Armageddon General Discussion Board

General => General Discussion => Topic started by: 707 on September 03, 2024, 02:55:45 PM

Title: Tattoo artist subguild
Post by: 707 on September 03, 2024, 02:55:45 PM
For years....years...eons...I have wanted this.  Well done staff. Thank you!


Cheers
Title: Re: Tattoo artist subguild
Post by: Dresan on September 03, 2024, 03:26:07 PM
Small question but will tattoo artists be able to redo existing tattoos?
Title: Re: Tattoo artist subguild
Post by: Jarvis on September 03, 2024, 03:41:52 PM
This is fucking awesome
Title: Re: Tattoo artist subguild
Post by: flurry on September 03, 2024, 04:51:55 PM
I think this is really cool and I'm happy staff put this skill into the game.

I am hoping that tattooing progresses faster than drawing, for two reasons. First, drawing progresses painfully slowly in my opinion.  Second, tattooing would be more difficult to get practice repetitions doing.  On that note, it would be cool if it were possible to practice tattooing on leather and some kinds of fruit, for example, both of which I understand are sometimes done in RL (though I am far from an expert on this topic).
Title: Re: Tattoo artist subguild
Post by: dumbstruck on September 03, 2024, 07:16:14 PM
Quote from: flurry on September 03, 2024, 04:51:55 PMI think this is really cool and I'm happy staff put this skill into the game.

I am hoping that tattooing progresses faster than drawing, for two reasons. First, drawing progresses painfully slowly in my opinion.  Second, tattooing would be more difficult to get practice repetitions doing.  On that note, it would be cool if it were possible to practice tattooing on leather and some kinds of fruit, for example, both of which I understand are sometimes done in RL (though I am far from an expert on this topic).

I don't know if it would be 'so' bad if you could cover over your own tattoos on yourself, but you'd still wanna have a couple like... discreet places you're practicing that you don't uncover for people that are probably wrecked, like your toes. I'm assuming you can tattoo your toes. I know you can /buy/ tattoos on your fingers (even if you can't look at them which is a weird bug and I wish would be fixed) and I'm not sure if fingers will be tattooable as a PC tattooist location or how that all is gonna work. It would be really cool if you could practice on fruits or leather though, yeah, as that's how a lot of people do IRL, though there's also a pretty cool video of a primitive stick and poke tattooist named Whangod who learned along with her friend by tattooing one another and just tattooing in layers over the tattoos. Pretty interesting story and tattooist if you should choose to look her up.
Title: Re: Tattoo artist subguild
Post by: FuSoYa on September 03, 2024, 07:18:18 PM
Quotehelp tattoo locations

Tattoo Locations                                                   (Gameplay)

   The following are valid locations for applying a tattoo or scars.  Gear
that covers up these locations, will also cover up the tattoo.

  head             face           right eyebrow        left eyebrow 
  eyes             tongue         lips          neck           throat
  body             right nipple   left nipple   navel          pelvis
  back             arms           right wrist   left wrist      hands
  waist            legs           right ankle   left ankle      feet
  right shoulder   left shoulder  forearms
  left finger   left finger 2   left finger 3   left finger 4
  left finger 5
  right finger   right finger 2   right finger 3   right finger 4
  right finger 5

See also:
   tattoo, wear locations, change locdescs

Halastar posted that when talking about locations where PCs could tattoos - so should be able to hopefully do all of them.
Title: Re: Tattoo artist subguild
Post by: dumbstruck on September 03, 2024, 07:28:53 PM
Okay that's incredibly helpful, I was looking with the same syntax as wear syntax because that was what it was showing up as being for on a look, maybe next time I log in and try a look at left finger 4 or whatever that will work instead. Much appreciated.  8)
Title: Re: Tattoo artist subguild
Post by: Agent_137 on September 04, 2024, 12:58:26 AM
nice! something cool to spend big money on for PCs who like it low key.
Title: Re: Tattoo artist subguild
Post by: Halaster on September 04, 2024, 08:38:53 AM
Codedly the game doesn't stop you from overwriting a tattoo (or scar!) with a new tattoo.  I thought about adding that, but would rather rely on player judgement, because sometimes you can coverup a tattoo with a newer one.  Just make sure it "makes sense".

