Armageddon General Discussion Board

General => Code Discussion => Topic started by: MeTekillot on January 09, 2015, 06:19:50 PM

Title: Nosave climb/nosave fall
Post by: MeTekillot on January 09, 2015, 06:19:50 PM
A nosave that will make you never move into another climb room unless you pass the climb check. A critical climb fail could still cause you to fall into the next room. To denote when you are climbing very carefully.
Title: Re: Nosave climb/nosave fall
Post by: BadSkeelz on January 09, 2015, 06:40:50 PM
Why would you not have this on all the time?
Title: Re: Nosave climb/nosave fall
Post by: MeTekillot on January 09, 2015, 06:58:21 PM
When you're being chased by something or are otherwise harried that you would be in a hurry and be actually likely to fall off a cliff due to your lack of caution.
Title: Re: Nosave climb/nosave fall
Post by: BadSkeelz on January 09, 2015, 07:02:20 PM
Eh, I don't buy it. Wouldn't you just keep this on, then just mash U or D until you pass a climb-check? Would you still expend stamina on your attempts (in which case this is really no different from the code now)?
Title: Re: Nosave climb/nosave fall
Post by: MeTekillot on January 09, 2015, 07:04:14 PM
I'm just spitballing ideas for climbing up be the only moderately safe way to climb.
Title: Re: Nosave climb/nosave fall
Post by: CodeMaster on January 09, 2015, 07:17:51 PM
Tangential, but ... I would love it if you could see how challenging a climb is for your character - kind of like how you can see the quality of a tool by assessing it.


> l e
East of here is some rocky cliffs.
That is going to be a difficult climb.
[Near]
Nothing.

> l n
North of here is a shallow slope.
That will be a relatively easy climb.
[Near]
Nothing.
[Far]
Nothing.


(but maybe there are no different difficulties in 'climb' and I was just imagining it)
Title: Re: Nosave climb/nosave fall
Post by: Barsook on January 10, 2015, 10:48:05 AM
I dig that assessment for climb.
Title: Re: Nosave climb/nosave fall
Post by: BleakOne on January 10, 2015, 08:39:59 PM
I still don't know how someone can fall on their neck without falling on their head
Title: Re: Nosave climb/nosave fall
Post by: BadSkeelz on January 10, 2015, 08:44:04 PM
Watch Million Dollar Baby.


(then imagine there's stools in every room with an U tag)
Title: Re: Nosave climb/nosave fall
Post by: MeTekillot on January 10, 2015, 08:45:19 PM
Or that one scene in Breaking Bad.