Under Tuluk

Started by elvenchipmunk, January 08, 2008, 08:04:21 PM

January 08, 2008, 08:04:21 PM Last Edit: January 09, 2008, 04:27:26 PM by elvenchipmunk
Since everyone's doing it... ;D

The ruins of Old Tuluk (UnderTuluk) are often overlooked by players. This is just a reminder that, although there is a rather small playerbase there, it is a very interesting area of the game and you should check it out if you haven't!

Elvenchipmunk

Edit: Changed title.
History will be kind to me for I intend to write it.
-Winston Churchill

Considering I didn't even know this was a place where people played, thank you.

It's not like the 'rinth or anything though. It's a lawful area of Tuluk, just under reconstruction. It's intended to be an area of expansion, with new shops and homes and things. It's like Freil's, or Red Sun Commons, etc. Just another one of the territories lawfully governed under the qynar system.
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.

Quote from: Gimfalisette on January 09, 2008, 12:45:12 AM
It's a lawful area of Tuluk...

...mostly.
Quote from: manonfire on November 04, 2013, 08:11:36 AM
The secret to great RP is having the balls to be weird and the brains to make it eloquent.

Heh. The fun part isn't lawful.
Quote from: Barzalene
Besides if a Jihaen walks in on you, he walked in on you. He can't be too upset if he sees your peepee. He might have a legitimate gripe though if the manner in which you use it isn't subtle.

Yes. The section east of the city is lawful. Go walk around there. Explore somewhat. Read the room descriptions. There's more to it than meets the eye.

http://www.armageddon.org/intro/underTuluk.html

QuoteIf you grew up in UnderTuluk...

    ...while Tuluk's all-seeing and all-knowing Templarate seems to pervade the city, ruling with their benevolent, firm fist, there exists another realm of the Sun King; a cavernous netherworld where even His light does not pierce: Undertuluk.

    Consisting of collapsed sections of the original destroyed city, UnderTuluk is a network of natural caves and tunnels interspersed with derelict domiciles and ruins. In this underbelly a thriving alternative to Tuluki society dwells, carving out a living from dishonest trade, black market dealings, crime and all manner of villainy. While there is a central market area, called the Shadow Souk, where trade takes place freely and those so inclined may venture with comparatively little risk to life or limb, as one moves beyond the beaten path dangers increase.

    The gangs, predatory groups that claim parts of the tunnels for themselves, have splashed graffiti on tunnel walls, a constantly changing testimony of the wins and losses of unceasing battles for limited resources and territory. Some areas are so dark and dangerous even the gangs won't venture into: environs ruled by rumors of walking corpses that feed on the flesh of the living and bubbles of vile magick that burst in reality-warping occurrences to challenge the sanity of any soul unfortunate enough to happen upon them. Still, there are those, drawn by the tales of untold riches of old Tuluk, just waiting to be uncovered, who risk their lives to go ever further into the cavernous network, hoping to one day find some noble's ancient cache of heirlooms or the find of all finds, metal.

    The residents of UT are the dregs and outcasts of society. Mutants, deviants, criminals, and misanthropes they congregate in the caverns and are joined by one common theme: they hate and in turn are hated by the surface world. Whether a born rebel, disgusted by the totalitarian regime of the Dominion or a psychopath, unable to satisfy its sadistic impulses within sight of the Templarate, all walks of life can be found. Varying degrees of hatred are common. Some feel a mild dislike and aversion to the surface while others are downright murderous toward surface dwellers.

    © 2006 Armageddon Mud
    Submitted by Bakha
History will be kind to me for I intend to write it.
-Winston Churchill

Personally,

I feel that UnderTuluk feels like 'rinth lite.  They do have their own personality, but it's not as strong as the personality as the labyrinth.

I think that a unique set of clothing, food, and drugs could make a big difference.

There are 'things' to do in the Tunnel, if you feel up to it.  There could be more...  but I doubt changes will be added to the game in it's current state.
New Players Guide: http://gdb.armageddon.org/index.php/topic,33512.0.html


Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

The Old Quarter (formerly the Ruins) is part of Tuluk.  This is the above-ground area.

