Author Topic: Forage Stones - Consistency  (Read 277 times)


  • Posts: 777
Forage Stones - Consistency
« on: November 25, 2022, 03:24:08 AM »
I have thought of this many times but always forgot to ask.

Would there be any way to have the stones be more consistent?

I'm going to go out on a limb and make an assumption, but it feels like the foraging table was done sorta piecemeal.

Why?  Well because you can forage a blocky marble piece, a blocky alabaster piece etc etc.

But then you forage some blocky pieces of dark stone.

Why am I able to tell that Marble is Marble, and Alabaster is Albaster, Jade is Jade, a Ruby is a Ruby.  But this damn dark stone... It's a mystery?

It just always struck me as odd that some are easily identifiable in earth rock terms, yet there are some that are just colored stones.

Is this something you guys ever thought about making more consistent?

If it's something you would be open to, I could totally do some legwork in game to find the goofy shit and report it.

Just curious.

"This is a game that has elves and magick, stop trying to make it realistic, you can't have them both in the same place."


  • Producer
  • Posts: 3234
Re: Forage Stones - Consistency
« Reply #1 on: November 26, 2022, 10:24:59 AM »
If you'd like to submit a request with your proposed changes, we'd be happy to look at it.

The reason its inconsistent would just be due to different staff working on it at different times.