Started by BeyondCreation, September 03, 2014, 09:44:14 PM
Quote from: Reiloth on September 06, 2014, 04:34:05 AMI as the Player full on knew that Giants can subdue you, and then engage in combat, which used to lead to almost infant fatalities. I think this may have been changed since this time, but it was definitely the case for a while. So OOCly, I knew I was potentially walking into a death trap. But ICly, my PC was too stubborn, prideful, and also naive and stupid to think she was in any danger.
Quote from: Vanth on February 13, 2008, 05:27:50 PMI'm gonna go all Gimfalisette on you guys and lay down some numbers.
Quote from: icewindsong on September 08, 2014, 01:46:37 AMWhat about an IC desire to kill? Confronted with an easy target, I imagine there's many characters that its all IC for them to grin and hack you to pieces for their own profit, training and/or reputation. And on my side of it, not even having armoring nor a weapon let alone equipped one or learned to use it... I think its completely IC to run from a dangerous-appearing situation, if I don't (ICly) think I can simply walk away from it safely. I can't really say more without relating events. All I was trying to say was I think I could improve on posing a reaction before or as I run away. My choice of reaction was quite appropriate and IC.
Quote from: RockScissors are fine. Please nerf paper.
Quote from: jcortrig on September 09, 2014, 04:27:55 AMIf you really want to explore the wilderness aspect of the game and not die, you might consider playing a warrior rather than one of the other guilds. Warriors can, out of the box, at least deal with some of the nasties you'll encounter. Other guilds, not much. Particularly avoid going outside if you're playing say, a city elf pickpocket or assassin. ;-)
Quote from: NyrDead elves can ride wheeled ladders just fine.
Quote from: bcw81"You can never have your mountainhome because you can't grow a beard."~Tektolnes to Thrain Ironsword
Quote from: Rahnevyn on September 08, 2014, 01:04:47 PM... rather than just "run; s; e; e; e; e; e; e; e; e; e; e;" all the way back to safety.
Quote from: Rahnevyn on September 08, 2014, 01:04:47 PMI don't think anyone is saying that running away from something/someone scary isn't an appropriate IC action if it's what your character would do. If you happen to be facing another player, though, it makes a more interesting scene if you emote fleeing in terror first, or cry out for help, or interact in some way, rather than just "run; s; e; e; e; e; e; e; e; e; e; e;" all the way back to safety.
alias flee flee (with a growing expression of fear and panic)
Quote from: Rahnevyn on September 08, 2014, 01:04:47 PMIn the case of mean beasties like mekillots and bahamets, of course, just GTFO as quick as you can. NPCs are twinks and don't emote.
Quote from: icewindsong on September 09, 2014, 04:39:21 AMQuote from: Rahnevyn on September 08, 2014, 01:04:47 PM... rather than just "run; s; e; e; e; e; e; e; e; e; e; e;" all the way back to safety.run is a command? Okay... I guess I really just walked away from danger.. Good to learn this now before I have a bahamet or other big nasty on me.
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