By the way... for all those of you annoyed by the unrealistic, simplistic and not very challenging scaling system in Skyrim:
I just found a very neat mod named Requiem on Skyrim Nexus. Just like Oscuro's Oblivion Overhaul, it turns the whole world (NPCs and loot) static, with bosses and more difficult dungeons offering greater rewards (even for a low level character if you somehow manage to survive). No more bandits mass dropping ebon weapons nonsense. Perks, skills, items and magic were also overhauled. Surviving as a low level character will be more challenging and the whole gameplay should be more interesting. No more need to turn difficulty to 'expert' for a bit of lame, only number-based challenge. Can't wait to try it out.