I doubt Naath or Morgenes would be against it, but if Halaster is, case closed, so there it is.
Frankly I wish Halaster had remained a coder and not been sucked into staffing duties since he was clearly happier just coding, and he would not have to deal with the request tool and player-staff drama that ultimately broke his will to remain, but the current (past?) structure rarely allowed for single-focus roles.
Something to think about when restructuring. Let single-focus roles be a thing.
Reduce request tool overwhelm. It turned into a way to police and red-tape and add paperwork when the original purpose was to add a means of archiving and streamlining staff-player communication.
Less control seems scary but it's healthier for the game. Focus on collaborating not policing.
Single warning then zero tolerance for verified/logged creepy or abusive behavior for ANYONE, player or staff.
If you make a healthy community people will join it. If you allow bad actors to remain out of fear of "but our playerbase is low we can't afford losses" you're dooming yourself to a slow death in a tarpit of yuck.
Your playerbase is low because you allowed cheating and abuse to remain and tried to cover it up.
God, why am I still making suggestions. I guess because I don't want obvious things being overlooked in all the noise. I can't NOT try to help or something. It's simple guys. It's not easy or pleasant but it's simple.
As someone said elsewhere:
Is it more important to justify feeling "right" or
Is it more important to do the right thing?