Started by Halaster, September 16, 2021, 05:13:48 PM
Quote from: Hestia on September 29, 2021, 09:18:16 AMI deleted a bunch of posts until I realized the entire thread was devolving into another thread about sexism. I split the rest into its own thread. Stay on topic folks. This thread is asking for specific information for specific reasons by the staff.
Quote from: lairos on September 29, 2021, 11:19:22 AMI have been sitting and debating about responding to this. I don't respond to a lot of things, but I felt like I should provide something.What are some of the causes that have made you play less or not at all?1. Real life - I don't have AS much time to focus as I once did and Armageddon takes a -lot- of time.2. Too much no - I've pressed on many characters for things and while I admit to being able to accomplish things, the percentage compared to attempts, even failed attempts is extremely low. The time it takes, even with the means, is very high. We're asked to come up with all these ideas for plots and goals and then we're often unable to execute and can feel defeating.3. Interaction It has become increasingly difficult to find interaction depending on your character.4. Game changes - There are some changes that just are harder to accept than others.What are some changes you think would benefit the game and draw more people - new and returning?1. More open in game options even with limit restrictions (Bring back clans, aspects of clans, fighting styles, magick options/reaches) 2. Providing smaller clans easier means to communicate and set up playtimes.3. Lessen the Karma regen. We see longer life cycles and less quick return when we restrict what players have proven they have the ability to play. It's my opinion that the more people are restricted the less they are willing to attempt and the more they want to play what is restricted.4. Change back to more staff ran rpt's that push stories across the known. (Push more of "The Queen", Bring back the dragon..Ect. More more open world plots)What sort of things should do we more of?1. More staff ran RPTs. Keep the story going.2. Provide more feedback or suggestions as it makes sense and be more verbose if possible on requests.3. More simple animations.What sort of things should we do less of?1. Less saying no and giving more options and even allowing players to fail.2. Less restrictive on the requirements to accomplish/fail at things.
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