This is just a niggly thing, but I can't help but feel 'think' could allow much more open 'thought' rather than only allowing for an adjective. For example:
> think (looking back on the first time she met him, the smell of the food in the room) We'll never have that again. Never.
> think (recalling the stabbing pain in his right knee) Definitely the worst wound I've had in battle.
> think (feeling queezy) Don't feel so good...
Thoughts?
With some creative wording when using the think command, I think you can achieve what you're looking for?
>think (a hint of nostalgia as you recall the smell of the food in the room the first time you met the green-eyed woman) We'll never have that again. Never.
Feeling a hint of nostalgia as you recall the smell of the food in the room the first time you met the green-eyed woman, you think:
We'll never have that again. Never.
>think (a vivid recollection of the stabbing pain in your right knee) Definitely the worst wound I've had in battle.
Feeling a vivid recollection of the stabbing pain in your right knee, you think:
Definitely the worst wound I've had in battle.
>think (queasy) Don't feel so good.
Feeling queasy, you think:
Don't feel so good.
I guess it's the use of 2nd person which is frustrating. Your examples are definitely feasible! Guess I'll just have to learn :D
Also, try sleeping and use think... it echoes as a dream.
Good stuff for when you're konked out recovering from a wound or on the receiving end of an unexpected tok-pile of damage and left unconscious. Great way to reflect on the meaning of life for your character while you're staring at the screen and waiting for the mantis head.
;D
Quote from: whitt on March 11, 2016, 09:37:15 AM
Also, try sleeping and use think... it echoes as a dream.
Good stuff for when you're konked out recovering from a wound or on the receiving end of an unexpected tok-pile of damage and left unconscious. Great way to reflect on the meaning of life for your character while you're staring at the screen and waiting for the mantis head.
;D
Oh wow, interesting! Do you just enter it like a normal thought or do you enter an editor of some kind?
You just use think command when sleeping and it will say, "You dream [...:]".
This is why I wish there was an "imagine" option. Instead of "feeling a vivid impression" you could just "imagine" and the only thing it would do is swap out the word "feeling" for "imagining."
I work around it all the time, but I find it pretty clunky.
I also find the tense/syntax switch a little hard to fit into my flow. I will sometimes do what I do with the way:
think *amusement* That's a really shitty top she's wearing.
I wish you could include objects in your feels. I kind of wish 'feel' were just 'femote' like this:
femote feels %bald salty breath seeping under ^me skin and an irresistible urge to kill rising at the back of ^me throat.
feel an amusing memory come back to the fore... that dwarf who did that strange thing
feel events from a troubled past come rushing back, stepping on Malik's fingers as he clung to the shield wall
feel the teeth-clenching trauma of some past event returning: kill figure killed the wrong figure
For reasons, I don't like putting information that should be in thinks, in feels. Instead I would split them up. To each your own but this is how I personally try to do it:
think (amused at a memory) Ha, that one time that dwarf did that strange thing.
think (troubled) Sometimes I can still see that moment when I stepped on Malik's fingers.
think (his teeth clench) Shit, I wish I hadn't killed that man.
I also treat feels the same way emotes are treated - I use "his/hers" rather than "you/yours".
I have a bad habit of mixing my thinks into feels.
Instead of.
think I don't like the sound of that.
I do.
feel like you don't like the sound of that.
Is it a bad habit? Often it feels better to write it that way.
think (worried) I don't like the sound of that.
I'd hesitate to call it a bad habit, but I'd call it a less ideal one?
I feel like there used to be a note somewhere that said you shouldn't use people's names or descriptions or literal imagery or something in "feel"s, but I can't find it now. Am I crazy? It always made me kinda hesitant with using feel. Was this retracted?
Well I don't see why that would make you hesitant. Just operate by the "show, don't tell" rules when using feel.
>feel confused
is fine. You don't need to explain WHY you are confused. That is what think is for.
Read the Grey Hunt log to see how it looks syntax-wise for an outside observer and I think (har har) you will understand why I use it the way I do:
http://armageddon.org/original/search/the%20grey%20hunt
My opinion has changed over the years, I used to be a lot more free form with it.
Not saying my way is the highway, but this is definitely what I prefer after having seen logs like this and considering how it appears syntax wise - and the dubious realism of being able to essentially broadcast your thoughts via a feel command. I think it's best to keep them split up between actual thoughts and actual feelings.
Feelings I view as more hazy and instinctual, thoughts as more detailed and complex.
I would like to split up think and feel more distinctly because I know they should be separate, but since not all thoughts are as strictly verbal as the think command requires, feel really does work better for a lot of thoughts.
In real life, I think the only time I think in coherent sentences, is when I've been spending too much time in Mud. Then even my actions are accompanied by an internal command. :(
Or maybe I don't think when I'm acting normal.
I use feel/think in whatever way strikes me as entertaining or interesting in the moment. They don't need to be separate. Human thought is WAY more complex than code lets on.