Quote from: Riev on March 23, 2024, 09:54:46 PMoutright site ban for offenses without warnings
Quote from: Riev on March 23, 2024, 09:54:46 PMwhat are the average punishments like
Quote from: Riev on March 24, 2024, 04:15:55 PMSo, not to put too fine a point on it but... the punishments then are subjective depending also on how the mod team feels?
Quote from: Lizzie on March 24, 2024, 02:10:55 PMFor me, it's the idea that a full-guild mage is relegated to eitherSo first off.
1) being gemmed
2) being a secret ungemmed city mage with a city-centric subguild that automatically comes with the listen skill
3) picking a wilderness-centric subguild that automatically comes with direction sense.
Listen for secret city-based is important, if you want a good shot at remaining a secret mage based in the city.
Direction sense for any mage who is based outside in the wilderness is a no-brainer. With very few exceptions, most mages can't really function without it, outside cities.
So rather than further limit the subguild options, I say just give all full-guild elemental mages a low-cap of those skills right out of chargen. They can still select subguild with higher caps of those skills if they want. But they would have a greater variety of options for subguilds if they don't mind not "getting good" at those particular skills.
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