UnderTuluk is not.  This is, as the name implies, the underground area.

It's an important distinction, especially when it comes to lawfulness.  Consider yourselves forewarned.
Nyr: newbs killing newbs
Nyr: hot newb on newb violence
Ath: Mmmmmm, HOT!

FUNderTuluk.

That almost makes sense.

More like Chunder Tuluk.
"You will have useful work: the destruction of evil men. What work could be more useful? This is Beyond; you will find that your work is never done -- So therefore you may never know a life of peace."

~Jack Vance~

Name: Spark, Lightning-King of Thunder Tuluk.
Guild: Elkran
Sdesc: The blond, spiky-haired man
Quote from: H. L.  MenckenEvery normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.

FunderTuluk is full of Slumber Bumbles.

Quote from: jstorrie on January 10, 2008, 12:32:27 AM
FunderTuluk is full of Slumber Bumbles.

THUNDERTULUK. GET IT RIGHT, MAN.
Quote from: H. L.  MenckenEvery normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats.

- Just to help chipmunk out here, I've never played a character based there, I've lost more than one underneath tuluk.  ;)

There's a lot more going, like said above, but it is very interesting RP, and as to the other thread about getting involved in plots, this is a great place to do so. However... it's... not really safe in any way, so know what you're doing if it's not intended to be a throw-away character.                                         

Tuluk is already as dead as dead can be, is it really a good idea to go and ask what few characters remain there to go and isolate themselves even further more than an already isolated city, player-wise?  ???

I have a good location for all of you to try out, it's called the Sanctuary.  :P
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

I've had a couple characters who've lived and worked in UT.

It's a tough, 'on the edge' existence, and I don't recommend it for anyone who doesn't have balls of steel.

Quote from: Malken on January 10, 2008, 01:38:29 PM
Tuluk is already as dead as dead can be, is it really a good idea to go and ask what few characters remain there to go and isolate themselves even further more than an already isolated city, player-wise?  ???

I have a good location for all of you to try out, it's called the Sanctuary.  :P

Tuluk's player base is fine. I see players every time I'm on (I play peak times). If people want to play in UnderTuluk and it spreads out Tuluk's playerbase then we'll just have to deal with it, won't we?

This was a simple advertisement to let people know that UnderTuluk is indeed somewhere you can play, and you should try it if you haven't yet. If you don't like it, then suicide and make a Nakki warrior or whatever floats your boat.

I like to play in and around Tuluk, and am making an attempt at getting others to at least -try- this aspect of the game. So again, if you've not played UnderTuluk yet, you should give it a shot before the game ends!

Elvenchipmunk
History will be kind to me for I intend to write it.
-Winston Churchill

Are there tips you can give total UT newbies like myself without getting too IC?

Hmmm...
It's sort of like the 'rinth in a few ways. The most important being that it's likely a good idea to dress appropriately. Dress like anyone else you see down there (very cheaply!).

And though players are -very- scarce at the moment, if you find somewhere you think looks like it might be a semi-popular hang-out area, maybe wait around there for a little while every now and then and you might meet up with someone.

Play realistically, and you should have no (very few?) problems.

Elvenchipmunk
History will be kind to me for I intend to write it.
-Winston Churchill

Quote from: Troicha on January 10, 2008, 07:50:49 PM
Are there tips you can give total UT newbies like myself without getting too IC?

http://www.armageddon.org/intro/underTuluk.html

There are groups of people who are 'anti city folk' people.

There are groups of people who can't exist up top.

It's tunnels, right?  So you've got tunnel people.
New Players Guide: http://gdb.armageddon.org/index.php/topic,33512.0.html


Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

Quote from: Troicha on January 10, 2008, 07:50:49 PM
Are there tips you can give total UT newbies like myself without getting too IC?

Bring a spare torch or twelve.
Quote from: manonfire on November 04, 2013, 08:11:36 AM
The secret to great RP is having the balls to be weird and the brains to make it eloquent.

