Labyrinth

Started by rnix, February 22, 2003, 12:06:53 PM

Seems like people just wander on in the rinth for a good thrill or something, Like someone is hiding something. I don't think people are actually aware of the types of people that are in there. I mean its ILLEGAL to step foot there,  So why would average joe from the tzai byn be doing in there knowing he's breaking one of his clan rules just to go explore in there. I mean It doesn't make much sense that people will put themselves at risk to go explore for ooc reasons...

What does anyone else feel on the matter, and have you seen this also?

Yes, I have seen this and there are different reasons, both IC and OOC.

IC reasons are self-explanatory... that is, the pc has a reason, unknown to you as to why they visit the labyrinth that may or (usually) may not involve killing npc's. Generally pc's that don't "belong" in the labyrinth take great pains to cover up the fact that they are visitors to this place, since it's not exactly the kind of locale that you'd travel to on a sunday stroll... that is... people who have business in the 'Rinth that extends beyond killing npc's generally don't wish to have most people know what kind of business they are doing.

OOC reasons pretty much fall into the realms of twinkishness and boredom... the same reasons that a Bynner who doesn't have any reason to travel outside of the gates decides to go scrab hunting by themselves because there's nothing else to do.
lt;Varak> "If my theory proves correct, weezers and dwarves, due to their similar evolutionary environment, should join in a symbiotic relationship in extended isolation."

Quote from: "rnix"Seems like people just wander on in the rinth for a good thrill or something, Like someone is hiding something. I don't think people are actually aware of the types of people that are in there. I mean its ILLEGAL to step foot there,

It's not illegal.  It is against the rules of most clans, but it isn't against the laws of Allanak to visit the Labyrinth.  Why would a Bynner, or other non-rinth rat go there?  There are plenty of reasons.  He might be a spy for one of the 'rinth based organizations, or be looking to hire one of those organizations.  He might just want to conduct some buisness away from the watchfull eyes (and grabby hands) of the Templars, there are reasonably safe areas to conduct buisness within the 'rinth, and you can get to them without much difficulty if you dress appropriately and move quickly.  


http://www.armageddon.org/general/city.html
And so it appears to have been, with merchants murdered in the night and secret dealings in dark alleys, much of the Allanaki economy has moved underground. The result being that many more honest merchants have been driven out of business, and the general prosperity has declined.

If I wanted secret dealings in dark alleys, I'd go to the 'rinth.  And I'm not the only one.

From help city_allanak:
The Labyrinth (often referred to as the 'rinth) is home to most of Allanak's criminal population, and most citizens avoid it like the plague. Strangely enough, the 'rinth is also where many of the city's small to medium-sized business contracts are negotiated, now that much of the economy has gone underground.

The idea that 'rinthers are a pack of wild gortok that instantly set upon any "outsiders" with daggers drawn isn't supported by the documentation.  I think it is a reasonble rumor for people that have never been to the 'rinth to believe, but those who have grown up in the 'rinth should know better.  There is a lot of "legitimate buisness" going on up there, and some powerful Labyrinth based organizations want to see it stays that way.  What good is smuggling spice into Allanak if you can only sell it in the 'rinth, and the only people in the 'rinth are the piss poor beggers that can't afford to buy spice anyway?  There are shops and taverns, so someone must be spending money there.

I think most 'rinthers wouldn't give a damn if a bynner, or anyone else, decided to head up to a 'rinth tavern for a drink.  There are four basic rules for outsiders: 1) Don't carry anything that looks worth stealing. 2) Don't start fights or try masacreing the inhabitants, because it makes them grumpy. 3) Get on with your buisness in a speedy manner and 4) Don't poke your nose into anyone elses buisness.  Come to think of it, those are pretty good rules for residents too.   :wink:


AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

QuoteThe idea that 'rinthers are a pack of wild gortok that instantly set upon any "outsiders" with daggers drawn isn't supported by the documentation.

It's just supported by the NPCs  :roll:
I can't tell you how many times I've been clubbed, stabbed, mugged and stripped nekkid by NPCs in the 'rinth.  Even when I go there to negotiate business, I get mauled by the very people I wanted to do business with.

I know a lot of people love playing 'rinthers and 'rinth-related PCs, but every time I've tried, I've been set upon by the rabid NPCs. This is why I've never found a lockpick for any burglar PC. They don't live long enough to find one!

