Heyo.
Question is coming from a veeerry obsolete knowledge of current coded affairs of the game and most of my sources of information are comments from others on the forum.
Way I understand it, strength has an incredible impact on combat proficiency compared to any other stat. This has always been so, and got only more significant with changes in weapons. (ie. Backstab is much weaker now that stabbing weapons are so low damage). A hint related to that became evident when Halaster fixed a bug where people with low strength having a triple penalty while wielding two handed weapons. Did that mean that people with high strength received triple bonus?
So my question is this. The way the strength is impacting combat ability. Does staff consider it to be the way it should be? Is staff planning to change it somehow? Balance it somehow with agility, or whatever else?