IDEA: Luir's storage lockers.

Started by Fujikoma, November 10, 2013, 04:52:45 PM

Quote from: Molten Heart on November 11, 2013, 08:28:11 PM
Quote from: DustMight on November 11, 2013, 07:16:48 PM
Quote from: Jingo on November 11, 2013, 06:37:59 PM
In fact, if Kurac had any intention of maximizing profit, they should consider renting out all of that unused space in the bailey.

They may want that space free for defensive reasons?

Well... if Luir's gets invaded (again), it'd be nice if there was a bunch people there to act as a buffer.  :-)

The more people there is, the more it makes them noticeable by the powers that be.

If people starts moving in longer than a day or so, it's not an outpost anymore but a small village.

There might be IC reasons as to why Luir's Outpost wants to remain an outpost and not a small village.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

November 12, 2013, 12:21:28 AM #26 Last Edit: November 14, 2013, 03:40:21 PM by Eurynomos
Quote from: Fujikoma on November 11, 2013, 10:08:47 AM
Personally, I'd like to hear what the players of various Kurac employees would have to say about this...

I've played a Kuraci Agent before.  I like to think I have the pulse of the place (even though I haven't had much time to play since the HRPT).  Apartments?  Hells to the no.  Lockers in the bailey?  Yeah, sure.  Why not?  When your grebber dies from extreme sandy butt, Kurac is just gonna take your stuff, and add it to their profits.

I don't think it promotes too heavily on indies when there are much better options elsewhere.  It's more of a convenience for someone who wants to roleplay a shanty town scumbag.

The notion that there's "not enough space" is laughable.  I pulled a muscle laughing.
"Taking a new step, uttering a new word, is what [people] fear most."  --  Raskolnikov, Crime and Punishment

If Kurac wants the stuff of grebbers then they should hire them. I think Nenyuk WOULD have a problem with Kurac leasing space to anyone and being cut out of the process. After all, that IS how Nenyuk has acquired most of its wealth. Let's assume they're not in Red Storm for a reason, hm?

Kurac run lockers? Newp, not digging it. Nenyuk run lockers? That I'm okay with. They should rent/hold ANYTHING people are willing to pay for, s'good business methinks.
I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

Is it just me or do we need to have keys for these lockers? Drop-off, pick-up points for various illicit goods changing hands without a meeting? >_>

Modern concepts of fair trials and justice are simply nonexistent in Zalanthas. If you are accused, you are guilty until someone important decides you might be useful. It doesn't really matter if you did it or not.

Quote from: ShaLeah on November 12, 2013, 04:10:50 AM
I think Nenyuk WOULD have a problem with Kurac leasing space to anyone and being cut out of the process.

Oh, really?  What do you think goes on in the rest of the market?  Let's not assume the words 'rent' and 'lease' are synonymous with Nenyuk, hm?   ;)
"Taking a new step, uttering a new word, is what [people] fear most."  --  Raskolnikov, Crime and Punishment

I think that if the biggest problem in this is how Nenyuk would react, that's something best dealt with by staff and the PCs involved in such decisions. We can play armchair staff all day long, but at the end of that day, the only ones with a clear picture of how any given clan would react to something IC, is the staff assigned to oversee such a clan.

You'd be surprised how often high-ranking clan NPCs decide things in entirely different ways than you thought they would, either because they have a broader picture of a situation or personal agendas. You ask me, I'd love to see Nenyuk or any other family try to tell the Kuraci what they can and can't do in their Outpost. But that's just if you're asking for my personal opinion.

As far as lockers themselves go, we're not discussing a livable space, just a container. These aren't mini-warehouses, or ultra-secure private vaults. Lockers are something quite standard in Zalanthas, not a modern concept, and exist in almost every single clan. Securing such a row of lockers down to the ground/wall and adding a lock to each isn't any thematic stretch of the imagination. It just provides a bit of storage for someone to potentially stow their things from the relative unsafety of their tent inthe Bailey, or between travel. And it opens up a ton of possibilities as well, yes, ranging from illicit drop-offs with the passing of keys to burglarizing said lockers. Think of the standard lockers in most any bus/train station, and you'll see how this makes sense even for a location you're meant to pass through and not reside in, as well as all the potential RP and uses they can provide.
Quote from: Nyr on September 30, 2013, 11:33:28 AMYes, killing them is possible, but leaving someone alive can create interesting roleplay.

