N00b influx...

Started by Marauder Moe, October 24, 2003, 08:39:10 PM

Quote from: "Angela Christine"I think it was the thread on TMS that called us a sex mud.  ;)
Yeah I've STILL not gotten involved in the sex part of this mud. Would you mind making a noble so I can be your pleasure slave AC? I figure that way not only will I get involved, but I'll be so scared I'll stop popping and study for my finals :P

(Only one more test!!!!!!!!!!!!)

Could also have been the RPT. Gotta say, that made me want to log in more. Now if only Halaster could come back for one day then I'd get a REAL HRPT ;)

Quote from: "John"Yeah I've STILL not gotten involved in the sex part of this mud. Would you mind making a noble so I can be your pleasure slave AC?

Only if you can convincingly emote doing this:  www.goatse.cx  :twisted:

Ahem.  Despite my apparently lurid reputation in Australia, I'm not much for the mudsex.  Lets face it, the main parts involved are funny looking and the acts often involve rude noises and akward postures.  Seriously, unless you are into the one handed typing this stuff is only good for comic relief.  Steely manhood, silky love caves, honey pots of pleasure... I can't get through a romance novel without laughing my ass off.  

AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Another new player here :) Came after reading the post on TMS about the big roleplaying event (see, advertising *does* work). My third try now I think...first two were months - years ago, think I died to something, but anyway, getting some good ol' RP in now so a happy bunny :)
And tryin' to read through all these help files...gah! my eyes are bleeding. Already got a few funny stares when emoting to wrong person and such and such, but having fun (and seem to be learning) - great place you got here...think I've caught the 'Armageddon bug' I've heard so much about over the years ;)

Quote from: "Angela Christine"Only if you can convincingly emote doing this:  www.goatse.cx  :twisted:
No way are YOU tricking me into going into that site  :shock: I've developed an immunity to being curious about that site *shudders* :P

And welcome Siasha. Great to hear you've got the bug.

I have to say my curiosity got the better of me on that one...that's the grossest friggin' sing I've ever seen.  jesus christ...
quote="mansa"]emote pees in your bum[/quote]

Quote from: "uberjazz"I have to say my curiosity got the better of me on that one...that's the grossest friggin' sing I've ever seen.  

Well, yeah, but that's not the point.  The question was how well one could emote doing it.

AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

What? thats not even close, I'm not gonna link this, if you wanna look you have to type it, but goatse is tame compared to tubgirl.com
A gaunt, yellow-skinned gith shrieks in fear, and hauls ass.
Lizzie:
If you -want- me to think that your character is a hybrid of a black kryl and a white push-broom shaped like a penis, then you've done a great job

Quote from: "uberjazz"I have to say my curiosity got the better of me on that one...that's the grossest friggin' sing I've ever seen.  jesus christ...
AC only tricks us curious sorts once with that website :P

You know, I've always considered myself to have a high tolerance for the disgusting.. But AC, you win. You so very very win... Please, walk away a winner and don't rub it in.


emote turning around and bending over, me reaches back with both hands to stretch open his gaping, juicy, man-hole.

Quote from: "Angela Christine"
Quote from: "uberjazz"I have to say my curiosity got the better of me on that one...that's the grossest friggin' sing I've ever seen.  

Well, yeah, but that's not the point.  The question was how well one could emote doing it.

AC

So something along the lines of...emote squats down before you, his package hanging limply in front, reaches around, sticks two fingers in either side of his arsehole and pulls sideways, revealing several inches of soggy, wet, pink, rippling rectum.

How's that?
quote="mansa"]emote pees in your bum[/quote]

I guess I am one of the noobs here via slashdot.  I have lost one char already and am trying to learn more about the game itself.  I have read tons of the help files.  I have a background on the old hack and slash muds like phantazm.  Anyway with no levels is RP the only point of this mud?  I mean is combat a major component along with getting better equipment from mobs and things?  Or is all eq bought, traded, or stolen?  How are new skills acquired just randomly with playing time?  Is the whole point just surviving and making money?  Any insight would be appreciated.

