Armageddon General Discussion Board

New Player Forum => New Player Questions => Topic started by: Eluin on December 01, 2014, 04:05:33 PM

Title: Crafting Recipe distinction syntax
Post by: Eluin on December 01, 2014, 04:05:33 PM
So. Given the following two recipes...

You could make a couple of long arrowshafts from that.
You could make a long arrowshaft from that.

... How can I use the second recipe? "A long arrowshaft" complains about having two matches because it hits the first one with every keyword too. I can get the recipe for two just fine by using "couple", which is fine in regards to using the material most efficiently anyway, but... Inquiring minds want to know.
Title: Re: Crafting Recipe distinction syntax
Post by: Molten Heart on December 01, 2014, 04:16:15 PM
"craft <thing> into couple of long arrowshafts" or use "arrowshafts" alone.

You whatever's unique should work.
Title: Re: Crafting Recipe distinction syntax
Post by: bcw81 on December 01, 2014, 04:19:01 PM
'Craft <Thing> Arrowshaft' should create the one. Arrowshafts should create two or more. There are a few recipes that are impossible to make because of this kind of error. I think staff said to bug the items in question if you saw them.
Title: Re: Crafting Recipe distinction syntax
Post by: Molten Heart on December 01, 2014, 04:19:07 PM
whoops double post
Title: Re: Crafting Recipe distinction syntax
Post by: Eluin on December 01, 2014, 04:36:15 PM
Nope. singular arrowshaft still picks up the arrowshafts.

Edit: Should have made that clear in the first post, I tried that already before asking.

Edit 2: Oh alright, will bug then.
Title: Re: Crafting Recipe distinction syntax
Post by: Molten Heart on December 01, 2014, 04:38:13 PM
Quote from: Eluin on December 01, 2014, 04:36:15 PM
Nope. singular arrowshaft still picks up the arrowshafts.

Edit: Should have made that clear in the first post, I tried that already before asking.

How about "craft <thing> into a long"?  That might do it.
Title: Re: Crafting Recipe distinction syntax
Post by: CodeMaster on December 01, 2014, 04:45:42 PM
[useless reply!] :)
Title: Re: Crafting Recipe distinction syntax
Post by: Molten Heart on December 01, 2014, 05:51:27 PM
Quote from: Molten Heart on December 01, 2014, 04:38:13 PM
Quote from: Eluin on December 01, 2014, 04:36:15 PM
Nope. singular arrowshaft still picks up the arrowshafts.

Edit: Should have made that clear in the first post, I tried that already before asking.

How about "craft <thing> into a long"?  That might do it.

If this doesn't work try "craft <thing> into arrowshaft " (with a space at the end.)
Title: Re: Crafting Recipe distinction syntax
Post by: slvrmoontiger on December 01, 2014, 05:55:17 PM
If the singular form of arrowshaft is picking up both, you might want to >bug this ingame. They should make a distinction like one long arrowshaft that way you can do >cra <material> into one.
Title: Re: Crafting Recipe distinction syntax
Post by: Fujikoma on December 03, 2014, 12:28:47 PM
This bugs me when I find it, so in response I should bug it back, but I don't always, and say, fuck it, it's been broken this long, someone else can report it.
Title: Re: Crafting Recipe distinction syntax
Post by: Barzalene on December 03, 2014, 05:01:05 PM
I always bug them. Then bug them again with each subsequent PC that wants to make those pants or gloves :(. I am starting to feel like a pessimist.)
Title: Re: Crafting Recipe distinction syntax
Post by: nauta on December 03, 2014, 07:32:05 PM
Quote from: Barzalene on December 03, 2014, 05:01:05 PM
I always bug them. Then bug them again with each subsequent PC that wants to make those pants or gloves :(. I am starting to feel like a pessimist.)