Quote from: Ourla on January 11, 2008, 03:42:41 AM
Quote from: Troicha on January 10, 2008, 07:50:49 PM
Are there tips you can give total UT newbies like myself without getting too IC?

Bring a spare torch or twelve.

Irrig-beetle lamp-staves.  Gotta love 'em.

Quote from: rufus on January 12, 2008, 06:07:50 PM
Irrig-beetle lamp-staves.  Gotta love 'em.

QFT.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

You know you've raised a nerd when your five year old answers the question "Do you know what gymnastics are?" with "Dungeons and Dragons?"

It's never too late to live happily ever after.

QFT = quoted for truth.
Quote from: manonfire on November 04, 2013, 08:11:36 AM
The secret to great RP is having the balls to be weird and the brains to make it eloquent.


What does QFT mean?
Quote from: roughneck on October 13, 2018, 10:06:26 AM
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

"But I don't want to go among mad people," Alice remarked.

"Oh, you can't help that," said the Cat: "we're all mad here. I'm mad. You're mad."

"How do you know I'm mad?" said Alice.

"You must be," said the Cat, "or you wouldn't have come here."

Muwahaha. It does my heart good to see someone say that you need "balls of steel" to play in UT.

I am sorry that it's not as linked into the rest of Tuluk as it should be. I had intended for it to have several access points, so that playing in UT didn't equal complete and total isolation from mainstream Tuluk, but instead served as a haven for criminals who engaged in criminal acts topside. I did also want to offer the ability of someone to sustain and entertain themselves down there, or at least give the illusion that it was possible. At the time of the redesign of UT, we were moving away from iso clans and iso locations, so I didn't want to make it too isolated or too self-sustaining. I had big plans for the place but having a second child destroyed my ability to continue to work on it. It's still an area that has a lot of potential and quite a bit of uniqueness, as others have noted. It just never lived up to all it could be.
ack to retirement for the school year.

I've been in UT for a few days now.... And it is definitely a very interesting place. With more people, I'm sure it could live up to its potential.

Quote from: Qzzrbl on January 29, 2008, 07:13:00 PM
I've been in UT for a few days now.... And it is definitely a very interesting place. With more people, I'm sure it could live up to its potential.

QFT!

Quote from: Qzzrbl on January 29, 2008, 07:13:00 PM
I've been in UT for a few days now.... And it is definitely a very interesting place. With more people, I'm sure it could live up to its potential.

Weren't you just recruiting for the 'rinth. Sheesh man pick one or the other.  :P

 ;D

Seriously though.... There needs to be more people here for me to play with.

I'm so lonely....  :'(

I wonder why that one particular elf doesn't just give up and leave. Poor guy.

Just wondering has anyone started playing here since this post was made? I stopped playing for a little while so I'm not sure. Is UnderTuluk hopping or still desolate?

Thanks,
Elvenchipmunk
History will be kind to me for I intend to write it.
-Winston Churchill

I've had several UT characters and have spent hours in the tunnels...only to find no other players. That's the big problem, complete lack of RP. I deffinately agree that it has amazing potential though.
Quote from: Tarx on April 13, 2008, 11:43:02 PM
The longer a PC lives, the more likely they will die to something stupid.

-ginka's law

I think a little OOC coordination love would make UT a plausible place to play. Like if the Imms sponsored a role or two centered there. Or if a player started a tribe of city elves down there, or something.
That's the only way I'd start a character there, though; if I was promised I'd have people to interact with.
EvilRoeSlade wrote:
QuoteYou find a bulbous root sac and pick it up.
You shout, in sirihish:
"I HAVE A BULBOUS SAC"
QuoteA staff member sends:
     "You are likely dead."

So it's still sparse, is it? Well, could one of the Staff Members maybe chime in here and let us know if a few of us could coordinate something? Or does somebody want to e-mail the Staff and check the possibilities? I would be all for getting two or three people together and get something going.

