Armageddon General Discussion Board

General => Code Discussion => Topic started by: Alesan on July 08, 2021, 01:38:43 PM

Title: Telnet GA/EOR support
Post by: Alesan on July 08, 2021, 01:38:43 PM
Is there any possibility for adding Telnet GA/EOR support to this game? As it stands now, players with modern clients (like Mudlet) have a much slower experience playing this game than other games that support GA/EOR because the game is able to tell the client that it is done sending text, otherwise the client waits to display text for up to 200ms or so.
With all of the talk of modernizing this game, that would be one tiny thing that would provide a huge sense of improvement for a lot of people.
Title: Re: Telnet GA/EOR support
Post by: Nathvaan on July 09, 2021, 01:09:09 PM
This is absolutely something that we can look into.

We have in the past done some modifications to how some of the TELOPT IEC DO and IEC DONT work with regards to our game and interoperability with some clients.

Thanks for bringing this to our attention.  I am not saying that it will be something we will get implemented soon but it can definitely go on the list of features to look into.

Thanks again!
Title: Re: Telnet GA/EOR support
Post by: mansa on July 14, 2021, 12:49:11 PM
MUDLET announced that they will "relax" some of the requirements for being listed as a default MUD

https://wiki.mudlet.org/w/Listing_Your_MUD

One of the requirements to be listed by default is to have GA support.