Armageddon General Discussion Board

General => Code Discussion => Topic started by: SMuz on January 18, 2009, 09:06:15 PM

Title: "Mercy on" rooms
Post by: SMuz on January 18, 2009, 09:06:15 PM
Could all the sparring rooms in the game automatically turn on mercy upon entering? I don't really like the idea of accidentally killing a sparring partner because I turned off mercy when going hunting. I suppose it should be fine to turn it off later, if you want a 'sparring accident', just that it should automatically turn on by default when entering the room :P

Also useful since some sergeants forget to tell newbie players to the clan to turn it on and they end up killing someone in the future.
Title: Re: "Mercy on" rooms
Post by: Tisiphone on January 18, 2009, 09:09:07 PM
I disagree with this idea because part of fooling the character is fooling the player.
Title: Re: "Mercy on" rooms
Post by: The7DeadlyVenomz on January 18, 2009, 09:13:34 PM
Yeh. I say no.
Title: Re: "Mercy on" rooms
Post by: Majikal on January 18, 2009, 09:25:14 PM
I <3 Sparring accidents.  ;D
Title: Re: "Mercy on" rooms
Post by: Gunnerblaster on January 18, 2009, 09:27:47 PM
Sometimes, the accidents aren't so accidental.

;)
Title: Re: "Mercy on" rooms
Post by: SMuz on January 18, 2009, 09:36:42 PM
Ah, good point. I just get grateful that it's on when an experienced warrior knocks out a newbie in 2 seconds real-time :P
Title: Re: "Mercy on" rooms
Post by: mansa on January 18, 2009, 09:50:23 PM
I'd rather have mercy on be defaulted to ON, with new characters.
Much like how 'nosave arrest' is defaulted to ON, with new characters.
Title: Re: "Mercy on" rooms
Post by: tortall on January 18, 2009, 11:37:11 PM
Quote from: mansa on January 18, 2009, 09:50:23 PM
I'd rather have mercy on be defaulted to ON, with new characters.
Much like how 'nosave arrest' is defaulted to ON, with new characters.

This. It used to be like that. Mercy was default on. It was a good thing. Why did it change?
Title: Re: "Mercy on" rooms
Post by: SMuz on January 18, 2009, 11:40:22 PM
First-timer hunters starving to death?
Title: Re: "Mercy on" rooms
Post by: Reiloth on January 19, 2009, 10:24:28 PM
Quote from: tortall on January 18, 2009, 11:37:11 PM
Quote from: mansa on January 18, 2009, 09:50:23 PM
I'd rather have mercy on be defaulted to ON, with new characters.
Much like how 'nosave arrest' is defaulted to ON, with new characters.

This. It used to be like that. Mercy was default on. It was a good thing. Why did it change?

Because Armageddon is a land of Murder, Corruption, and Betrayal. Not a land of "Mercy on".

I think Mercy is pretty silly, actually, but I see why it is in game, for the sake of playability.
Title: Re: "Mercy on" rooms
Post by: Ender on January 26, 2009, 09:44:59 AM
Quote from: Gunnerblaster on January 18, 2009, 09:27:47 PM
Sometimes, the accidents aren't so accidental.

;)
Title: Re: "Mercy on" rooms
Post by: Sephiroto on January 26, 2009, 01:14:08 PM
Quote from: Reiloth on January 19, 2009, 10:24:28 PM
Because Armageddon is a land of Murder, Corruption, and Betrayal. Not a land of "Mercy on".

I think Mercy is pretty silly, actually, but I see why it is in game, for the sake of playability.

If you're a badass you can still kill someone/something with mercy turned on.
Title: Re: "Mercy on" rooms
Post by: spawnloser on January 28, 2009, 01:36:25 AM
I haven't turned mercy on, even when sparring, since 2005.  That is all.
Title: Re: "Mercy on" rooms
Post by: SMuz on January 28, 2009, 03:44:17 AM
Quote from: spawnloser on January 28, 2009, 01:36:25 AM
I haven't turned mercy on, even when sparring, since 2005.  That is all.
Doesn't have to be on if you're fighting someone with equal skill, but I've seen cases where a new guy could easily be cut to pieces if it wasn't on. Ever seen a skilled, agile dual-wielding warrior? Hit-miss, hit(reel)-hit, hit(reel)-hit(KO) in no time. Nasty. If that guy went link-dead for a second with mercy off, he'd have an extra kill.