Rentable -Rooms-

Started by Beux, September 10, 2006, 12:15:10 PM

I think it would be awesome if there were rooms available for rent in cities/towns that could be rented per day. A lot of people travel, and I think it would add a nice element to the game if they could rent rooms - perhaps in the inns, that could be rented per day so, while on their travels, they could stop in towns for a few days, perhaps leave their belongings, settles down, get changed and go spend some time in a town, whatever, without having to rent an apartment.

Maybe add upper floors to Inn's, with an Innkeeper type up there, you could go up, using a syntax like 'rent room 14 5' would rent you a room for 5 days, they'd give you a key, tell you what room it was. Every time you left, they'd take the key, and return it when you came back, and not return it after you'd run out of time. If you left by accident, you'd be able to come back and rent the same room, perhaps for  day to retrieve items you may have forgotten (so long as it hadn't been rented to someone else).

They'd be sparsely furnished, and not the kind of room you'd furnish yourself, basically just somewhere to stop over in a town you don't live in.

Maybe 25 'sid a night or so.

Love it.
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I like the idea of having a cheap room or two to rent.  I remember the first time I went to rent the back room in a tavern...oi.  Not cheap.
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Love it. Want it. Need it.

Such a great idea.

Code it. Code it NOW.
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I kinda like this too, though 25 sid a night seems a bit cheap to me when you consider how much the back rooms tend to cost.

Alright. 50 then. But it is per night. And it would be for shabby little dirty box rooms.

I am of the beleive that the back rooms are fairly secure areas that cater to richer people doing business.

Along those lines, of course it's going to cost more.

Now, rooms in the commoner's quarter of the city, is going to be cheaper then the merchant's quarter of course, but I don't think they should be too expensive.

Now, if they were cheaper rooms, I'd want to see some code that wouldnt' allwo people to spar in them. I'd want to see whoever is renting these turn away the sickly and the bleeding. He doesn't want to have to clean up after they left nor have to deal with hauling away bodies. This'll prevent people from abusing a cheaper room just for a place to sleep off horrible wounds.

And I think it'd allow for people to more easiely stay in the city for a day or two, it'd probably make caravaning alittle easier, giving some sort of meeting point that might be closer to business as opposed to the wagon which could be far away from the business.

Eh, it'd mostly just be a completely favor thing though I think. Mostly used for lower quality meeting places. Private dinners. A brief place to stay, and keep a few things. And various other things ...


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Quote from: "ale six"I kinda like this too, though 25 sid a night seems a bit cheap to me when you consider how much the back rooms tend to cost.

Those rooms are also extremely secure. These rooms would be no more secure than a tenement building. And those rooms are something like 250 coins for an entire half-month.
Brevity is the soul of wit." -Shakespeare

"Omit needless words." -Strunk and White.

"Simplify, simplify." Thoreau

It's good. It's realistic. I love it. It's been brought up in the past once or twice, and I really think it's something that should go in.
eeling YB, you think:
    "I can't believe I just said that."

First of all i like the idea
secondly i think 25 an IG night would be fine, thats more then 300 a RL day
thirdly i most deffinatly don't think this should be restricted to nonwounded people, i think this would be one of the kind of people this would especially cater to.
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Whoo.

Now who's a psi? You need to go mind-convince the staff to do this...nowwwww.

So...you're saying adapt the apartment script to do this?

Or...you're saying to adapt the backroom script to do this?

Either way...I could care less.  Realisitcally, there wouldn't be a whole lot of room in some of these places that are being suggested.
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-Fantastic- idea. The possibilies are endless. It will increase RP for casual lovers, whores, burglars, smuglars, con-artists, ... you name it. I am personally for it, 100%.
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Quote from: "spawnloser"So...you're saying adapt the apartment script to do this?

Or...you're saying to adapt the backroom script to do this?

Either way...I could care less.  Realisitcally, there wouldn't be a whole lot of room in some of these places that are being suggested.

So? They might have upper floors they're not using that could be converted. Else, open up some shady taverns here and there, that specialise in housing travellers. Before modern times and fast travelling - the main purpose and income from Inn's and Taverns was renting rooms, it makes sense.

Code wise, I don't know. I'm not a coder. I don't know about that jibba.

As far as space, if taverns have the space to accomodate meeting rooms, they would certainly make the space to sell small rooms to sleep in. That would be in much higher demand from the general populous than being able to get a circular table to discuss how the company's stocks are doing, in my opinion.
eeling YB, you think:
    "I can't believe I just said that."

In Tuluk I can think of dozens of places where the room descriptions already say there's dwellings on the block. In Allanak I can think of a couple dozen. In Luir's Outpost I can think of half a dozen, if you don't count the Bailey. My suggestions for locations:

Allanak: One just west of the Gaj, near the corner of that other street. Caters primarily to visiting desert traders. 20 sids per day for a room the size of modern walk-in closets, with a straw-covered pallet on the floor and a built-in shelf on the wall. Max rent: 1 RL 24-hour period (is that 11 game-days?)

One near the Merchant's Gate, caters mostly to merchant-house hunters who are dropping stuff off for their bosses and want to relax and enjoy the rest of the week off with a little privacy before heading out again. 30 sids per day for the same sized room as the Gaj-side one, same furnishings but slightly cleaner. Max rent: 12 RL hours.

One near the Arena, for nobles who want to enjoy an independant whore without making a public announcement about it. 50 sids daily, rooms are twice the size of the other ones, much cleaner, a built-in bed that pulls down from the wall and reveals a set of marble shelving. Max rent: 4 RL hours.

Tuluk: One in the warrens, similar to the one near the Gaj.
One near the main gate, on that north-south road, similar to the one near the Gaj. One just outside the Tribal market. One all the way east from that road where the templar's and noble's quarter is, and south a little bit near that other gate.

Luir's: One in the Bailey, near the west gate. One more south of the market.
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Luir's needs some REAL apartments.
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Don't forget Red Storm and Cenyr.

Also could be implemented in smaller random locations - small villages etc, - could be quite interesting for those who really explore.

Speaking *only* as an individual, and *not* necessarily as a Legend, if there is really this much demand for things, having a player write up and contribute the rooms might go a long way toward getting this implemented.

Not that the staff is lazy or anything like that (I don't even think I'm qualified to say something like that, having not been around for so long), but ideas always appear more appealing if half the work is done ;p.

Just a thought.

Hokay. Anyone volunteering to help write room descs? If you want to help, PM me? If we get enough people we can maybe take a city/town each and whip up submission that I can e-mail in.

All credit given, of course.

EDIT

Psh. You all love it, till I ask you to do something towards it.  :wink:

Fine. I shall make headway by myself. But if this gets implemented, you've only yourselves to blame when all the rooms resemble the strangeness of my imagination.