Well, axjms, the point is roleplay...but combat is a part of the mud.  Ask anyone that has played a guard for any of the noble or merchant houses.  They spar all the time.  The only way to improve any skill is to practice that skill...so they'll spar with clubs, then with swords...one handed, two-handed, dual-wielding...the assassin will practice his backstab by doing so.  Of course, there are RP ways to increase these skills as well.  There is a command 'teach.'  To acquire new skills...you have to get better at the ones your character started with.  That process is called branching.  The ultimate point would be to bring the world alive (for yourself and those around you) and to have fun.  Bythe phrase 'bring the world alive' I am saying that one should interact with the world as well as try to make a change.  Riches are worthless unless you do something with them.  It is not all that realistic (except for 70 year old women with a cat for every year of their life) to hoard money in their mattress with no intention of using it for something.  Buy a pleasure slave, hire an assassin to kill someone that pissed your character off, throw some to some poor schmuck that is down on his luck...something, anything!  Figure out what your character would do and do it.  Have fun doing it.  Welcome to the best F'ing mud in the world...make something of it.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Quote from: "axjms"I guess I am one of the noobs here via slashdot.  I have lost one char already and am trying to learn more about the game itself.  I have read tons of the help files.  I have a background on the old hack and slash muds like phantazm.  Anyway with no levels is RP the only point of this mud?  I mean is combat a major component along with getting better equipment from mobs and things?  Or is all eq bought, traded, or stolen?  How are new skills acquired just randomly with playing time?  Is the whole point just surviving and making money?  Any insight would be appreciated.

Your skills do go up with time and you can get better equipment.  However, equipment is a pretty small component next to skill.  Further, what is good and what is bad equipment is pretty clear.  If it looks like ragged shit, then it probably is.  However, if it is nice and new and looks protective then it is.  There is no uber equipment.  I take that back, there IS uber equipment, just expect it to be fought over.  If there is a delfier sword of doom sitting around somewhere, don't expect for their to be more then one, don't expect to loot it off some random spawn, and don't expect anyone to let you keep it.  I have been involved with fighting over the some magical item in the game.  They are very few and far inbetween, and conflict surrounding them is intense.  Don't expect your average mercenary grunt to ever see one.  Most equipment is bought or created, though you can loot some on occasion from NPC raiders.  Just don't be surprised to find out that raiders wear glorified rags.

As for combat, it is as much of a component as you make it.  You won't be going into dungeons, clearing them out, and rinsing and repeating this until you are uber.  The whole idea of a regular dungeon crawls or simply going out to kill stuff for the sake of killing stuff doesn't happen on Armageddon.  If you happen to go through a dungeon like environment, it is probably a one time deal with a big reward (or death) at the end.  Further, the 'dungeon crawls' I have been on have generally been terrifying and full of unknowns.  If combat is your thing there are mercenary companies that cater strong to it.  When you see combat with these guys it will be going out on paid missions to accomplish a job.

Skills come through branching.  Basically, if for instance you start with archery and you begin to get good at archery, you will eventually branch arrow making.  If your sneaky guy becomes good at sneaking and fighting, he might branch back stabbing.

Armageddon is a cohesive world.  What your goals are will be whatever you set them to be.  Staying alive is a good initial goal.  The game revolves around plots though.  All organizations have plots going on.  Plots crisscross all through the game.  They can be thought up of as quests, only instead of being driven by generic NPCs, they are drive by players and the staff.  Pretty much anything you want to achieve can be achieved.  If you want to start your own band of mercenaries, if you can gather the men and money, you can do it.  In the past people have managed great things.  One player even managed to gather an army and lead an attack on the games largest city that to this day is a pretty legendary event.  He set Allanak under siege for an entire year before it was broken.

If you really want to see what this game is capable of, I HIGHLY suggest logging on Sunday from 2PM EST on.  Sunday there is going to be something we call a Highly Recommended Role Playing Time (HRPT) being held.  HRPTs are massive events the permanently alter the shape of the world.  To give you an example of what an HRPT is like, some of the ones in the past included a city being attacked and destroyed by magik, a city being invaded and taken over, and rebels throwing out an oppressive army in a terrible and bloody battle.  HRPTs generally mean large scale violence and a major plot shift.  Even if the game has not caught your fancy yet, I strongly recommend sticking around for the HRPT.  You will likely see upwards of 120 to 150 players on and will likely see some earth shattering events.

