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#1
General Discussion / Re: Magefall Questions
Last post by NinjaFruitSalad - Today at 03:22:09 AM
I don't really get why 50 years of two influential houses preaching and demonstrating in one way gets completely offset by a cabal of conspirators that pull off a bunch of wanton murder in a single night.

Surely with the abrubt deaths of so many powerful individuals, the economic effects would be immediately noticeable?

ie, if it is said that gemmed were the source of everyone's woes, wouldn't things dramatically improve with this many of them killed?  I know people in this universe are generally illiterate, but that doesn't necessarily translate to stupidity.
#2
General Discussion / Re: Community Rules - Standard...
Last post by CirclelessBard - March 28, 2024, 07:06:04 AM
Quote from: Riev on March 25, 2024, 08:47:06 PMYes. Additional information being provided in the bans/timeouts when previous breaches are involved.

I find our fellow players have very short term memories and may not associate "this" breach of the rules with one they did a month ago.

For what it's worth, the mods think this is a good idea. So our goals are aligned on that. We do want people to be aware why we decided on something from the get-go. I think most people will know their own moderation history, but I also think that it's better for everyone involved when we spell out that history when it is relevant.
#3
General Discussion / Re: Magefall Questions
Last post by Valkyrja - March 28, 2024, 02:32:38 AM
Quote from: Riev on March 26, 2024, 06:33:37 PMI fully intend to be part of the group that wants you dirty, filthy magickers dead. All you've done is cause trouble, and while I can't prove it? You're the reason my cousin's third girlfriend's 2nd child was stillborn.

So. Here's a knife at your neck. I hope it pierces that dull black heart of yours.
We definitely are looking for players to be on both sides of the political aisle. It's meant to be a contentious issue and we'd prefer players to explore the nuance once we get into Season 1.
#4
General Discussion / Re: City elf overhaul
Last post by Hulrouk - March 27, 2024, 07:29:00 PM
Quote from: Dresan on March 27, 2024, 12:55:20 AMOn the note of city elf overhaul, i noticed it is in now progress. Some minor tweaks to city elves have been done like running on roads outside of cities but what does an overhaul look like to the staff?

These project(s) have really only just begun and aren't in a state where we'd like to promise anything about them as of yet.

I can say that we may not directly translate ideas from feedback threads into the game, but we are using them to determine what goals we should have for elves in Magefall and onward.  So keep feedback and concerns rolling in those threads if interested, but stay tuned for developments!
#5
General Discussion / Re: Penalty to sorcerers and s...
Last post by Riev - March 27, 2024, 04:31:27 PM
Agreed, but this is similar to 'hiring elves' which was never AGAINST THE RULES it just never seemed to happen (unless I was a Sergeant and @Armaddict was around).

I think penalizing subguild magickers will slow down the issues you're seeing, though I do think 30% is a heavy penalty.
#6
General Discussion / Re: Penalty to sorcerers and s...
Last post by Lotion - March 27, 2024, 03:29:53 PM
Quote from: Riev on March 27, 2024, 03:22:05 PMAnd if that Byn Sergeant allows that to happen, I will leave their friends, familiy, and children splayed out in their public meeting room.

But you're not wrong, for the same reason that getting a REALLY good defensive elf (or half-elf, amirite?) turns into a sparring dummy.

Defense is king. There can be no offense without defense.
Having a strong warband seems like a good incentive to allow it to happen. If the labor of the gemmed is a useful tool this would be an incredible way to harness that kind of utility.
#7
General Discussion / Re: Penalty to sorcerers and s...
Last post by Riev - March 27, 2024, 03:22:05 PM
And if that Byn Sergeant allows that to happen, I will leave their friends, familiy, and children splayed out in their public meeting room.

But you're not wrong, for the same reason that getting a REALLY good defensive elf (or half-elf, amirite?) turns into a sparring dummy.

Defense is king. There can be no offense without defense.
#8
General Discussion / Re: Penalty to sorcerers and s...
Last post by Lotion - March 27, 2024, 03:13:14 PM
I think allowing gemmed into the Byn and the reduction of skillcap for parry+shield for non touched gick subguilds will allow weird metagame strategies around sparring. A raider with a rukkian subguild who is allowed to use various defensive magic while in the sparring ring could raise their def to the cap a lot more easily than anyone else and become a fantastic sparring partner. Every successful parry or block is a missed opportunity to raise your def and with a reduced cap to parry and block your sparring will suddenly have the potential to look very different.
#9
General Discussion / Re: Longest Lived
Last post by Tuannon - March 27, 2024, 01:58:58 PM
I'm kind of confused by this thread, as it seems hours and years played do not get registered properly.
#10
General Discussion / Re: Longest Lived
Last post by perfecto - March 27, 2024, 07:15:09 AM
Quote from: slipshod on February 17, 2024, 01:41:53 AM
Quote from: slipshod on October 24, 2023, 04:25:21 PMAccording to the bio tool, my longest lived was Lord Iancu Oash, played from age 19 to his death at age 44.
Second place is a tie, with Warlord Kharad Tor played from 17 to death at 34, and Faithful Lady Isatep Mrenteki from 18 to death at 35. 

Before the bio tool, though, I had a Fale guard named Hacket 'the Hatchet' Melor who probably aged about 40 years in game and is the only character I've stored out of elderlyness.



At the time I posted the above, my 'longest lived' was still living longly.

-Iyat (AKA Carrion Bird), Curio Master and Captain of the Crimson Wind was played from age 28 to age 68 and into post-shutdown virtuality.

Those are some HUGE numbers!  As are some of the others who've shared in this thread.. We're talking several RL years on each character here. So I gotta ask, and this is a question for all who have spent the time to earn that merit badge for a Super Long Lived Character.  Asking on behalf of the masses here.. What's your secret?  How do you stay interested/invested/growing with that same character all that time?  How did you play Iyat an Agitator role for FORTY IG YEARS and survive till the end!?  Congrats by the way!  On your character being immortalized into the story timeline, I wonder if we'll feel an impact from your escapades in the upcoming season?