If you have an elaborate tattoo on your neck, you can't cover it up with a simple circle tattoo.  But the reverse could be true if it starts as a circle, then as you get better you 'add' to it with a more elaborate design that includes that original circle.

If you think about it 'realistically' and handle it with good judgement, then you can overwrite an existing tattoo.
Title: Re: Tattoo artist subguild
Post by: Markku on September 04, 2024, 09:53:32 AM
One way I can think of that "practicing" would make sense, would be to do a tattoo on yourself a little butt at a time.
Start with just a couple lines, add some detail, make it larger... I can see like the cliche barbed wire tattoo, taking several "tries" to finish it up.
Title: Re: Tattoo artist subguild
Post by: Classclown on September 04, 2024, 10:35:04 AM
Will the Heavy Mercantile Guilds get the skill?
Title: Re: Tattoo artist subguild
Post by: Markku on September 04, 2024, 10:38:14 AM
Nope. Specialized subclass only. :)
Title: Re: Tattoo artist subguild
Post by: Twilight on September 04, 2024, 11:08:31 AM
Will guards that check tattoos for access handle PC tattoos differently?  PCs will be able to tell the difference OOC'ly due to quality. But would someone be able to use this to sneak into Tuluk, for instance?
Title: Re: Tattoo artist subguild
Post by: Tuannon on September 04, 2024, 01:43:42 PM
I'm waiting for the equivalent of kanji that do not say what the purchaser thinks they say in Zalanthas.

You think that depiction of the rampant gwoshi means you're a brave warrior, but to a Muarki it means you like doughnuts (or whatever).
Title: Re: Tattoo artist subguild
Post by: Agent_137 on September 04, 2024, 03:43:24 PM
Quote from: Tuannon on September 04, 2024, 01:43:42 PMI'm waiting for the equivalent of kanji that do not say what the purchaser thinks they say in Zalanthas.

You think that depiction of the rampant gwoshi means you're a brave warrior, but to a Muarki it means you like doughnuts (or whatever).

That and Bynners will never sleep IG again for fear of forehead dick tattoos.
Title: Re: Tattoo artist subguild
Post by: Tuannon on September 04, 2024, 06:05:22 PM
I think the only thing I WANT want is to be able to buy scars of 'healing flesh' or whatever. Faded scars are great, but what if you have a rash from something or other that eventually heals? You buy a scar for the rash but then you need to get staff intervention to recover from it, or worse if you forget altogether.

To the topic, maybe a bloody patch of inked or whatever skin until the tattoo heals and then you have whatever.
Title: Re: Tattoo artist subguild
Post by: Markku on September 04, 2024, 06:35:15 PM
Quote from: Tuannon on September 04, 2024, 06:05:22 PMI think the only thing I WANT want is to be able to buy scars of 'healing flesh' or whatever. Faded scars are great, but what if you have a rash from something or other that eventually heals? You buy a scar for the rash but then you need to get staff intervention to recover from it, or worse if you forget altogether.

To the topic, maybe a bloody patch of inked or whatever skin until the tattoo heals and then you have whatever.

We have temporary descriptions (tdesc) for things that are non-permanent. :)
Title: Re: Tattoo artist subguild
Post by: 707 on September 04, 2024, 07:06:10 PM
Quote from: Markku on September 04, 2024, 09:53:32 AMOne way I can think of that "practicing" would make sense, would be to do a tattoo on yourself a little butt at a time.

Unless someone likes those big butt tats...just sayin'.
Title: Re: Tattoo artist subguild
Post by: OutridersDontExist on September 06, 2024, 04:50:47 PM
Quote from: Halaster on September 04, 2024, 08:38:53 AMCodedly the game doesn't stop you from overwriting a tattoo (or scar!) with a new tattoo.  I thought about adding that, but would rather rely on player judgement, because sometimes you can coverup a tattoo with a newer one.  Just make sure it "makes sense".