Elvenchipmunk
History will be kind to me for I intend to write it.
-Winston Churchill

I'd be happy to be involved if staff were to take some action to shove a firecracker up the asshole of UT's playerbase.
Quote from: Tarx on April 13, 2008, 11:43:02 PM
The longer a PC lives, the more likely they will die to something stupid.

-ginka's law

Jeez guys, this thread is all the OOC coordination you need.  You don't need staff to tell you that you can all go and make characters in underTuluk right now together and create some badass plots.  Make it happen!
Quote from: manonfire on November 04, 2013, 08:11:36 AM
The secret to great RP is having the balls to be weird and the brains to make it eloquent.

Advice: roll up a character who lives in Undertuluk–a pickpocket or a burglar, say. Steal to stay alive for a while. Stay alive for a while. When the next guy does that, you guys pal down and have fun; then some more people do that and you play with them, too. Yeah?

I've played a few character down there exclusively and I -really- want to like UT...  I do. 

But it's small and incredibly limiting, even if there were more than one or two players stationed there at a time.

I believe the area -needs- more extensive linking to Tuluk proper, as well as the outdoors...

There are a number of things I would like to see improved, but I highly doubt they will be, at this juncture.
Quote from: Wish

Don't think you're having all the fun...
You know me, I hate everyone!

Wish there was something real!
Wish there was something true!
Wish there was something real,
in this world full of YOU!

I couldn't agree more. It has to be a bit more PC friendly...more interactiveness down there besides with the things that wanna kill you.
Respect. Responsibility. Compassion.

If you have been avoiding UnderTuluk because of the non-existant playerbase, now is a good time to play there.

-Elvenchipmunk
History will be kind to me for I intend to write it.
-Winston Churchill

Just in case there was any confusion, we're trying to build a playerbase in UT. This does not mean come down and train on all our NPCs then run away when you see us, this means you ACTUALLY play and RP in UT. Just thought I would clear up any confusion.
Quote from: Tarx on April 13, 2008, 11:43:02 PM
The longer a PC lives, the more likely they will die to something stupid.

-ginka's law

Quote from: deconstruct99 on April 16, 2008, 08:31:36 PM
Just in case there was any confusion, we're trying to build a playerbase in UT. This does not mean come down and train on all our NPCs then run away when you see us, this means you ACTUALLY play and RP in UT. Just thought I would clear up any confusion.

-breaks into song and dance- You can't always get what you waaaaaant.

But I can at least pretend  :P
Quote from: Tarx on April 13, 2008, 11:43:02 PM
The longer a PC lives, the more likely they will die to something stupid.

-ginka's law

Alright, so there have definitely been people dropping down to say hello, but you need to hang around if you want to meet anyone! Sure, attacking everything in sight is tempting, but try not to do that, especially the MERCHANTS. If you play between about 5pm - 11pm EST, then you should just wait around that particular pub, and you should meet someone sooner rather than later. If you're down just to kill everything, everything might start killing you back  :-*

Ciao,
UT

I thought I'd just bump this to remind anyone looking for an interesting role to play, that Under Tuluk is still there. If you've never played a Tuluki criminal, this is a good place to start. You don't even need to play a combat-oriented criminal, or even a criminal for that matter (but that's no fun :P).

There's an excerpt earlier in this thread detailing what life in UnderTuluk is like, typically. If you have anymore questions that you do not necessarily want to post on the boards, feel free to send me a Private Message. Of course, nothing IC. Send those questions to the staff. Myrdryn is currently handling all things Under Tuluki I do believe.

Hope to see you in the tunnels soon!
-Elvenchipmunk
History will be kind to me for I intend to write it.
-Winston Churchill

Some awsome shit is going on in UT lately, I'd deffinately recommend giving it a shot.
Quote from: Tarx on April 13, 2008, 11:43:02 PM
The longer a PC lives, the more likely they will die to something stupid.

-ginka's law

Quote from: deconstruct99 on May 05, 2008, 01:48:40 AM
Some awsome shit is going on in UT lately, I'd deffinately recommend giving it a shot.

