Armageddon General Discussion Board

General => General Discussion => Topic started by: shadeoux on April 22, 2024, 06:27:53 PM

Title: Starting location Transparency
Post by: shadeoux on April 22, 2024, 06:27:53 PM
Starting in certain cities grants bonuses to some starting skills.
Similar to the skills list for guilds and subguilds, I would like
some transparency in what starting location gives bonuses to what
skills.

Example:
Point Allanak - You feel more adept with clubs and have a more
natural affinity with working with rocks. The thick silt and
dry heat here also grants you a better than average start in
your life with foraging.
Are you sure you want to pick here?

(100% an example I don't know what skill bonuses are given if any
outside of some combat ones.)
Title: Re: Starting location Transparency
Post by: Agent_137 on April 23, 2024, 11:12:34 AM
Yes this and the hidden flags for classes. And race based skills.

Right now we can't even get through char gen without hidden mechanics walloping us.