I want to say thank you for Halaster's and Brokkr's posts in the Recent Events post. This is a
big step forward from standard operating procedure.
It is a tiny sliver of a peek into what the highest level of staff believe and how they perceive the game. I do not think ArmageddonMUD has ever posted anything like this before.
I understand the responses below came before the long-standing underlying issues became known to many of the player-base, so this is certainly a kind of "before" snapshot of staff leadership stance.
I sincerely hope that Halaster and Brokkr see things a bit differently now and would answer the below expressed desires by the original player differently.
I am going to act as the players' advocate in my comments below. Understand that I am grateful for the willingness to share and my position comes from a place of sincerely hoping to make things more clear and to provide context for my frustration when reading it. Perhaps others agree.
What I want from this is for -
-Staff to seriously vet other staffers
-Staff to pursue transparency
-Actually allow players to occupy roles of power and support them instead of giving this to other staffers either directly or by proxy
-Be honest with the players
-Make the game 18 + since its all themes of sex, drugs and violence and protect underage people
-I don't need a big public debacle or Shalooonsh necessarily "canceled" or "retired" but I do feel this behavior needs to be checked and reigned in. I (and I know many others) are tired of being subjected to it
-Staff to seriously vet other staffers
While we do what we can to make sure we're bringing on the "right" people, we can only do so much. We're not going to check into someone's personal life or background. We judge them based on their time with us as a player, as that is really all we have. Ultimately how we bring on new staff is up to us.
I read this as a request by the player for the Producers (the only ones who can resolve Complaints of this level I believe) to investigate all levels of staff to make sure this type of activity is not continuing by other active staff and to determine who knew what when and why it was allowed to occur. The player is asking ArmageddonMUD to please, please look to its own and to stop creeps and bad-actors.
This was a complete non-answer to what I believe was being asked of you. The player did not say "new" staff or when onboarding staff. Look up the definition of "vet" in the context of this request. Read the definition again. The response to this point was a complete failure. If this had been done, it might have headed off the explosion that occurred 3 and half weeks later. Fail.
-Staff to pursue transparency
We feel we are currently the "right amount" of transparent with the community. I know you probably won't like that answer, but that's what it is. We are much more transparent than previous staffing groups, but we're only able and willing to go so far with it.
This response came one month ago. If you read the Feedback thread, I think a good sample of the best replies cite lack of transparency and therefore lack of accountability as one of the chief problems creating staff/player conflict and ultimately driving people away. If ArmageddonMUD had listened to this advice then, we might be in a very different position now. I hope that staff might be able and willing to consider this topic in a new light with a less "that's what it is" attitude going forward. This answer by ArmageddonMUD was a failure.
-Actually allow players to occupy roles of power and support them instead of giving this to other staffers either directly or by proxy
Our policy today is that we do give these roles of power to players when they volunteer to fill them. However, it's not unheard of for us to put out a rolecall and get no takers. In these cases, when we want the role occupied but no players are interested, we'll let a staff (if they're interested) to play the role. After some amount of time, we'll do another rolecall, and if a player steps up to volunteer, the staff must store in favor of the player.
My pet peeve. ArmageddonMUD had previous issues with this matter and worked out a system to solve them. To protect the players from this problem, they set up very clear guidelines and publicly shared them with the players. It is okay to change the rules. Sometimes we get smarter or the situation changes. But when you change the rules that you promised to obey, you NEED TO TELL THE PLAYERS and then stick to the changed rules.
Resource NPCs were created exactly for the reason stated: need a temporary noble, no good applicants? Resource NPC for a limited time with severely limited freedoms. You can't kill or harm players, you can't prefer "your" plots to theirs. Resource NPCs are the cardboard stand-ins. Or the Villian of the Week.
If you are on staff and you played a Sorceror or Psi as your PC, you lied to us and you are a cheater. If you are on staff and you played a noble or a templar as your PC, you lied to us and you are a cheater.
You can't be behind the impenetrable shroud and pick, choose and change what rules you will follow and when without expecting players to feel betrayed. Especially after those rules were explicitly created to correct and solve previous breaches of trust as a
solution to exactly these kinds of problems. When staff acts indignant about being cheaters or yells at me in email that its none of my damn business, it sticks in the craw. Follow the rules, live in the smelly shame for being a cheater if you didn't, then post new rules if there are to be any and then don't cheat or lie about following those.
The second part of the request here - support players better. Ignored in this response, but strongly noted in feedback from other players. This response from AmageddonMUD is a failure. And I hate cheaters, especially when they have all the power to begin with.
-Be honest with the players
I understand where you're coming from. As much as we can be we are honest with players, but there are scenarios where we simply cannot let the community know something.
This one speaks for itself. "We want to be honest as much as we can be. But when we lie, we can never let you know that or the reasons why. Ever." This not a great response. I think the player is asking for some kind of commitment from ArmageddonMUD not to deliberately deceive or gaslight her anymore. Not asking for revelation of game secrets. The player got nothing reassuring. No promise of straight dealings at all. This is also a failure.
-Make the game 18 + since its all themes of sex, drugs and violence and protect underage people
We've discussed this and I believe our ultimate consensus was: We have no ability to determine this, but we are going to put up an ESRB style notice, just like any other video game about the content. That's on me for dropping the ball for forgetting to put that on our home page. I'll get to that soon.
This one is fine.
-I don't need a big public debacle or Shalooonsh necessarily "canceled" or "retired" but I do feel this behavior needs to be checked and reigned in. I (and I know many others) are tired of being subjected to it
I will not comment on if and how we discipline staff, but I appreciate you bringing this up and letting me know.
This one shows character from the requester. The response was also fine. But things didn't work out like the player wanted after all. See the answers to the first four of her points. None of those answers helped the underlying situations at all.
To my understanding, this player is still banned for giving up in frustration at working with the approved channels shown above and by later telling her side of the story publicly, knowing it would cost her this game.
(Edit below)
I know this might feel harsh to read for some, but it is not meant to hurt but to reflect only another point of view - to look at one conversation from another angle. I want the best for ArmageddonMUD and offer this primarily as a small tool to maybe help us understand each other a little bit better.