Armageddon General Discussion Board

General => Code Discussion => Topic started by: 650Booger on May 15, 2016, 07:42:18 AM

Title: weapon stats
Post by: 650Booger on May 15, 2016, 07:42:18 AM
Hello everybody, so my question is about weapons.  I am assuming every weapon has a set of hidden stats, speed, damage etc.
My question is, how are the stats for a mastercrafted weapon determined?  in other words, when I mastercraft a weapon, how can I effect how 'good' it actually is?
Title: Re: weapon stats
Post by: Drayab on May 15, 2016, 08:20:42 AM
My impression is that these days there are itemization standards based on design parameters such as quality of construction, what it's made of, damage type, and more. Behind the scenes, a staffer will assign stats based on the parameters of the item being submitted as a mastercraft. If you're mastercrafting an item, you typically have control over the design parameters, but not the item standards. As with anything, I am sure exceptions are possible in principle, but it's up to staff whether or not to allow it. You'll have to communicate with them on that!
Title: Re: weapon stats
Post by: Jihelu on May 15, 2016, 01:19:35 PM
On the other/bottom section of the mc you could probably throw out a "This weapon should be really fast" or a "this weapon should hit pretty gud" or "This weapon should X"
Other than that weight and size all matter in that sorta thing.
Title: Re: weapon stats
Post by: Hauwke on May 15, 2016, 07:45:58 PM
I think its probably all of those things, along with the whole desc of the thing being taken into account (if staff put as much effort in as I assume that they do) eg This bone sword is sharper than most bone swords, but god is it heavy as a mek.
= High damage but is very slow or something idk.
Title: Re: weapon stats
Post by: Doublepalli on May 21, 2016, 10:27:48 AM
Honestly, I think weapons all have more or less the same damage ranges, the difference being a few points, and slower/faster swings. I've seen wooden weapons designed for sparring do as much as real weapons, and thats when I stopped believing there was much difference between weapons.
Title: Re: weapon stats
Post by: Jihelu on May 21, 2016, 11:52:47 AM
When it comes down to it your skill in using the weapon and your default 'stronk' make a large difference.
Skill and strength can make a rock a decent weapon.