I was thinking recently about making a 'rinthi character, but one of the things that stopped me was a lack of documentation to help me flesh out my character's background as well as be able to know what he/she would know as a northside resident.

Perhaps a section for the 'rinth could be added to the what you know menu (http://www.armageddon.org/intro/whatyouknow.html)?
Quote from: tapas on December 04, 2017, 01:47:50 AM
I think we might need to change World Discussion to Armchair Zalanthan Anthropology.

And perhaps there can be some info in there about how to not get mauled by EVERY NPC when starting in the 'rinth? I've tried making two PC 'rinthers and both times no matter what I get chased through the alleys by a mob of NPCs with weapons drawn. So I've kind of given up on that idea for now.

As for people going into the 'rinth? If they're going in just to massacre people they probably are going to run into trouble at some point, even if they last long enough for Staff intervention. Or perhaps they have acctually IC legitement/illigetement business.


Creeper
21sters Unite!

What would attract people who have no money to attack you?

Go walking through Caprini Green with a briefcase and tie.  Or southside LA with a new pair of thermo camoflage undies and a black trenchcoat.

"That's an awful nice dagger ya got there, mister."

Don't be that guy, creeper.
Yes. Read the thread if you want, or skip to page 7 and be dismissive.
-Reiloth

Words I repeat every time I start a post:
Quote from: Rathustra on June 23, 2016, 03:29:08 PM
Stop being shitty to each other.

I was just a newbie pickpocket with practically nothing running away from the law when I got attacked by the NPCs. Are you suggesting that they don't attack you if you have nothing?

Is the only one to survive in the Labyrinth to have really good stealth skills and really good fighting skills?

I've lost several char's to the 'rinth. Certain NPCs have a territory they stay in. If you go in their territory watch out. Also, killing or stealing from NPCs is possible, just don't do it with other NPCs watching you (or if you do, hope they aren't friends). It's also quite possible to go in someone's territory, just make sure you move quickly and fast and try to lose anyone who takes a liking to your equipment (and I don't mean by your hide or sneak skill either).

Quote from: "Kalden"I was just a newbie pickpocket with practically nothing running away from the law when I got attacked by the NPCs. Are you suggesting that they don't attack you if you have nothing?

Is the only one to survive in the Labyrinth to have really good stealth skills and really good fighting skills?

The docs do state that there are wild gangs roaming the alleyways looking for the lone or unsuspecting. While this is not every 'rinthers profession by any means it's possible that you had a bad day and ran foul of one of these gangs. You can take it though that dressing as a 'rinther will make things alot easier for you than dressing in silks or nice armour or anything that looks like it'll fetch a few 'sid and can be sold to that bloke around the corner who'll repaint it, sell it to another bloke who'll repaint it again and swear he's owned it all his life.  

I don't want to get too IC about how to survive in the 'rinth but I think it'd be safe to say that you should get as familiar with the alleys as you can. You don't have to map them or anything but after wandering them for a while you'll get to the point where you have a decent idea of where you are and where you need to get to should any trouble come your way as there are some places that are safer than others. You should also get familiar with the flee and run command. As a lowly piece of alley-trash with nothing to their name probably the sanest thing to do at the first sign of trouble is to leg it. There's plenty of other tactics available, depending on what skills your character possesses, but putting a bit of distance between you and trouble never hurts. I don't like making a distinction between NPCs and PCs but with NPCs running is pretty much your best option as a newbie 'rinther. With PCs you can reason with them at least, convince them that you're just dirt poor - might even lead to something for you. If your attempts at convincing don't seem to be going to well then you still have option one to fall back on. Of course there's occasionally the odd homocidal maniac PC wandering the alleys - they're no different to an aggressive NPC really and I'd react to them as such. In fact my experience of this kind of PC is that they almost invariably are not an actual 'rinth PC but somebody from outside the 'rinth getting their kicks somehow. Ah, I fondly remember the day the Imm taught that Bynner who was randomly killing 'rinthers a lesson - didn't kill him but I'm sure they had a fun time later explaining to their sarge where all their clothes went. There was also that templar who caught some Byn dwarf leaving the 'rinth and, not being wholly convinced with his excuse of 'rat hunting', made him eat a couple of live rats to confirm his story. But I digress...

