Armageddon General Discussion Board

General => Code Discussion => Topic started by: Heade on September 05, 2019, 12:47:17 PM

Title: Slipknife and piercing weapons skill
Post by: Heade on September 05, 2019, 12:47:17 PM
I was just looking over the ESGs and noticed that slipknife doesn't get any skill in piercing weapons. This seems like an oversight. All of the other combat-related ESGs get their chosen weapon class up to advanced, while slipknife doesn't even get basic proficiency in piercing.

I think it would make for a better, more sensical branching path as well, rather than:

hide branches into throwing

have

piercing weapons branches into throwing

By learning to wield their knives effectively, they learn to throw them.
Title: Re: Slipknife and piercing weapons skill
Post by: Bebop on September 05, 2019, 11:47:26 PM
Quote from: Heade on September 05, 2019, 12:47:17 PM
I was just looking over the ESGs and noticed that slipknife doesn't get any skill in piercing weapons. This seems like an oversight. All of the other combat-related ESGs get their chosen weapon class up to advanced, while slipknife doesn't even get basic proficiency in piercing.

I think it would make for a better, more sensical branching path as well, rather than:

hide branches into throwing

have

piercing weapons branches into throwing

By learning to wield their knives effectively, they learn to throw them.

This makes sense to me.  There a few oddities like this that I think need to be fixed up with the new guilds/subguilds.
Title: Re: Slipknife and piercing weapons skill
Post by: Brokkr on September 06, 2019, 01:06:06 AM
Literally every single class gets piercing.  And you don't need it to backstab.  There were plenty of Merchant/Slipknife characters.
Title: Re: Slipknife and piercing weapons skill
Post by: Heade on September 06, 2019, 10:17:47 PM
Quote from: Brokkr on September 06, 2019, 01:06:06 AM
Literally every single class gets piercing.  And you don't need it to backstab.  There were plenty of Merchant/Slipknife characters.

Sure, but they don't get piercing to advanced, which is what the other combat-related ESGs get their related skill to. Allowing slipknife to have piercing at advanced would provide more appeal to the ESG, is all.

And no, you don't need piercing to backstab. But you need it in the ensuing combat that is initiated by the backstab. I don't imagine you NEED chopping weapons to "hack" either, but hacking at people's armor/shields when you don't know how to use the axe seems like a bad idea. Similarly, it seems like a bad idea to backstab someone if you just generally don't know how to do a follow-up stab.
Title: Re: Slipknife and piercing weapons skill
Post by: number13 on September 07, 2019, 12:03:41 AM
>Allowing slipknife to have piercing at advanced would provide more appeal to the ESG, is all.

My guess is slipknife is already in the top five most popular ESGs, if not the single most popular.
Title: Re: Slipknife and piercing weapons skill
Post by: Krath on September 07, 2019, 12:21:58 AM
I just Noticed something:

"slipknives learn to throw weapons at their opponents from the shadows,"

Is throwing while hidden, and not breaking hide, a separate skills?
Title: Re: Slipknife and piercing weapons skill
Post by: Jihelu on September 07, 2019, 01:21:14 AM
Quote from: Krath on September 07, 2019, 12:21:58 AM
I just Noticed something:

"slipknives learn to throw weapons at their opponents from the shadows,"

Is throwing while hidden, and not breaking hide, a separate skills?

I'm pretty sure that was just how they worded it pre-'We'll tell you what skills it gets' so you would know they branched throw from hide.
Title: Re: Slipknife and piercing weapons skill
Post by: Heade on September 07, 2019, 02:07:04 PM
Quote from: number13 on September 07, 2019, 12:03:41 AM
My guess is slipknife is already in the top five most popular ESGs, if not the single most popular.

I don't think guessing is necessary. We could probably get the data if we ask nicely. @brokkr ?
Title: Re: Slipknife and piercing weapons skill
Post by: gotdamnmiracle on September 12, 2019, 09:56:36 PM
I think this is a result of slipknife making the move from 2 cgp to 1 cgp. Probably won't see any weapon skills added to it.
Title: Re: Slipknife and piercing weapons skill
Post by: Heade on September 12, 2019, 10:56:08 PM
Quote from: gotdamnmiracle on September 12, 2019, 09:56:36 PM
I think this is a result of slipknife making the move from 2 cgp to 1 cgp. Probably won't see any weapon skills added to it.

Oh, when did that happen? I thought it was just a typo on the website and that in-game it would still cost 2.
Title: Re: Slipknife and piercing weapons skill
Post by: gotdamnmiracle on September 13, 2019, 04:34:20 PM
Quote from: Heade on September 12, 2019, 10:56:08 PM
Quote from: gotdamnmiracle on September 12, 2019, 09:56:36 PM
I think this is a result of slipknife making the move from 2 cgp to 1 cgp. Probably won't see any weapon skills added to it.

Oh, when did that happen? I thought it was just a typo on the website and that in-game it would still cost 2.

I think around the shift to classes. Sucks too. I really liked having master sneak/hide and sap.
Title: Re: Slipknife and piercing weapons skill
Post by: Heade on September 13, 2019, 10:39:59 PM
Quote from: gotdamnmiracle on September 13, 2019, 04:34:20 PM
Quote from: Heade on September 12, 2019, 10:56:08 PM
Quote from: gotdamnmiracle on September 12, 2019, 09:56:36 PM
I think this is a result of slipknife making the move from 2 cgp to 1 cgp. Probably won't see any weapon skills added to it.

Oh, when did that happen? I thought it was just a typo on the website and that in-game it would still cost 2.

I think around the shift to classes. Sucks too. I really liked having master sneak/hide and sap.

Yeah, I'm not a fan of the fact that there isn't an ESG with master stealth any more.