If Fun is not the priority in Armageddon. I quit. I'll wait to see what the Mission Statement, if any, claims this game to be. If it ain't fun, why am I playing.
This isn't a tabletop RPG. If that's what you want, go play a tabletop (I do that, as well). The assumption of a TTRPG is that the DM is going to be fair with encounters, that fun is the priority, and the party is all going to help each other out while collaboratively constructing some epic fantasy tale
That most certainly is not Armageddon.
I joined this game when I did, and stayed with it, because I thought this Roleplay Intensive was a collaborative fantasy game. I enjoyed the idea of harsh, deadly, abrupt, and disagree that a 'Mekillot killing you as soon as you leave the east gates is unfair'. Somehow, your definition of Fair and mine are way, way off.
'The assumption of a TTRPG is that the DM is going to be fair with encounters, that fun is the priority, and the party is all going to help each other out while collaboratively constructing some epic fantasy tale.' This, specifically, seems partly incorrect, too. Let me rewrite it, phrase it a different way.
'The assumption of a TTRPG is that the DM is going to be (impartial and just, without favoritism or discrimination) with the animations and outcomes they describe and/or decide,
That Fun Is The Priority, and that the (Players, not the IC party of fantasy characters) are all going to help each out to collaboratively construct and/or add to a fantasy tale'.
If that's not Armageddon, I might as well leave.
This has always been what I thought Armageddon was supposed to be, intended to be. I had believed we were all working towards this goal. If the Staff isn't going to be impartial and and just, if Fun is not the priority, and if the Armageddon Community is not going to help me collaboratively construct some fantasy tale, then I don't belong here and I've been playing the wrong game.
No wonder we've been having so much strife in our community, lol! You guys have been playing a griefer game with a dark sun skin and a theme of every living being is a piece of shit but it's kind of beautiful because you think life is the same way, whereas
I have been playing a D&D game with a partially automated system, moderating my own story choices to improve quality of STORY for the other players, and believing others were doing the same for me. Hahaha, no wonder so much contention has happened. No wonder so much stress has been had by the intense roleplayers and storytellers our community ONCE had. No wonder all the epic, badass writers I knew that had inhabited this game have just up and fucking left for any place that they can help tell a story with others.
Every one of my character's stories have just been a piece of shit to someone who thinks epic fantasy doesn't happen in this game, and that fun isn't the priority. At least.... not MY fun.
Thanks. This explains a lot.