Started by Wastrel, May 30, 2013, 03:53:34 PM
Quote from: Lizzie on February 10, 2016, 09:37:57 PMYou know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.
Quote from: James de Monet on July 05, 2013, 02:41:12 AMDude, if you got ganked, there is a high probability that your character was doing something to 'ask for it' that you weren't aware of. You can play this game for years and still find out the hard way that there are places you shouldn't go as X race, or things you should never say to Y group that you had no idea about. It's usually better if you give the killer the benefit of the doubt and assume you were, in fact, asking for it in some way that you were clueless about. It's better for you and your continued sanity, might prevent it from happening again, and your ire isn't going to affect your killer either way.Besides, you're assuming that they didn't emote. They might have been hemoting or semoting (depending on the situation) that entire time, and you never saw a thing. Hate to break it to you, but players don't really have a responsibility to let you see your death coming, or make it fun for you. It's considered OOCly sporting, yes, but every player's responsibility is to play realistically. Playing entertainingly or narratively is just icing on the cake.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PMMasks are the Armageddon equivalent of Ed Hardy shirts.
QuoteAlso, I'd like to stress: Roleplaying and emoting are not the same thing. It is perfectly possible to emote without roleplaying, and to roleplay without emoting. Of course, it is preferrable to share emotes with the world for flavor and whatnot, but that's another point entirely.
Quote from: The Rules Helpfile For Armageddon3. Sometimes people are nasty. There are no rules against being extremely mean to others that your character may meet, be it cheating, stealing, killing, swindling, or otherwise making a fool out of. The sole exception to this is termed 'the rule of consent', and is outlined both in "help consent" and in point 5, below.
Quote from: Marauder MoeOh my god he's still rocking the sandwich.
Quote from: Wastrel on July 05, 2013, 04:51:17 AMBUT NEERRRR IM A STEALTHY ASSASSIN HEMOTING. BUTBUTBUTBUTBUT. Shut. Up.
Quote from: Kismetic on July 05, 2013, 06:23:24 AMEvery time I hear people complain about death without emotes or substantial roleplay, it makes me think of a movie ... Specifically: http://www.youtube.com/watch?v=4zEz0vQr9dQ
QuoteYou take the last bite of your scooby snack.This tastes like ordinary meat.There is nothing left now.
Quote from: Patuk on July 05, 2013, 09:55:23 AM... admonishing someone about a case you have no incomplete knowledge of is ignorant at best.
Quote from: Wastrel on July 05, 2013, 02:22:42 AMReally upset kinda stuff.
Quote from: musashi on July 05, 2013, 05:55:06 AMQuote from: The Rules Helpfile For Armageddon3. Sometimes people are nasty. There are no rules against being extremely mean to others that your character may meet, be it cheating, stealing, killing, swindling, or otherwise making a fool out of. The sole exception to this is termed 'the rule of consent', and is outlined both in "help consent" and in point 5, below.
QuoteIn law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.
Quote from: James de Monet on April 09, 2015, 01:54:57 AMMy phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AMThe young daughter has been filled.
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid." I still think the best closure you get in Armageddon is just moving on to the next character.
Quote from: Desertman on July 05, 2013, 11:22:09 AMQuote from: Wastrel on July 05, 2013, 04:51:17 AMBUT NEERRRR IM A STEALTHY ASSASSIN HEMOTING. BUTBUTBUTBUTBUT. Shut. Up.This always a very hard situation to play from both ends.In an ideal world, people would roleplay every time correctly and realistically from both ends. You have to realize this is not an ideal world. You can't trust other players to play out scenes and not just insta-run. I will make you a deal. I will emote with you, instead of hemoting myself where you can't see it, if you agree to not run before I can one-shot your character. If you will willingly stand there and not try to run knowing that you are going to die, I will roleplay with you first. How many people are going to do that? It is really a damned if you do, damned if you don't situation.The majority of people are going to run out screaming, "Assassin! Assassin!" just as fast as they can the very first second you so much as emote/speak, instead of just typing "backstab man". That is why the people you see that "aren't roleplaying", are doing it the way you see them, or well, don't see them, doing it.That is why hemote/think/etc...etc...even exist, or at least that is a good reason for them to exist. The staff can know there was roleplay and justification behind the killing, without the coded limitations of the game making it impossible to roleplay and still get the kill.If people would stand still while I roleplay with them and just let me kill them, I would talk with them and emote with them every time before every kill. The fact is they ALWAYS insta-flee and report you to the nearest templar instead.
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