Quote from: "axjms"I guess I am one of the noobs here via slashdot.  I have lost one char already and am trying to learn more about the game itself.  I have read tons of the help files.  I have a background on the old hack and slash muds like phantazm.  Anyway with no levels is RP the only point of this mud?  I mean is combat a major component along with getting better equipment from mobs and things?  Or is all eq bought, traded, or stolen?  How are new skills acquired just randomly with playing time?  Is the whole point just surviving and making money?  Any insight would be appreciated.

Yes, sometimes, depends, no, not exactly.  :twisted:

But seriously.  The point is to live your character's life. Understand them, delve into them, stay true to them.  Let them experience things, let them evolve, watch as their life unfolds before you. Share in their comedy, their tragedy, their boredom, their love and hatred, their innocence and their cynicism. Live out relationships with their boss, their rivals, their friends, their family, their targets.

Beyond that, most people (players) have goals, whether they be to socialize, explore, learn new things about the world.  Feel free to create characters who will do what YOU want to do: create a hardened nomad who will eventually explore (or even map) the Salt Flats.  Or create a sly 'rinther so that you can learn about the seedy criminal underbelly of Allanak. Like I said, feel free to create characters that by their inherent nature and/or background will want to do what you want to have them do, but don't have your characters do things that they wouldn't do, or that is out of character for them.

And of course you can also do these things while your character accomplishes goals of their own, which may not be your (ooc) goals: making lots of 'sid, gaining political power, becoming a formidable fighter, starting a family, fooling your enemies, killing off all ____, cornering the market on _____, creating a clan or organization to accomplish _____, becoming a fear-inspiring magicker, staying stoned/drunk/in bed all day every day....literally anything you or your character can fathom (within the IC constraints of the gameworld).

...

If you like combat, become a combat-oriented character.  But don't kill random NPCs just because you can (or think you can).  There has to be a reason why your character wants to perform these acts.  Also expect appropriate consequences if you commit a murder in a public place. In other words, don't kill vendors or passers-by on the street for their eq.

Skills are aquired the same way they are in real life: practice makes perfect.  But again be realistic: don't spar for five hours straight.  Don't craft for two days straight.  Don't do anything for the purpose of gaining skill unless there's a reason for your character to do it.  Just because you pick the ranger class and archery is on your skills list, doesn't mean you have to master archery.  If it's something your character would do, do it.  If not, don't.

[/novel]
Quote from: tapas on December 04, 2017, 01:47:50 AM
I think we might need to change World Discussion to Armchair Zalanthan Anthropology.

OK Thanks for the insightful replies everyone.  Your responses are actually pretty encouraging because what made me finally end my previous mud addiction was the endless treadmill of leveling.  But by the same token those levels and sweet eq were the pellets that kept me pushing that lever over and over again so I am not sure if I can fit in here.  It seems like the social element is huge factor here like all succesful muds.  Yet I am a half-elf that is fiercely independent and a loner.  (Note:  I don't think that is crossing the line for ooc discussion because it is straight from the race description.  Sorry if I am wrong.)  

I really like the culture this place exudes though so I will keep trying.  Thanks again

To note, axjms, half-elves do seek approval as well, though.  That might be a way to find your way into some good interaction.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

QuoteThe point is to live your character's life

Quotethe point is roleplay

Boy, do I look stupid and all this time I thought the point was to have fun .... bummer.
musashi: It's also been argued that jesus was a fictional storybook character.

Quote from: "Dirr"
QuoteThe point is to live your character's life

Quotethe point is roleplay

Boy, do I look stupid and all this time I thought the point was to have fun .... bummer.

Not if your idea of fun is, for example, to powergame, to randomly kill PCs or NPCs for their eq, to play your character in a way that makes no sense ICly, etc. etc.

Not that you do any of those things, Dirr, but those are the things that need to be made clear to someone who is trying to understand an RPI, coming from an H'n'S background, i.e. the person who asked.

We all play games to have fun, but some people will not find our type of fun, fun.
Quote from: tapas on December 04, 2017, 01:47:50 AM
I think we might need to change World Discussion to Armchair Zalanthan Anthropology.

Quotebut some people will not find our type of fun, fun

Thus tying back into AC's website post....

Quote from: "Cuttlefish"
Thus tying back into AC's website post....

Don't poke the bear.  I've been placeted by two pleasently revolting emotes, and you don't want to get me riled up again, because there are still plenty of disgusting things out there that I haven't posted.

Angela Christine
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Yeah, Don't Agitate Christine.


Creeper
21sters Unite!