[spoiler=snip]
You can do this already. Mercy kill and mercy flee are separate settings.
Um...NOPE.
kill:
When a player has 'mercy kill' turned on, they will try and hold back
blows that might kill their opponent and will refrain from attacking
unconscious opponents altogether.
flee:
If you toggle 'mercy flee' on, you will not try and attack someone who
is fleeing from you.
My request is:
Can we get a mercy toggle that is mercy on UNLESS they flee?
I even explained it just so I would not get people saying it can already be done.
Here:
As in, Your intent is to not kill, but you do not want them to get away either. And would rather them morted, or worse then to get away.
But let me try again, I want a mercy toggle that if the one you are fighting does NOT attempt to flee you will try and NOT kill them.
But if they do flee you still WILL take that parting shot...EVEN if it morts or kills them.
Mercy Flee is only to not try and attack on a flee, that is it, it does not turn mercy on otherwise. The EXACT opposite of what I want.
UNLESS, Mercy kill does that already...If so the help files need to be updated to say so. But so far, I am not seeing it in practice.
So, I want one that will take the swing(s) on a flee, EVEN if it means killing outright.[/spoiler]
mercy on will turn both mercies on, you will attack neither fleeing or unconscious enemies
mercy off will turn both mercies off, you will attack both fleeing and unconscious enemies
mercy kill will toggle mercy kill. If it was on it will turn off, if it was off it will turn on.
mercy flee will toggle mercy flee. If it was on it will turn off, if it was off it will turn on.
What you want is the result of either
mercy off + mercy kill OR mercy on + mercy flee
You would probably get an even better result than you'd expect. Let's say the enemy is one hit from critical and you are dual wielding. What I would expect to happen (never seen this happen, but the game acts in predictable ways most of the time.) is your first hit would send them into critical as they flee and then you would show mercy and not give the finishing blow. Your enemy would be in the next room over on the verge of death and then you can do whatever you were gonna do.