Know the alleys and run and you might be alright...
You can't trust any bugger further than you can throw him, and there's nothing you can do about it, so let's have a drink" Dydactylos' philosophical mix of the Cynics, the Stoics and the Epicureans (Small Gods, Terry Pratchett)

What you guys need to do is look at the other 'rinthers, look at yourself, and see what's different.  THAT is why they're attacking you.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: "Armaddict"What you guys need to do is look at the other 'rinthers, look at yourself, and see what's different. THAT is why they're attacking you.

Well, that's something unfortunate, since with one of my rinthers, I spent all my starting cash on tats, and only wore what I found on dead bodies. It's not the best advice obviously, because I know that a certain item I put on caused people to attack me. Think gang colors.

QuoteGo walking through Caprini Green with a briefcase and tie.

And to think, I spent about five years of my life there. I heard a few years back that it has been torn down, guess its for the better...but that raises issues of not enough low-income housing.

Anyway, sorry for breaken topic. Ignor me.
"People survive by climbing over anyone who gets in their way, by cheating, stealing, killing, swindling, or otherwise taking advantage of others."
-Ginka

"Don't do this. I can't believe I have to write this post."
-Rathustra

The key to being a good rp and not being killed in the rnith is to first explore and get to know the area and be smart about what you are doing. Some people seem to think well lets see since i'm a rinther and a dirtbag to society i should then attack the naked lady on the side of the road because she has a dagger in hand, and if you know the rinth you know these types. Also if you are of some supreme noble house and you are wearing that nice new ring you got- What do you think is going to happen once you slow down your great ooc spamming of left and rights... Once you stop I guarentee if you were being followed and didn't know there will be a few on your back but that is not the point.

The point is here i know the rinth and I know it very well i've been playing in the rinth and have been involved with different organizations and if you play your character as if you know the surroudings and are true to the surroundings you will truley survive, Will some rinther attack one of his own if he just starts out-- OOCLY knowing you suck at fighting and have 1000 coins in your pocket ICLY NO WAY............... now you can walk in with that brand new cloak you just bought that has silk and all you might be tagged by some standing by person npc or pc but still I mean the key isn't to be wearing that ebony/or filthy cloak or have that tattered suit on you just bought, Its about being smart both in game and governing it by ooc means since you shape your character and develop them to whatever means that you governed by your background. Stick to your background!!!!! thats my advice to newbees and all.

To creeper: Dude that really stinks about trying two different approaches but maybe you need to find the approach that works for you- There are all types of different people of the rnith, I'm pretty suer i've encountered the rich the poor and the noble houses and the independent dudes, Its all about your approach and i'm sure you'll find what suits you.

Please post on your opinions and pm me
rnix6

I like what two people said.
QuoteWhat you guys need to do is look at the other 'rinthers, look at yourself, and see what's different. THAT is why they're attacking you.
Quote


This is seriously true, i've seen some people in full armor, wearing 1,000nds of sid on them and they wonder why the NPC are following them and whantin' to attack them, I mean seriously do you think they should leave you alone and another persons
What would attract people who have no money to attack you?

Go walking through Caprini Green with a briefcase and tie. Or southside LA with a new pair of thermo camoflage undies and a black trenchcoat.

"That's an awful nice dagger ya got there, mister."

Quote

Right now I currently have a PC that is always walkin' round the Rinth, and he seems to do just fine with his low grade clothing on him, which smells of random shit.

Do you think the NPC want the guy with a Tux and Tie or a guy with rags?
8)
Quote from: FiveDisgruntledMonkeys
Don't enter the Labyrinth.
They don't call it the Screaming Mantis Tavern to be cute. It's called foreshadowing. First there's screaming, then mantis head.


I'm sure if you walk through at an up hour you'll get yours too

Quote from: "Boggis"Ah, I fondly remember the day the Imm taught that Bynner who was randomly killing 'rinthers a lesson - didn't kill him but I'm sure they had a fun time later explaining to their sarge where all their clothes went.