It'd be neat to get a ticket with a bug, so you could track its status.  I know I've bugged things multiple times (oops), and a few bugs were kind of important to what my PC was doing (and I tried the thing over and over, and I could tell staff was messing with it because results were varied, but not working right).  I guess there's the Bug Request on the website, but it's easier to bug things IG.  (And I'm a little confused about when I should use BUG and when the Bug Request.)
Title: Re: Crafting Recipe distinction syntax
Post by: Nyr on December 04, 2014, 08:28:43 AM
There are two bug options in the request tool.  One is for critical game bugs.  This is for things that are either crashing the game, creating major vulnerabilities, or the like, and they need staff attention.  The other is for a website bug/typo/idea and should also be used sparingly (but for different reasons).  The request tool isn't meant to be a bug, typo, or idea repository.  If you see a website thing that needs to be fixed or addressed, this would be the place to do it.  If you have an idea for something that would be a minor fix, it might be okay for the request tool as well.  We may resolve such requests by saying "thanks for the idea, we've idea'd it in-game", which may mean that it's an idea but it's cluttering the request tool and we aren't going to get around to it anytime soon.

Everything else should be bug/typo/idea in-game, because it's low priority and ultimately does not keep you from playing and enjoying the game.
Title: Re: Crafting Recipe distinction syntax
Post by: icewindsong on December 20, 2014, 07:59:13 AM
Quote from: Eluin on December 01, 2014, 04:05:33 PM
So. Given the following two recipes...

You could make a couple of long arrowshafts from that.
You could make a long arrowshaft from that.

... How can I use the second recipe? "A long arrowshaft" complains about having two matches because it hits the first one with every keyword too. I can get the recipe for two just fine by using "couple", which is fine in regards to using the material most efficiently anyway, but... Inquiring minds want to know.

From what I've seen in the game, anytime it shows you more than one crafting option, and the entirety of one option's text is included in another's, then you can't make it.  I don't know why it does that, its just how it works.  I don't know why you would want to make only one arrowshaft from material you are skilled enough to make more from.  But if you do need to make only one, I suggest trying a different material? 
Title: Re: Crafting Recipe distinction syntax
Post by: Lizzie on December 20, 2014, 09:06:09 AM
Quote from: icewindsong on December 20, 2014, 07:59:13 AM
Quote from: Eluin on December 01, 2014, 04:05:33 PM
So. Given the following two recipes...

You could make a couple of long arrowshafts from that.
You could make a long arrowshaft from that.

... How can I use the second recipe? "A long arrowshaft" complains about having two matches because it hits the first one with every keyword too. I can get the recipe for two just fine by using "couple", which is fine in regards to using the material most efficiently anyway, but... Inquiring minds want to know.

From what I've seen in the game, anytime it shows you more than one crafting option, and the entirety of one option's text is included in another's, then you can't make it.  I don't know why it does that, its just how it works.  I don't know why you would want to make only one arrowshaft from material you are skilled enough to make more from.  But if you do need to make only one, I suggest trying a different material? 

I believe in this specific example, you could

craft branch into a long arrowshaft

and it'll make just one.

The plural would be

craft branch into couple long arrowshafts

The article makes the difference, if I remember right.
Title: Re: Crafting Recipe distinction syntax
Post by: Eluin on December 20, 2014, 11:36:06 AM
Been a while, but I did bug it. And has been repeatedly stated Lizzie, that did not work.


Icewindsong: I wanted to make one at the time because I felt (both IC and ooc) that I succeeded more often making just one as opposed to two, enough that it resulted in more succesful shafts despite the potential loss of efficiency.
Title: Re: Crafting Recipe distinction syntax
Post by: FantasyWriter on December 20, 2014, 08:14:48 PM
Did you try a space after "arrowshaft"?
Title: Re: Crafting Recipe distinction syntax
Post by: Eluin on December 20, 2014, 08:21:42 PM
I tried multiple variations including some which did not have arrowshaft as the last word, therefore placing a space after it, yes.