If you have an elaborate tattoo on your neck, you can't cover it up with a simple circle tattoo.  But the reverse could be true if it starts as a circle, then as you get better you 'add' to it with a more elaborate design that includes that original circle.

If you think about it 'realistically' and handle it with good judgement, then you can overwrite an existing tattoo.

IMO this is a very realistic take on tattooing as is the suggestion I saw about tattooing yourself a million times to practice.

Three suggestions:

1.) Assign 'size' to tattoos. You can cover up a 'tiny' tattoo with a 'small' tattoo and a 'small' with a 'medium-small,' etc. Tiny/Small/Med-Small/Med/Med-Large/Large/Huge range. This also gives a single ooc metric of conformity for realistic expectations that can be referenced later.
2.) Tie together drawing + tattooing. Master tattoos should only be achievable by someone who's spent their time drawing them out in all of their waking free time.
3.) Anyone should be able do do terrible quality tattoos. It's so easy to tattoo yourself RL that it can be done accidentally. This would be 'bad stick and poke' quality.
Title: Re: Tattoo artist subguild
Post by: Twilight on September 06, 2024, 05:25:45 PM
Seems to me you practice tattooing by not doing it all at once.

1. a line of black dots
2. A solid black line
3. Several solid black lines
4. The outline of half of a tembo
5. A tembo inked in black lines
6. A tembo inked in black lines, partially colored
7. A realistic tattoo of a roaring tembo


Just like those folks that get a partial, due to the time it takes.  Or get the outline, until they can afford to color it in.  Not like all tattoos get done in one session, even in RL.
Title: Re: Tattoo artist subguild
Post by: Buster Bunny on September 06, 2024, 06:52:12 PM
I think there should be a way to make clan tattoos that can't be used by others.
Title: Re: Tattoo artist subguild
Post by: Agent_137 on September 06, 2024, 10:59:21 PM
Quote from: Buster Bunny on September 06, 2024, 06:52:12 PMI think there should be a way to make clan tattoos that can't be used by others.

You want a clan-locked repeatable tattoo that can be applied pc to pc? That's already a thing. tattoos can be applied PC to PC by special tattoo needles. And of course the existing system of clan locked tattoo shopkeepers.

So the only missing bit is asking your staffer to let you design a clan one. Which I'm sure is feasible if you've the subguild 

Title: Re: Tattoo artist subguild
Post by: Halaster on September 07, 2024, 01:08:08 PM
How to tell if a needle and ink are right for tattooing?  They should have 'tattoo' in the sdesc, but also, if you assess them:

assess needle
You assess a thin, bone tattoo needle...
...it is primarily made of bone.
...is used by artists to apply tattoos.
...appears to be of below average quality.
...it is very light.

assess ink
You assess a small ceramic bottle of black tattoo ink...
...it is primarily made of glass.
...is used by artists to create tattoos.
...has enough ink for a few tattoos.
...it is very light.
Title: Re: Tattoo artist subguild
Post by: Tuannon on September 07, 2024, 11:00:34 PM
If for vague example I was involved in a dumb thing that a lot of people died in, can I put in a request (and probably get staff pattercake) about a design for a giant green snake eating a Regular or whatever as appropriate?
Title: Re: Tattoo artist subguild
Post by: wizturbo on September 08, 2024, 12:38:27 AM
Very cool!

Any reason this subguild isn't available for elementalists in the character builder?  Same question for Master Brewer.
Title: Re: Tattoo artist subguild
Post by: Twilight on September 08, 2024, 12:14:41 PM
They put them in with karma requirement, so they would be subject to all the old karma subclass restrictions most likely still in the code?
Title: Re: Tattoo artist subguild
Post by: Halaster on September 08, 2024, 07:16:28 PM
They should be choose-able with magick main guilds.  Will look into it.
Title: Re: Tattoo artist subguild
Post by: Halaster on September 08, 2024, 07:49:58 PM
Fixed now