Quote from: Ouroboros on November 13, 2013, 08:50:06 PM
You'd be surprised how often high-ranking clan NPCs decide things in entirely different ways than you thought they would, either because they have a broader picture of a situation or personal agendas.

Truth.

Quote from: Ouroboros on November 13, 2013, 08:50:06 PM
Think of the standard lockers in most any bus/train station, and you'll see how this makes sense even for a location you're meant to pass through and not reside in, as well as all the potential RP and uses they can provide.

That was my thinking exactly when I read the idea.  Something like train station lockers, in an Outpost where nearly every culture has to pass through at one time or another.  The potential would be there, at least.
"Taking a new step, uttering a new word, is what [people] fear most."  --  Raskolnikov, Crime and Punishment

I'm glad other people gather the general idea and are able to express it much better than I can. Yes, like a locker at a bus or train station.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

Quote from: Ouroboros on November 13, 2013, 08:50:06 PM
I think that if the biggest problem in this is how Nenyuk would react, that's something best dealt with by staff and the PCs involved in such decisions. We can play armchair staff all day long, but at the end of that day, the only ones with a clear picture of how any given clan would react to something IC, is the staff assigned to oversee such a clan.

You'd be surprised how often high-ranking clan NPCs decide things in entirely different ways than you thought they would, either because they have a broader picture of a situation or personal agendas. You ask me, I'd love to see Nenyuk or any other family try to tell the Kuraci what they can and can't do in their Outpost. But that's just if you're asking for my personal opinion.

As far as lockers themselves go, we're not discussing a livable space, just a container. These aren't mini-warehouses, or ultra-secure private vaults. Lockers are something quite standard in Zalanthas, not a modern concept, and exist in almost every single clan. Securing such a row of lockers down to the ground/wall and adding a lock to each isn't any thematic stretch of the imagination. It just provides a bit of storage for someone to potentially stow their things from the relative unsafety of their tent inthe Bailey, or between travel. And it opens up a ton of possibilities as well, yes, ranging from illicit drop-offs with the passing of keys to burglarizing said lockers. Think of the standard lockers in most any bus/train station, and you'll see how this makes sense even for a location you're meant to pass through and not reside in, as well as all the potential RP and uses they can provide.


Love to see Kurac's bank account if they even so much as tried to push back against a house like Nenyuk. Nenyuk is where all the money is, goes, and is made.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

With the number of characters I've had die with several large in the bank, and the money renting things out must bring in, I seriously doubt Nenyuk is hurting for cash enough to pitch a hissy fit over some lockers in Luir's.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

They're not hurting for cash, but it's like if I tried to set up a merchant group who sold weapons and armor as their specialty. Do you know who's going to come knocking on my door (or kicking it in) if I do that? Same concept.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: evilcabbage on November 14, 2013, 08:59:50 AM
They're not hurting for cash, but it's like if I tried to set up a merchant group who sold weapons and armor as their specialty. Do you know who's going to come knocking on my door (or kicking it in) if I do that? Same concept.

Kurac sells weapons and armor in their own outpost. They also sell cloths if I recall. They also own all the housing, sell the food, run the guard as well as the military, own all the taverns, can kill anyone on a whim with veritably no consequences, etc etc...

You might think that other houses or groups should have power over what Kurac does in their outpost, but empirical evidence says otherwise.

Quote from: 26 dollars on November 13, 2013, 08:48:52 PM
Quote from: ShaLeah on November 12, 2013, 04:10:50 AM
I think Nenyuk WOULD have a problem with Kurac leasing space to anyone and being cut out of the process.

Oh, really?  What do you think goes on in the rest of the market?  Let's not assume the words 'rent' and 'lease' are synonymous with Nenyuk, hm?   ;)


Oh really :)

Nenyuk leases "safety space" already for certain items. This codedly seems similar, just have them accept anything. Saving a corpse might be interesting!

We want our things kept safe. Leasing and renting ARE synonymous.  I stand by my opinion, if Kurac wants to delve into Nenyuk territory, they'll have an issue with it.
I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

Kurac sells some desert wares in their outpost, not necessarily efficient or effective armors. Some of might might pass as armorlike, but it's not really "armor". Their weapons are relatively common, and the biggest purveyor of weapons in that area is... take a wild guess.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: ShaLeah on November 14, 2013, 09:25:53 AM
We want our things kept safe. Leasing and renting ARE synonymous.  I stand by my opinion, if Kurac wants to delve into Nenyuk territory, they'll have an issue with it.

Seems like it would take some pretty big brass balls for Nenyuk to tell Kurac  what Kurac can do on its own property.  Just sayin'.

Seems like it would take some pretty steel balls for Kurac to tell Nenyuk that it's going to start offering living space and not cut Nenyuk in.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: evilcabbage on November 14, 2013, 09:26:10 AM
Kurac sells some desert wares in their outpost, not necessarily efficient or effective armors. Some of might might pass as armorlike, but it's not really "armor". Their weapons are relatively common, and the biggest purveyor of weapons in that area is... take a wild guess.

Actually, since Kuraci merchants buy almost any kind of armor - they also sell it.  They dont' manufacture it perhaps - but they certainly do a good business in resale.

Then the people they purchased it from already got a nice cut. They're not the only group sitting in that region. I wonder why?
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: Narf on November 14, 2013, 09:21:16 AM
Quote from: evilcabbage on November 14, 2013, 08:59:50 AM
They're not hurting for cash, but it's like if I tried to set up a merchant group who sold weapons and armor as their specialty. Do you know who's going to come knocking on my door (or kicking it in) if I do that? Same concept.

Kurac sells weapons and armor in their own outpost. They also sell cloths if I recall. They also own all the housing, sell the food, run the guard as well as the military, own all the taverns, can kill anyone on a whim with veritably no consequences, etc etc...

You might think that other houses or groups should have power over what Kurac does in their outpost, but empirical evidence says otherwise.

Not sure that's the cut and dry case. All major houses rent space in Luir's, Nenyuk has a building that is Nenyuk property, I know because I played one of the last Nenyuk.  Sure, Kurac owns the post and sure everyone else is just a guest but how long do you think Kurac would last if they kicked out Nenyuk? If they went against the GMH agreements? You gotta play ball, leasing protection for items infringes on Nenyuk.
I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

November 14, 2013, 09:30:19 AM #44 Last Edit: November 14, 2013, 09:33:36 AM by DustMight
Quote from: evilcabbage on November 14, 2013, 09:28:23 AM
Seems like it would take some pretty steel balls for Kurac to tell Nenyuk that it's going to start offering living space and not cut Nenyuk in.

Not really.  Our outpost. Our standing army.  You don't like it - leave and we'll open our own bank.  
Nenyuk doesn't have their own standing army and I truly doubt that any family (however richly endowed) will start a war with a GMH - after all - I think the other GMHs would protest a bit.

Edit: It's an interesting case in any event.  Would love to know the inner details.

Edit to add: I mean consider the balls Kurac already shows with various properties in Allanak and their resistance to various actions of war against city-states. An issue over renting footlockers?  Really?  I doubt either group would be concerned about it.  Even if the rentals were indeed livable shanties.

Kurac can start its own bank all it wants. It doesn't know how Nenyuk makes the obsidian coins to begin with ;) If they kick out Nenyuk, they kick out every other Merchant House and basically say fuck you to a system of trade agreements that has been going on for a long time.

Nenyuk is also a GMH, by the by.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

I think the point that at least one person is missing is that a locker isn't a living space. It's just a simple method of storage.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

And you have to rent that storage space. Warehouses aren't living space, they're storage space. Guess who maintains the majority control on warehouses (i.e. storage space)?
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Very well, if Nenyuk wants to rent out storage lockers in Luir's, I would not take issue with that, so long as they keep the rent sane.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

Quote from: evilcabbage on November 14, 2013, 09:34:47 AM
And you have to rent that storage space. Warehouses aren't living space, they're storage space. Guess who maintains the majority control on warehouses (i.e. storage space)?

Uhh, which warehouses?  Every GMH has a number of warehouses, Kurac included.  Nenyuk does not own these, or take any part in their administration.   I think we've gone from Shaleah's ridiculous notion of "every rental property is controlled by Nenyuk" now to this hyberbolic "every single warehouse in the world is owned and run by Nenyuk."  This is becoming a very stupid conversation about something that is pretty simple.
"Taking a new step, uttering a new word, is what [people] fear most."  --  Raskolnikov, Crime and Punishment