Starting in certain cities grants bonuses to some starting skills.
Similar to the skills list for guilds and subguilds, I would like
some transparency in what starting location gives bonuses to what
skills.
Example:
Point Allanak - You feel more adept with clubs and have a more
natural affinity with working with rocks. The thick silt and
dry heat here also grants you a better than average start in
your life with foraging.
Are you sure you want to pick here?
(100% an example I don't know what skill bonuses are given if any
outside of some combat ones.)
Yes this and the hidden flags for classes. And race based skills.
Right now we can't even get through char gen without hidden mechanics walloping us.