Archery/Crossbow/Sling

Started by Miradus, January 30, 2017, 09:59:49 AM


Are there any coded differences in the skills? Such as crossbow being more suitable for lower agility individuals?

And do all of them ultimately get the ability to make their own ammo?

I thought...I read that the crafting skills for crossbow and slings wasn't in yet?  But that might be old.  Dunno.  Wish I could help.
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

You can craft ammo for all of the weapons easily...if you're a merchant or ranger. Other than that I don't know if other classes get it.

As for what is good for what...
I just suggest trying them all out. Crossbows need some love.

Its going to turn into one big Find Out IC (tm).

I do, however, hope that Crossbows get some love in the form of in-room shots getting some extra damage dice. If you're a fucking surgeon with a crossbow, it should be able to pierce armor, and a neck shot at close range shouldn't be something to scoff at.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Quote from: Riev on January 30, 2017, 11:05:15 AM
Its going to turn into one big Find Out IC (tm).

I do, however, hope that Crossbows get some love in the form of in-room shots getting some extra damage dice. If you're a fucking surgeon with a crossbow, it should be able to pierce armor, and a neck shot at close range shouldn't be something to scoff at.
Perhaps the little archery buff it has (Well, crossbow now...hopefully, I hope the code isn't so janked that it boosts your bow skill when it's a crossbow) somewhat shows that with how you'll land neck shots more.
Probably.

The archery buff on crossbows exists right? I could have sworn I read about it sometime ago.

I mentioned it in a thread a while ago, and a staffer mentioned something about it being changed... but to what, I don't know.


I just wish my character's 2 years of crossbow training meant something, now that he has decent archery and shit crossbow use. ALL MY PLANS (none of them)
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.


It's something you'd tactile know from picking one up and trying it, but that isn't going to come across in the game. That's why I'm asking on the forum.

Quote from: Miradus on January 30, 2017, 11:31:20 AM

It's something you'd tactile know from picking one up and trying it, but that isn't going to come across in the game. That's why I'm asking on the forum.

Well, one question asked specifically about branched skills, and the other is asking whether "codedly, is one better for agility?". Its more than likely going to be a find out IC thing, is all. It very well may be that high agility people do well with a bow, and you need a significant bit more strength to load a good crossbow.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

January 30, 2017, 12:03:19 PM #8 Last Edit: August 05, 2018, 10:28:49 AM by Molten Heart
.
"It's too hot in the hottub!"

-James Brown

https://youtu.be/ZCOSPtyZAPA


Historically slings took some agility to use but ammo is cheap.
Crossbows took less skill to learn how to use effectively (less agility) and could punch through heavy armor, but were slow to bring to bear and had less range.
Bows were a hunter's weapon, quick to use, resilient, and longer range.

Telling me to find out IC is a terrible answer. That means buy one of each and test them out for months over dozens of shots at the same type creature with characters of varying agility.

Finding out IC is MORE gamebreaking than just putting the info into a helpfile, which if you grew up in a world where bows, crossbows, and slings were utilized you'd probably know.


Boy do I agree, but that's how its always been. You want to find out how much a skill is governed by stats? Find out IC. You want to find out if a Bow is good at close range? Find out IC.

It sucks, but that's how it usually goes. Hopefully some staff chime in otherwise, but you're asking players for mechanics advice.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.


Fine. Not frustrated with you, Riev, just the general attitude which doesn't make sense.

It's a new change. New skills broken out to be more realistic. I just assume the helpfile hasn't caught up yet with the change and wanted to know how the skills are going to work.


Admittedly I was a little perturbed myself when they got broken out, and my character (who had been practicing with a crossbow the whole time) suddenly doesn't have it on his list. My interpretation of the helpfile is apparently incorrect.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Quote from: Riev on January 30, 2017, 12:39:04 PM
Admittedly I was a little perturbed myself when they got broken out, and my character (who had been practicing with a crossbow the whole time) suddenly doesn't have it on his list. My interpretation of the helpfile is apparently incorrect.
Has asking staff to replace archery with crossbow use not worked?

Quote from: Jihelu on January 30, 2017, 12:41:55 PM
Quote from: Riev on January 30, 2017, 12:39:04 PM
Admittedly I was a little perturbed myself when they got broken out, and my character (who had been practicing with a crossbow the whole time) suddenly doesn't have it on his list. My interpretation of the helpfile is apparently incorrect.
Has asking staff to replace archery with crossbow use not worked?

I was told that I will eventually get crossbow use, so my assumption is that I have to wait, and just train it up then.

Its fine to wait, but the helpfile seemed to indicate that when I got archery, I would get crossbow use "as well".
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Crossbows have a higher chance to hit, Jave coded it in a while back to represent their ease of use.

(Essentially crossbows give +archery but have much slower firerate)

Quote from: Inks on February 01, 2017, 05:34:40 PM
Crossbows have a higher chance to hit, Jave coded it in a while back to represent their ease of use.

(Essentially crossbows give +archery but have much slower firerate)

No, Jave did not.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

Quote from: nessalin on February 01, 2017, 08:44:10 PM
Quote from: Inks on February 01, 2017, 05:34:40 PM
Crossbows have a higher chance to hit, Jave coded it in a while back to represent their ease of use.

(Essentially crossbows give +archery but have much slower firerate)

No, Jave did not.

http://gdb.armageddon.org/index.php/topic,31255.msg915231.html#msg915231




Did this change get reverted? Not actually happen? Or did some one else do the coding work?

So do crossbows do shit or naw because if naw I'm crying.

Quote from: hopeandsorrow on February 01, 2017, 09:04:55 PM
Quote from: nessalin on February 01, 2017, 08:44:10 PM
Quote from: Inks on February 01, 2017, 05:34:40 PM
Crossbows have a higher chance to hit, Jave coded it in a while back to represent their ease of use.

(Essentially crossbows give +archery but have much slower firerate)

No, Jave did not.

http://gdb.armageddon.org/index.php/topic,31255.msg915231.html#msg915231




Did this change get reverted? Not actually happen? Or did some one else do the coding work?

That's not code, that's how the items were built.  Which means it's a one-off for each item in the game, and legacy items weren't updated.  Admittedly it's a fine point of distinction, but Jave did not code anything.


There's also nothing in there about rate of fire, which is handled purely by code.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

Agree with Riev on the armor penetration. Historically speaking I think the ability to punch through platemail was one of the main reasons to use Crossbows. That and they were easier to use both in terms of aiming and amount of body strength required to draw. So troops needed far less practice to "git gud."

Googling around, I see references to crossbows out-ranging longbows as well (though the annecdotal shots are from the 1980s, so technology could be a factor there):
QuoteThe furthest distance shot with any bow is 2,047 yards (1,871.84m) . This was shot by the late Harry Drake in 1988 using a crossbow. The furthest with a hand-held — and pulled — bow is 1,336 yds 1' 3" (1,222.01m) , shot by Don Brown with an unlimited conventional Flight bow in 1987.
I'd totally be willing to forgo that for game balance and give longbows the superior range.

My favorite, and ultimately most frustrating, game to play is "if I were to code it." I would do it like this:

Longbow
+ Better Range (for high str bows at least)
+ Fast Reloads
+ Lighter
+ Cheaper
- Harder to Use
- Strength is a factor, especially for stronger/longer range bows

Crossbow
+ Armor Penetration and/or superior damage
+ Ease of Use (higher start, accuracy buffs?)
+ No strength dependency
- Very slow reloads
- Heavier
- A great deal more expensive (Lets be real - this is one of the most complex machines in Zalanthas.)
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

Quote from: IAmJacksOpinion on February 02, 2017, 11:12:57 AM
Agree with Riev on the armor penetration. Historically speaking I think the ability to punch through platemail was one of the main reasons to use Crossbows. That and they were easier to use both in terms of aiming and amount of body strength required to draw. So troops needed far less practice to "git gud."

Googling around, I see references to crossbows out-ranging longbows as well (though the annecdotal shots are from the 1980s, so technology could be a factor there):
QuoteThe furthest distance shot with any bow is 2,047 yards (1,871.84m) . This was shot by the late Harry Drake in 1988 using a crossbow. The furthest with a hand-held — and pulled — bow is 1,336 yds 1' 3" (1,222.01m) , shot by Don Brown with an unlimited conventional Flight bow in 1987.
I'd totally be willing to forgo that for game balance and give longbows the superior range.

My favorite, and ultimately most frustrating, game to play is "if I were to code it." I would do it like this:

Longbow
+ Better Range (for high str bows at least)
+ Fast Reloads
+ Lighter
+ Cheaper
- Harder to Use
- Strength is a factor, especially for stronger/longer range bows

Crossbow
+ Armor Penetration and/or superior damage
+ Ease of Use (higher start, accuracy buffs?)
+ No strength dependency
- Very slow reloads
- Heavier
- A great deal more expensive (Lets be real - this is one of the most complex machines in Zalanthas.)

Yeah there is a reason the church tried to ban crossbows but failed.  Anyone could gather up a bunch of farmers, train them for a couple days on crossbows and have a devastating support force. 

Kinda shifted the balance of power.

And yeah, armor piercing, cause bolts CAN be heavier than arrows, thus velocity x mass = force and all that.

Armor piercing should probably be based on the arrow/bolt.


Just to put it in there, slings have the shorter range, but do blunt damage instead of piercing.
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

If I recall crossbows were outlawed in warfare, except against muslims.

I think this was during the crusades, however.
Or Europe just really hated them.
Either or.


Crossbows are cool. If they had a chance or just straight up ignored certain 'tiers' of armor I'd be fine with that. Maybe even break it.


The usage of the crossbow pre-dates the "church" by at least 400 years.

I would like to see a source for your "church banned the crossbow" statement or any claims that it was outlawed. Throughout the 1,000 years of European crossbow history there have been numerous popes, anti-popes, and splinter groups. Could one of them have said "commoners can't use crossbows?" Undoubtedly. I GUARANTEE you that secular authority would have banned the crossbow wherever they could.

But there isn't likely to have been a total ban since there wasn't a total church authority who could do so. The crossbow would have been used by any group who wanted to arm some cheap ranged units swiftly in any manner they found feasible. If you have decided to break away from the king and set up your own king and your own pope, then to nuts with the king's "ban" on crossbows.


Googling it only revealed a small sentence on "Can. 29 of the Second Lateran Council under Pope Innocent II in 1139 banned the use of crossbows, as well as slings and bows, against Christians"
And thats about as far as my will to google things goes.

February 02, 2017, 01:09:49 PM #25 Last Edit: February 02, 2017, 01:11:58 PM by Marauder Moe
From the text cited by wikipedia on the matter:
QuoteWe forbid under penalty of anathema that that deadly and God-detested art of stingers and archers be in the future exercised against Christians and Catholics.

So not crossbows in particular.  That pope just thought ranged weapons in general were unfair.

EDIT:
QuoteCANON 29

Summary. Slingers and archers directing their art against Christians, are anathematized.

Text. We forbid under penalty of anathema that that deadly and God-detested art of stingers and archers be in the future exercised against Christians and Catholics.

Comment. The reference seems to be to a sort of tournament, the nature of which was the shooting of arrows and other projectiles on a wager. The practice had already been condemned by Urban II in canon 7 of the Lateran Synod of 1097, no doubt because of the it involved. [[41]]

Note 41. Hefele-Leclercq, V, 455-

So even then it may have been a ban on shooting Christians for sport/gambling rather than warfare.


Pope Innocent II. Got it. That sort of underscores my argument. There were three, maybe four, other popes at the time and multiple wars going on.

So basically his canon statement would have been no more than "stop using your crossbows against us, you asshats, or you're going to hell."

Quote from: Miradus on February 02, 2017, 01:14:09 PM

Pope Innocent II. Got it. That sort of underscores my argument. There were three, maybe four, other popes at the time and multiple wars going on.

So basically his canon statement would have been no more than "stop using your crossbows against us, you asshats, or you're going to hell."

That was basically it.  Stop using them in your wars with each other.  I believe the Pope was ignored often enough.  Here:

IN THE 12th CENTURY, the crossbow was considered by many to be a weapon of mass destruction. Not only was it was remarkably accurate and deadly at vast distances, but shockingly, the bolts it fired could penetrate a knight's armour. Crossbows meant that no breast-plated nobleman, prince or king was safe on the battlefield. Any low-born peasant with just a bit of training could kill a lord or sovereign with simple squeeze of a trigger — a platoon of crossbowmen could wipe out a kingdom's aristocracy with just a few volleys.

And that was something Medieval elites feared might shatter the natural order of society.

Not surprisingly, the highest European authority of the day, the Roman Catholic Church, called for an outright ban on the weapon. And the Vatican wasn't messing around — violating its decree could lead to excommunication, or worse: damnation of the soul. Strong language, to be sure. In fact, for much of the Middle Ages, the crossbow was considered to be one of the most destabilizing weapons in existence, not unlike today's nuclear, chemical and biological weapons.

Also:

But while the church frowned on Christian-on-Christian use of the crossbow, religious authorities of the day had no problem when the weapons were being pointed at non-believers, heretics and heathens. As such, the weapons featured prominently in Crusader armies. Yet back in Europe, they were controversial. Both the Holy Roman Emperor Conrad III and the Kingdom of Flanders abided by the holy ban in European wars and sent their own crossbow men packing; other continental powers skirted the rules when they could. But even with their prohibition, crossbows continued to be widely used.

There is more there to look at if you are interested.

http://militaryhistorynow.com/2012/05/23/the-crossbow-a-medieval-wmd/

Now just take crossbow/crossbows and replace with gicker/gickers and you kind of get Arm.   ;)

I digress though.
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

And here is the big arguing point people refer to as to why the English Longbow was superior to the Crossbow:

The weapons did have their drawbacks (pardon the pun). Aside from being painfully slow to reload, unless well protected by spearmen and cavalry, crossbowmen were sitting ducks in close combat, particularly once their lethal volley of bolts was released.

Then there was the problem that moisture posed to the weapons.

During the Battle of Crecy in 1346, a rainstorm rendered the bowstrings of the 5,000 Genoese crossbows soggy and useless. Too bad for the French. The English long bowmen on the other hand simply removed their bowstrings and tucked them beneath their caps to keep them dry. Unlike bows, crossbows can't be easily unstrung. Later, the English restrung their weapons and rained volley after volley of arrows down on the helpless Italian mercenaries. The Genoese broke and fled and ironically were cut down as they retreated by their own French employers who thought them cowards.

Despite setbacks like these, crossbows, when employed properly, continued to dominate the battlefield until they were gradually replaced in the 1500s by ball and power weapons.
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

It ultimately did screw up the "natural order" of things.

In which you can't take peasants from England, ship them to France and teach them how to kill knights (nobility), and then when it's done bring them home and expect to have these now highly-skilled veterans who are good at killing knights ... not kill YOUR knights when you try to oppress them.

Which is the nature of all weapon bans. Governments don't worry about subjects killing other subjects. They worry about subjects killing those people in charge, or the enforcers who KEEP them in charge.

You can just about draw a straight line from the Battle of Hastings in 1066 to the forced signing of the Magna Carta in 1215. The protections granted in that document pretty much covered only the middle-tier elite, but it wouldn't be long until those protections started trickling down until you get to Rights of Man in 1791.

This is rapidly shifting to a Non-Armageddon Discussion.  Please keep it relevant to the game or take it there.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"


Am I geeking out on medieval weaponry? I feel like I'm geeking out on medieval weaponry. :)

Carry on.

Back on topic, I think that there should be, IF THERE ISN'T ALREADY, a coded reason to use one type over another.

I don't think its out of place to say that with some armor changes recently, some damage types do better or worse against certain armors, so already picking a bludgeoning sling might bet better than an arrow IN SOME CASES.

Its between an arrow, and a bolt, that I would just like to see the effects. A crossbow at close range should nearly incapacitate someone, or at the very least disregard any armor on the location being hit. If you shoot a shortbow at someone while close to them, its still going to hurt, but I'd think chitin would shrug off much of the impact.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

February 02, 2017, 02:02:20 PM #33 Last Edit: February 02, 2017, 02:16:40 PM by Shoka Windrunner
Sorry to bring back on topic:

So history shows longer range but easier to learn and better armor penetration.

But that is with steel or iron being part of the bow not bone and wood or what have you.

So Z's crossbows being shorter range works for me from gameplay/justifiable sense stand point then make the bolts determine how much armor penetration. But a bow being more accurate (don't know if it's true but it feels good and 'right') and longer range with less penetration/damage.  Again with arrows determining accuracy damage.

Like bone is heavier but it would be hard in my imagination to get those "perfectly" straight. A rudimentary pedal lathe could help but I don't know. Wood is a lot easier to work with and keep straight though would be lighter. Of course arrowheads would have some effect based on head type vs armor/damage.

Edit: typed wrong
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

I actually watched a documentary last night that said crossbows had longer range than the english longbow at the battle of agincourt.  The problem was accuracy over said distance and rate of fire (The demonstration showed 8 arrows shot in the time it took to reload the crossbow).  Combine that with the new innovation of the bodkin point, and it made the longbow a complete underdog that just surprised the hell out of everyone.

In-game, I'd like to see loaded crossbows receive the long-talked about mechanic of if people attack you while you have it, you get your shot off first.  Make it preferable to use for those who only want to shoot one shot and are otherwise close-in-type-fighters.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

While we're on historical speculation, you might say that the use of bows by desert elves might encourage a dim view of them on Zalanthas.

That said, I would like to see elvish removed from sdescs on bows -- I've never quite figured out what that meant as an adjective.  Does it steal your arrows?  Proposal: slender.
as IF you didn't just have them unconscious, naked, and helpless in the street 4 minutes ago

Well another big difference is that any peasant or footsoldier can learn the basic operations of a crossbow and practice enough to be battle-ready in like a day.

A longbowman takes years of practice just to develop the musculature to properly draw the bow.  They were often mandated to practice all afternoon every Sunday after church.

Oh my everything, do I not care about what peasants did 500 years ago with their crossbows.

If we need to cite Earth History to convince staff to do something that they haven't done or considered by this point in the thread, they're not doing it.

The pope isn't going to convince Nessalin and Nath to code new crossbow mechanics.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

...even if I wear the cool hat?
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger


Quote from: Shoka Windrunner on February 02, 2017, 11:28:36 AM
Yeah there is a reason the church tried to ban crossbows but failed.  Anyone could gather up a bunch of farmers, train them for a couple days on crossbows and have a devastating support force. 

Quote from: Jihelu on February 02, 2017, 12:37:32 PM
If I recall crossbows were outlawed in warfare, except against muslims.

There's so much latent 'Murica in this post. I think I just heard an eagle somewhere pop a boner.
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

Quote from: IAmJacksOpinion on February 02, 2017, 08:04:24 PM
Quote from: Shoka Windrunner on February 02, 2017, 11:28:36 AM
Yeah there is a reason the church tried to ban crossbows but failed.  Anyone could gather up a bunch of farmers, train them for a couple days on crossbows and have a devastating support force. 

Quote from: Jihelu on February 02, 2017, 12:37:32 PM
If I recall crossbows were outlawed in warfare, except against muslims.

There's so much latent 'Murica in this post. I think I just heard an eagle somewhere pop a boner.

Off topic but it was just don't use them on "Christians."
At your table, the badass dun-clad female says in tribal-accented sirihish, putting on a piping voice, incongruous not the least because it doesn't get rid of her rasp:
     "'Oh, I killed me a forest cat!' That's nice; I wiped me bum after taking a shit.

+1 for eagle boner.

On topic:
I would love to see the damage for crossbows ramped up. Its bigger, thicker and heavier than an arrow. Maybe not as long sure but certainly packing more punch.
I would also love it if you could actually use a sling to knock a fool out before killing it but then again it is a rock/bullet.

Quote from: Hauwke on February 02, 2017, 09:54:12 PM
+1 for eagle boner.

On topic:
I would love to see the damage for crossbows ramped up. Its bigger, thicker and heavier than an arrow. Maybe not as long sure but certainly packing more punch.
I would also love it if you could actually use a sling to knock a fool out before killing it but then again it is a rock/bullet.
I thought slings did more stun damagethan hp.

Then again I also hate slings so idk.

Ive never used slings on things enough to get it to that point myself so I could be wrong.

Slings could be powerful, with the bludgeoning damage, against things with thicker shells. I've certainly felt like my clubs do more damage to scrabs than my swords, though that's probably just anecdotal.

So a sling, against scrabs or like... even a silt horror or something? At least probably better than an arrow.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

I also don't use slings much, but I'm pretty sure they can randomly cause knockdown. If not it would be nice to see them cause knockdowns or some kind of stun type code. You just pelted someone with a rock travelling at 100 miles per hour; they're not going to be very spry and alert.

As far as bludgeoning vs armored baddies, I'm pretty sure that, from a historical perspective, bludgeoning weapons (maces, hammers, weighted pommels, etc.) were used to dent and damage plated armor on the battlefield. I could get behind them causing more damage to armor or, in the case of shelled creatures, temporarily lowering armor value or DR or whatever metric exists. Idk if I'd want it to translate to extra damage directly, but successive shots would have higher damage values by dint of having less armor to get through...
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

Its not so much the armor is damaged and cant protect, it was more the armor was doing the damage to your body because of the whole being shoved into your side thing.