So the game has some things that basically have to be hand-waved away while playing. I thought it'd be nice if we had a thread where we can talk about those, and about how we deal with them, as players.
OOC: People can't play arma 24/7 and have to log off sometimes.
IC: Every clan has their own code for this, and most people understand "I'm going to rest" for indies. Likewise, the third time Grebber Amos says he's visiting his parents and logs off, people tend to get the hint.
OOC: People can't be Wayed while offline.
IC: I've unfortunately never found a good IC reason for this. As far as I know, people say "Oh they've been busy doing <one of the above>" and nobody ever asks "But then why couldn't I just Way you?". I guess barrier, maybe?
OOC: Bodies decay pretty darn rapidly and disappear with no trace.
IC: In the city, I like to think that some grizzled soldier lugged poor Amos off to the pile. Outside of the city, scavengers?
OOC: You cannot learn certain skills ever, and some skills require other skills to be learned first.
IC: As painful as it is, I think it's probably the least immersion breaking to just sit through the lesson on <skill you don't have> and roleplay doing badly. Likewise, it's probably best to just treat skills you -will- get as the above until you get them. Unless someone has some reasonable IC way to say "hey i'll learn hat making after i make a few more socks".
OOC: Crimcode is wonky, at best, and gets a bit silly IC.
IC: The best I've seen is "those half-giants sure are silly" and "those soldiers must have been smoking too much war spice" for outside of Allanak.
Anyone have any other ways they explain away situations that make little IC sense?
