Author Topic: Release Notes  (Read 167333 times)

Brokkr

  • Administrator
  • Posts: 1218
Re: Release Notes
« Reply #250 on: September 12, 2021, 09:05:17 PM »
September 12, 2021 (Sunday)

(Brokkr/Nessalin)

The skill changes feedback was asked for on the GDB are live.  If your current character class has an added skill, an Admin+ will need to manually set it for you.  All other changes should happen organically.

Raider
-Kick level required to branch disarm reduced.

Enforcer
-Bash level required to branch disarm reduced.

Solder
-Added Scan skill. (Stalker/Miscreant/Laborer level at max)
-Increased max Subdue level to master (max).

Infiltrator
-Sneak/Hide increased to master (old ranger levels)
-Backstab increased to Enforcer/max level.

Scout
-Increased Scan skill to master (max).
-Sneak/Hide increased to master (old ranger levels)
-Added Search skill at master.

Miscreant
-Reduced Steal skill.  Still falls within master.

Pilferer
-Increased Steal skill to max (previous Miscreant level).
-Increased Hide (to old Pick Pocket level)
-Increased Sneak (to max)

Majordomo Subclass
-Increased Scan skill to master (Stalker/Miscreant/Laborer level at max)

Bard Subclass
-Added Scan skill to master (Stalker/Miscreant/Laborer level at max)

Rogue Subclass
-Added Search skill at advanced

Wastelander Subclass
-Added Scan skill to master (Stalker/Miscreant/Laborer level at max)
-Added Search skill at advanced

nessalin

  • Board Administrator
  • Posts: 558
Re: Release Notes
« Reply #251 on: September 19, 2021, 01:35:14 PM »
September 19th, 2021 (Sunday)

(Halaster)
-Tuluk now an option for new players.
-New players can only start in their home town.

(nessalin)
-Changed error message when using the remove command for something your character is not wearing to
  be specific.
  Instead of,
      "You aren't using it."
  The player will see,
      "You aren't using a 'banana'."
      "You aren't using an 'apple'."
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

nessalin

  • Board Administrator
  • Posts: 558
Re: Release Notes
« Reply #252 on: September 26, 2021, 11:27:19 AM »
September 26th, 2021 (Sunday)

(Halaster)
-Psionics now use focus points instead of stun
  Focus Points help entry
  Prompt help entry
-Hitting 0 focus results in a dazed or dumbstruck state until recovered, during
  which the character cannot take any action.
-Can emote while at zero focus
-Smelling salts can be used to bring a target out of the dazed state


(nessalin)
-Fixed a bug where money items in containers lost their weight after the character
  holding the container logged out/back in again
-Fixed formatting bugs in craft recipe lists
-Fixed bugs in craft output not showing all skill headers
-Fixed a bug where dual wielding while riding in a storm allowed risk free skill
  gains of direction sense
-Tamed mounts harnessed to carts will now remain tamed after a crash/reboot.
-Focus points now show up on infobar (which has been reformatted a little to
  make it all fit)
-Flee failure messages changed to better indicate the cause of the failure
-Updated messages when releasing subdued victims depending on their awake status
-Silt Horrors now swim through the sea of silt rather than climb, meaning they
  can no longer fall in combat.
« Last Edit: September 26, 2021, 11:41:37 AM by nessalin »
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

nessalin

  • Board Administrator
  • Posts: 558
Re: Release Notes
« Reply #253 on: September 26, 2021, 07:37:44 PM »
September 26th, 2021 (Sunday)

(Halaster)
- increased focus regen rate by a third
- amount regenerated randomized a bit

(nessalin)
-Increased focus minimum, regardless of WIS
-Updated some messages around being dumbstruck/recovering from dumbstruckery
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

nessalin

  • Board Administrator
  • Posts: 558
Re: Release Notes
« Reply #254 on: September 28, 2021, 04:06:52 PM »
September 28th, 2021 (Sunday)

(Halaster)
-Fixed bug where someone would retain contact while being dumbstruck
-Animals such as mounts cannot suffer from dumbstruckeriness

(nessalin)
-fixed crash bug.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

nessalin

  • Board Administrator
  • Posts: 558
Re: Release Notes
« Reply #255 on: October 03, 2021, 12:07:52 PM »
October 3rd, 2021 (Sunday)

(Halaster)
- Focus added to newbie / default prompt
- Fixed some color issues with psionics
- Updates to various psionic abilities
- Contact now always returns "someone" on first contact:  "You contact someone with the Way"

(nessalin)
-Peek now always succeeds against mounts.
-Improved messages around the lock command when used on objects to include the sdesc of the item, not just 'it', 'that', 'thing'.
-Improved messages around reroll options/error messages.
-Made error messages around furniture more informative to help players and staff.
-Updated game logging around deaths.
-Fixed bug in newbie set up where objects were being put on the wrong body location.
-Fixed bug where players would incorrectly get message, 'You can quit now.', during combat.
-Fixed bugs in facade cast success rate and target awareness of spell (stat, look self)
-Fixed bugs where NPC ldescs were not updating to correctly reflect what they were doing (in combat, position changes, etc...)
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

nessalin

  • Board Administrator
  • Posts: 558
Re: Release Notes
« Reply #256 on: October 07, 2021, 08:36:29 AM »
October 7th, 2021 (Thursday)

(nessalin)
-Hopefully addressed some of the issues around storage rooms and how their definition of full can change while
  sorting items.
"Unless you have a suitcase and a ticket and a passport,
The cargo that they're carrying is you"

Halaster

  • Storyteller
  • Posts: 2282
Re: Release Notes
« Reply #257 on: October 18, 2021, 11:16:14 AM »
October 18th, 2021 (Monday)

(Halaster)
-Minor fixes to a few spells
-Fixed inconsistencies in how magickal protections are stacked

(nessalin)
-More control over how shops work for staff
Halaster