Poll
Question:
How much colour do you use?
Option 1: I use no colour
votes: 16
Option 2: I only use the colour ArmageddonMUD offers
votes: 28
Option 3: I use a small amount of colour
votes: 14
Option 4: I use a moderate amount of colour
votes: 7
Option 5: I use a fair bit of colour
votes: 2
Option 6: nearly every act is coloured
votes: 2
Option 7: I'm 7DV and every other word is coloured
votes: 0
Option 8: It's color not colour you damn aussie
votes: 11
I recently made my client add colour to everyone, and I have to say it's made it a lot easier to notice important things in tavern spam :) It's also made it a lot easier for me to ignore stuff my character wouldn't notice (people entering and leaving, people talking at other tables, people talking to other people, people looking at people, etc, etc).
So how much colour do you use?
The only reason I really stayed playing Armageddon in the beginning was because it had no color. If it did I probably wouldn't be here :) the only color I allow is the battle high-lights that seem to be automatic.
I recently lost my laptop's hard drive, have no backup, and cannot readily rebuild my .tintinrc (complete with over a decade's worth of #highlights and tweaks.) It's a bitch.
I live for my client highlights, but oddly despise MUDs with a 7DV color scheme.
I have not put them back, but I used highlights to things like 'says to you', 'at your table' to bring out the pieces pertaining me in a spammy room.
I did that after accidentally respondong to something I overheard that was not meant for me. :oops:
My client allows customisation of colors, so I tend not to use very bright ones. With the exception of the notice of someone entering my mind. That is very close to the ANSI pink. ;)
I don't have a mothafuckin' color scheme.
But, incidentally, the colors I use for my mudding are reflected below, in my signature.
The Poll said:
QuoteI'm 7DV and every other word is coloured
0% [ 0 ]
7DV (yes, the person mentioned above)
QuoteI don't have a mothafuckin' color scheme.
-and-
But, incidentally, the colors I use for my mudding are reflected below, in my signature.
DUDE!
I color my prompt one color and the room title [exit] with another. Hellloooo nurse, did that help me read the Mud better.
I color any line including brackets in it (skill list, the scroll when I 'look' in a direction, and any exit line) a dark blue. My background is a desert sand color, and my text is a very, very dark grey, almost black. My command echo is dark crimson.
Very nice and easy on the eyes, yet very simple.
Real robots prefer monochrome.
Once I figure out how to use my highlights, I'm going to color the "says to you's", "at your tables", and maybe some sdescs of the people I know. I'm still thinking about that one. I don't think I might run into two whatever-eyed, something-tattooed people.
Let's see...
Messages at tables/seats are in red, Way messages are green, overheard stuff is purple, whispers are pink. Helps to keep from getting confused or missing messages. All thanks to MUSHclient. Oh, and I have ansi turned on to help keep track of what goes on in combat.
I'm using GMud so... black BG and white FG. Heh.
Room titles, prompt, entry and exit messages, talks, says, tells, whispers, psis, different kinds of overhears, positive/negative/neutral battle messages, weather messages, movement messages, militia npcs, merchant npcs, other npcs, friends and enemies have all their own formatting settings.
Moreover, entry and exit messages, talks and overhears are completely rewritten clientside. My dream is to one day have complete clientside reformatting.
Quote from: "Cuusardo"Helps to keep from getting confused or missing messages.
Could you upload that script? I'd be interested to see how it works :) I only know how to highlight one line in MUSHClient, and not a series of lines.
Quote from: "Zore"Moreover, entry and exit messages, talks and overhears are completely rewritten clientside.
What are they now? :shock:
Quote from: "John"
Quote from: "Zore"Moreover, entry and exit messages, talks and overhears are completely rewritten clientside.
What are they now? :shock:
Entry messages are, for example:
[north] The tall, muscular man
(limping slowly)Which is quite much faster to skim through than "Limping slowly, the tall, muscular man has arrived from the north." So basically I'm removing redundancy and clutter, and reordering and colouring things to make everything as ergonomic as possible.
Quote from: "John"Quote from: "Cuusardo"Helps to keep from getting confused or missing messages.
Could you upload that script? I'd be interested to see how it works :) I only know how to highlight one line in MUSHClient, and not a series of lines.
Quote from: "Zore"Moreover, entry and exit messages, talks and overhears are completely rewritten clientside.
What are they now? :shock:
Me too, please. I'm clueless when it come to that stuff. :idea:
Quote from: "Zore"Quote from: "John"
Quote from: "Zore"Moreover, entry and exit messages, talks and overhears are completely rewritten clientside.
What are they now? :shock:
Entry messages are, for example:
[north] The tall, muscular man (limping slowly)
Which is quite much faster to skim through than "Limping slowly, the tall, muscular man has arrived from the north." So basically I'm removing redundancy and clutter, and reordering and colouring things to make everything as ergonomic as possible.
Man, I wouldn't be able to stand playing Arm like that. It just looks like you stopped reading a book and started reading a crappy script.
I find it amusing that something like that would probably have been the default code they parse to get a sentence :P
I'm a very blan kind of girl.. No color except the matrix green of Zmud.
Quote from: "sarahjc"I'm a very blan kind of girl.. No color except the matrix green of Zmud.
*wince* Ouch! That default green colour is the first thing I change whenever I go to a new mud.
If you do nothing else with colours in your Zmud, you really should try to get rid of the snot green text. Try it! Believe me, it will enhance your playing pleasure at least tenfold.
I changed from the Matrix green to the Burn your eyes orange that was used in the OLD OLD PCs. I like it...Probably why I had to get glasses two or three weeks ago.
I really can't switch, I am hooked on the color.. Can't say why I like it. Green is soothing.
Quote from: "Delirium"I color any line including brackets in it (skill list, the scroll when I 'look' in a direction, and any exit line) a dark blue. My background is a desert sand color, and my text is a very, very dark grey, almost black. My command echo is dark crimson.
Very nice and easy on the eyes, yet very simple.
Any chance of a screenshot? Sounds fanciful.
I'm also one of those addicted to green, but suddenly feel keen on self-improvement.
I'll add a question:
What fonts are people using?
Custom pale grey background, just slightly murkier than white..
Custom blue-black text.
No highlights, no bolds, no triggers, no nuttin. Just dark text on light background.
Times new roman, size 10
Quote from: "sarahjc"I really can't switch, I am hooked on the color.. Can't say why I like it. Green is soothing.
I agree. I used to change my text colour every time, but changed it back to the standard green a couple of months ago. I found it helped ease the long-hour screen burn.
Courier new, 10pt. I'm hooked on fixed-width font.
Fixedsys, dark green on black background. I use this for all my MUDs, as the text doesn't constantly 'jump out', making it easier to sort of daze off and picture things.
Quote from: "Bestatte"Custom pale grey background, just slightly murkier than white..
Custom blue-black text.
I think you might just be my alter-ego! Your colors are practically an inversion of what I do...A blue-black background with silver-grey text...weird... :shock: