "I am closed, come back at dawn."

You say to the shopkeeper, in sirihish:
     "YOU ^*%$*% WORTHLESS SHIT."

You say, in sirihish:
      "Ahem."

Quote from: Southie on March 18, 2008, 01:25:47 PM
Quote from: Jenred on March 18, 2008, 08:41:09 AM
Funny enough, the newbie starting point used to be located right in front of the Trader's pretty much... two paces east?

My first or second character wandered in there, and as is the case now, and thus as it was four or five years ago, he was summarily executed. And then respawned back at the Circle wandered back in naked, and was summarily executed. It has not changed much over the years, but luckily they changed the newbie starting position.


Heh, my first character around eight years ago walked into the Trader's, insulted a noble, and not only lived, he ended up working for that noble.
man
/mæn/

-noun

1.   A biped, ungrateful.

Quote from: Southie on March 18, 2008, 01:25:47 PM
I have not known this to be the case now or in the last few years, except in the cases of extremely blatant insults (like spitting on nobles or something.)

I haven't noticed disproportional punishment.  It's just somewhat easy to get into hot water without meaning to.
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

Meh, I have not been in the Trader's Inn in a while, so perhaps my memory is failing me, but I sort of remember the NPCs in there giving the impression that the place was pretty open.  It seemed more like a classy bar than a noble, Templars, and house merchants club.  If a  noble wants to be alone with nobles, there is already a perfectly good  nobles only club they can hit up.  The Traders on the other hand seems more like a nice downtown bar.  There are lots of businessmen, but any idiot who can find a clean pair of clothing can get in without attracting any great attention.  I mean hell, isn't the server there a half-elf?

I personally think that people vastly overestimate how classy you need to be to go in.  A clean pair of linen clothing that isn't faided or covered in blood or stains is probably more than enough.  I certainly don't think that you need to crack out a ten stone of silk.  If you don't have pointed ears and don't make your living doing something dirty or through fighting, you are probably welcome.

As for behavior goes, I think you should be perfectly able to walk in, walk past a noble or Templar, and sit down at the bar.  If someone happens to stop you or talk to you, bow, but otherwise, you don't need to jump to your feet every single time you see someone of rank.

It is important to remember that the only way to tell a noble (especially a junior noble) from every other rich ass hole in Allanak is a little tiny ring on their finger.  If you are talking to them, you might be expected to notice.  Otherwise, you are off free.  If a noble happens to get bitchy, beg a thousand apologies for missing the the tiny ring on their finger.  Hopefully they get the point.  Either way, nobles and Templars these days are far tamer than in the old days and are very unlikely to kill you unless you do something profoundly stupid.  If a person of rank expects a wave of bows wherever they go, than they are supposed to have a servant declare their presence, not hope that every single commoner is examining ring fingers as they walk like a paranoid idiot.

Honestly though, I think all these fears are over blown.  I have seen underlings overreact, but I have not seen a noble or Templar do it in a long time. 

Quote from: Rindan on March 26, 2008, 06:38:50 PM
As for behavior goes, I think you should be perfectly able to walk in, walk past a noble or Templar, and sit down at the bar.  If someone happens to stop you or talk to you, bow, but otherwise, you don't need to jump to your feet every single time you see someone of rank. 

Quoted for n00bles.  :P


OFFICIAL STAFF POLICY IN CAPITAL LETTERS is that we don't expect players to bow to every noble they pass on the street or happen to be in close proximity to. That means that if you go into the Trader's Inn and there's some noble or templar sitting in a table at the back, and you don't bow, you're not at fault there and the player of said noble/templar shouldn't be expecting you to automagickally notice them.

Just to get that out of the way.

Now, that said, there's definitely some very real social stratification where the Trader's is involved. It's probably gotten worse since the Bard's Barrel was destroyed, since that was a middle of the road place, and nobles could at least hang there briefly without being ridiculed. Unlike the Gaj.

Now, THAT SAID, I agree with the sentiments that if nobles want an exclusive place to hang out in Allanak, the arboretum is a great choice, and I would hate to see any players of our high-class PCs trying to make the Trader's Inn exclusive. Look at the NPCs. There's a half-elf server, a filthy beggar at the door, and a Byn officer chilling at a table. Read the echoes. There's rowdy merchants and high-class prostitutes. And so on.