THAT WAS ME! lol. See what happened is I wanted to make a rinther. I made one the character before but he died exploring it. I was sick of the byn and the mindless sparing so I went into the rinth to test out my new skills in a real situation the consider said I could beat him, but I relised I was considering myself. He had a nice kit so I went for it.  I hit him a few times but then I was hit hard and then hit hard again. And then he called me a bitch and I passed out. took my backpack with by byn cloak and everything.  Went back to the sarge and told him I got pissed drunk and some one stole my stuff before I woke up. He suckered it. "dont do it again". I felt so sneaky.

ANyway I probably would have not gone in the rinth if the byn was not so amazingly borring.  But some how I feel in debt of the immortal. He is smart. Thinks like a true rinther.
"DOn't kill 'em. If you keep them alive then they will come back with more crap to take!"

Anyway. Rightnow I am playing a character who needs to get somthing from the rinth. I have no clue where to go and I am afraid to go in there. I would hate to lose a character to NPCs that randomly attack and hunt and kill me.

Thats not a hard problem to solve ICly.  Ask 'rinthers you see to get you that item, likely they can walk the streets with ease if they know what they're doing.  That or be very careful and go yourself following all the rules for 'rinth travel.

This is making me what to try a 'rinth character.
 got caught at school with my hands down my pants and had to keep it down there for  a whole week.......What a week!
~Chris, Family Guy

I'm biassed, but I love the Rinth. I can imagine not only what it looks like, but also the way the air is languid and barely moves. The way the grimy and broken streets feel under your feet. The stench, that if you live there, you fail to notice after a while. Dirty gangs of small feral children. It's one of the most vivid places in the game for me. And that feeling of fear and strangled tension? Priceless.

There is lots of good advice in this thread. I would encourage people not to be afraid to play here, and to give some thought to what sort of character will best thrive here.
idhogg

Ask me if I'm a tree

The 'rinth is perhaps the greatest place I've ever played at in the game.

Why?  Because what attracts me to Arm is the constant struggle and tension and that atmosphere thats perpetuated by perma death.  So why not live in a place where if you forget to take off those 50 'sid boots 10 NPCs will try to mug you from every corner of whats your home?  There is just something all the more real and threatening about hooded figures trying to shove a dagger through your ribs rather than a ranger running from a few angry scrab or gith.

The 'rinth combines the wilds and dangers of the desert with an intense political atmosphere.  There are currently 2 open 'rinth clans (both of which are incredible), several NPC/VNPC 'rinth organizations and lots of independents that, if they keep their heads down and live long enough, are likely to get involved in the bigger picture somehow.

Add to that how 'rinthers, if its IC, can easily move into 'nak proper when they want and so are by no means in an isolated area (like say Storm) the 'rinth ends up being one hell of a place to play Arm in.  Follow the OOC and IC rules of the 'rinth and you're likely to survive and pull through somehow.  As always, joining a clan will help you survive but its by no means necessary.

I find myself curious as to what some of these 'rinther PC's wear to get attacked. I love the 'rinth. The 'rinth is what hooked me to Arm, and i have only been attacked when i was being stupid - only to slap my forehead and go "You idiot Beth, remove those fancy knives"

if you wear black leather boots, with black longcoats and reflective shades silk shirts, etc, your going to get shanked. You carry a nice weapon - your going to get mugged for it, when hunger is on the mind people dont give a shit if they take a wound to get fed.

Wear tattered, old smelly stuff with cheap 6 sid weapons - you'll fit like a latex glove. - NOTHING fancy or nice looking. EVERYTHING is looked at by a hungry 'rinther. If you take a peek around before getting settled - try to scout it out - look at a few NPCs and even PCs if you can find them.

As for newbie 'rinthers who get mugged - rule one before moving is -"It puts the money & torch in its basket."
on't worry if you're a kleptomaniac, you can always take something for it.

------

"I have more hit points that you can possible imagine." - Tek, Muk and my current PC.

The rinth has helped produce some of my favorite characters...(umm...out of very few total characters...but still.).

It's been my favorite place for playing characters thus far.
Veteran Newbie

'rinth is by far my favorite place to play.

The only turn off for me?  Not a lot people play there, because it -is- harder to survive.

And another thing.  In the city, you can talk shit.  Soldiers and crimcode will protect you.  Remember that in the alleys...people will have your ass for something you may feel doesn't warrant it.  But the thing is...in the alleys, -everyone- is the templar, and they decide your fate.   :twisted:
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger