Started by Reiloth, August 21, 2016, 10:17:48 PM
Quote from: Synthesis on August 23, 2016, 04:49:43 PMThe crux of the problem is generating failures on the high end.
Quote from: Nergal on February 15, 2016, 12:08:11 PMYou are more likely to gain in the listed skills if the opponent you're failing against is more skilled at fighting than you are.
Quote from: WarriorPoetI play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.
Quote from: Synthesis on August 23, 2016, 07:10:09 PMI'm asking for evidence, not telling you all to fuck off.No, I'm telling you to fuck off, now, because you're being a little bitch.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PMMasks are the Armageddon equivalent of Ed Hardy shirts.
Quote from: Riev on August 24, 2016, 12:32:17 PMThe code still requires a fail for 90% of skill-ups. I HAVE seen skills go up without a straight up miss, but generally speaking... you need to have ONE supreme badass to train a bunch of people quicker. I spar against people at relative skill to me, and I don't mind saying I havn't gotten above apprentice in over 10days played yet.My assumption is that its due to new people boosting their weapon skills, so I COULD learn more from them (if they're at Jman), but because they're new and have no defenses, I don't miss.It can be very frustrating to build a concept out of "I fight people not animals" when fighting animals is the only sure way (despite minor risk) to get better at your chosen profession of killing humans.
Quote from: Reiloth on August 24, 2016, 03:27:38 PMA lot of this is tinfoil hats in theory, because Staff is actively changing the code surrounding this stuff, and are probably giggling behind the Emerald Curtain.
Quote from: Armaddict on August 24, 2016, 05:08:36 PMI think you'd enjoy the game a lot more if you turned on brief skills.
Quote from: Adhira on January 01, 2014, 07:15:46 PMI could give a shit about wholesome.
Quote from: Yam on August 24, 2016, 06:06:03 PMBut the point is that it's generally more effective to just forgo the backstab entirely, prepare well, and then straight up 'kill' or 'bash' someone.
Quotethey manage to survive it they will be long gone by the time you can throw out another attack, chase them, or do anything at all.
Quote from: Armaddict on August 24, 2016, 06:21:02 PMQuotethey manage to survive it they will be long gone by the time you can throw out another attack, chase them, or do anything at all.If you're talking about chasing them high on their heels, you're doing it wrong. There is very little escape from an assassin unless they <insert escapes here that I won't share>. Well played, well-skilled assassins are the boogeyman who can show up for another backstab anytime they want to. Playing them like a warrior does nothing but make them an underwhelming warrior.
Quote from: Yam on August 24, 2016, 06:22:00 PM
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