Come down here! I need new boots!!!

Fixed  ;D
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

Bumping this...
There is a few players down there, Wouldn't mind more :P
Someone punches a dead mantis in it's dead face.

Want to play an elf in Tuluk?

Play an elf in UT.
There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men. -George Eliot

Traveling in a fried-out combie
On a hippie trail, head full of zombie
I met a strange lady, she made me nervous
She took me in and gave me breakfast
And she said,

"Do you come from a land down under?
Where women glow and men plunder?
Can't you hear, can't you hear the thunder?
You better run, you better take cover."

Quote from: Sokotra on August 14, 2008, 09:55:42 AM
Traveling in a fried-out combie
On a hippie trail, head full of zombie
I met a strange lady, she made me nervous
She took me in and gave me breakfast
And she said,

"Do you come from a land down under?
Where women glow and men plunder?
Can't you hear, can't you hear the thunder?
You better run, you better take cover."


Yes, yes.  Bards are welcome, too.

Comon people! We encourage you to get down here..
We need you.
Because you need us.
Someone punches a dead mantis in it's dead face.

I'm nudging this thread.  There are a lot more people northlands lately.  Where there's people there's criminals.  If you wanna play crook by da' book come on down to UT.  Leaders wanted.

Don't delay! Create an elf today!

Come one, come all!
I love UnderTuluk, and you can learn why if you play there. Players and characters of all types can find their place there, though criminals are obviously the majority of the population.

Leaders are welcome, yes, but so are minions, mutants and masters of disguise!

- Elvenchipmunk
History will be kind to me for I intend to write it.
-Winston Churchill

I endorse this thread.

Just don't go <edit> or <holy shit> and don't talk to <this guy> or <that guy>.

Honestly, there's a lot of intricacy to UT that is easy to pass over. Some of the coolest shit in the game goes on here.

Go for it.
"You will have useful work: the destruction of evil men. What work could be more useful? This is Beyond; you will find that your work is never done -- So therefore you may never know a life of peace."

~Jack Vance~

Undertuluk is the best part of Tuluk.
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

Maybe UT citizens just need to kidnap?
"The Highlord casts a shadow because he does not want to see skin!" -- Boog

<this space for rent>

How do you start in UT anyway? There's no pointer in the hall of kings.

Quote from: spicemustflow on August 27, 2008, 04:35:02 PM
How do you start in UT anyway? There's no pointer in the hall of kings.

There's no separate start point or gear set or accent for UT characters. You'd decide whether or not your character would have the tats for Gol Krathu birth and Tuluki commoner citizenship (e.g., they might not have the stars if they are Shunned, but maybe they have burn marks from removal on their hands instead), then you head up and out. From the start point, go begin living your life in UT.
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.

Thanks. Do Tuluki people receive their tattoos at birth or later in life? This is important for my char.

Quote from: spicemustflow on August 27, 2008, 04:43:53 PM
Thanks. Do Tuluki people receive their tattoes at birth or later in life? This is important for my char.

Tat for Gol Krathu birth (blue and purple band usually put on neck) would be received very early in life, as well as the Tuluki citizenship tat (stars on hands), assuming the character IS a Tuluki citizen. Not all who live in Tuluk are necessarily citizens, so that's up to you to decide for your character.
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.


October 14, 2008, 03:14:02 AM #67 Last Edit: October 14, 2008, 03:41:41 AM by Ammut
Hi again.

Tired of the average city dweller roles? Try living in the UnderTuluk!

We've got all sorts of awesome things*: casinos, a pleasant community, a bulletin board, excitement and intrigue!!

*Awesome things in the game may differ than those stated in this post.


Oh my god that stuff is just mud? Thank heaven. I prefer smelly mud to what I -thought- it was....



If my current char dies, I might do UT. I never could quite nail the burglar or pickpocket roles, so it might be fun*.





*That is, if UnderTuluk is where I assume it is, and I wasn't just visiting some smelly shit-hole with an NPC laughing at me as I fell down.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.