Author Topic: Geomancy and divination  (Read 781 times)

Ammut

  • Posts: 1165
Geomancy and divination
« on: December 03, 2008, 07:58:33 PM »
In the world of Zalanthas, how often is divination seen? I'm interested in hearing what the players and staff think of this subject, since it is not technically "magick," but rather similar to palm reading, tarot readings (kruth readings), etc.

The majority of Zalanthians I would assume have no idea what magickers do, so even simple acts of geomancy and scrying might seem magickal in nature.  Is it going too far to write out a character concept that includes one or more of these points?

Riev

  • Posts: 5860
Re: Geomancy and divination
« Reply #1 on: December 03, 2008, 08:07:21 PM »
I've seen a fair share of Kruth dealers trying to forsee the future... and characters don't -seem- to be phased by it at all.

I think they'd be more phased if the divinations came true. Probably calling you a bender or something and killing you.
Masks are the Armageddon equivalent of Ed Hardy shirts.

tortall

  • Posts: 2275
Re: Geomancy and divination
« Reply #2 on: December 03, 2008, 08:36:27 PM »
~forogt to hit quote instead of reply~

What Revi said. I wish more people would give Kruth readings. Or have random card games. I used to do that a lot with my first char. Those were some GOOD TIMES.
The man asks you:
     "'Bout damn time, lol.  She didn't bang you up too bad, did she?"
The man says, ooc:
     "OG did i jsut do that?"

Quote from: Shalooonsh
I love the players of this game.
That's not a random thought either.