Armageddon General Discussion Board

General => General Discussion => Topic started by: Molten Heart on September 26, 2014, 04:07:27 PM

Title: If you were on staff for one day....
Post by: Molten Heart on September 26, 2014, 04:07:27 PM
If you were on staff for one day, what would you do?

Quote from: RogueGunslinger on September 26, 2014, 02:37:34 PM
Quote from: manonfire on September 26, 2014, 02:30:19 PM
If you were an immortal for a day, what would you do?

I'd load up a half-crazed sorcerer with an undead army and send a swarm against the gates of Allanak. PCs would fight and die valiantly for their city, there would be a templar-led sortie against the hideout, and a pitched battle would ensue. And then there would be sweet loot.

Either that or I'd animate Vennant and have him sport a wry grin while polishing a mug.

This needs to be its own thread.


I would animate a Gith pack to fuck with EVERY person I saw running through their lands. Perraine arrows, Gith magickers, I wouldn't hold back.

Quote from: Malken on September 26, 2014, 02:41:37 PM
Quote from: manonfire on September 26, 2014, 02:30:19 PM
I'd load up a half-crazed sorcerer with an undead army and send a swarm against the gates of Allanak. PCs would fight and die valiantly for their city, there would be a templar-led sortie against the hideout, and a pitched battle would ensue. And then there would be sweet loot.

That's pretty much what happened every Saturdays back in the very early days of Armageddon, when only a few selected players/characters were invited along Staff-ran plots during the weekend shutdowns.

Quote from: Desertman on September 26, 2014, 02:42:04 PM
I would animate people's pet objects at random and make probably 95% of them defecate on their owners. I wish I could say I would do pretty atmospheric emotes with them and really bring the world to life, but no, there would just be poop. I know my mind.

(I have had my mount animated by staff a handful of times over the years at random. Once, I had my ox lick me. Every other time....poop. I would be in good company.)

Quote from: KankWhisperer on September 26, 2014, 03:20:22 PM
Quote from: manonfire on September 26, 2014, 02:30:19 PM
If you were an immortal for a day, what would you do?

You feel like you really need to shit.
You feel like you're pregnant.
Animate super desperate beggars.
Destroy Allanak and Tuluk.
Title: Re: If you were on staff for one day....
Post by: RogueGunslinger on September 26, 2014, 04:09:50 PM
Animate the Byn Latrines to be super deadly.
Title: Re: If you were on staff for one day....
Post by: Eyeball on September 26, 2014, 04:11:34 PM
I'd reanimate the best characters of the past as hungry undead and temporarily store their players' current characters to give those players a second round in their old (now rotten) shoes.

The rugged, one-eyed templar says, to a terrified half-giant soldier, in sirihish:
"Bring me braaainnns!"

I'd create a psionics and magick proof underworld with no exit, where people can log in as their dead characters after a year RL. All attempts to communicate would be turned into moans. But there would be fountains of bamberry.
Title: Re: If you were on staff for one day....
Post by: Fujikoma on September 26, 2014, 04:13:05 PM
Gith on motorcycles, jousting.
Title: Re: If you were on staff for one day....
Post by: Malken on September 26, 2014, 04:13:31 PM
I wouldn't have to eat Kraft Dinner
But I would eat Kraft Dinner
Title: Re: If you were on staff for one day....
Post by: Barsook on September 26, 2014, 04:30:52 PM
I would be the Sun King and I would do something to Allanak.
Title: Re: If you were on staff for one day....
Post by: montarion on September 26, 2014, 04:51:00 PM
Big metal sword in the stone in the middle of the Known.
Title: Re: If you were on staff for one day....
Post by: BadSkeelz on September 26, 2014, 04:53:06 PM
run armageddon like it was a michael bay film
Title: Re: If you were on staff for one day....
Post by: Delirium on September 26, 2014, 04:55:31 PM
I would run around frantically building caves and tunnels and leaving loot caches for people to find and fight over.

Then if I had enough time left I'd work on SimScripts for wildlife and/or just animate a bunch of NPCs for people to chop up with bone swords.
Title: Re: If you were on staff for one day....
Post by: Desertman on September 26, 2014, 04:58:13 PM
You notice a booger hanging from the left nostril of the Noble Lord/Lady So and So.

Do that echo for the entire room, with everyone seeing it but the Lord/Lady in question. Then I would sit and wait to see who had the balls to point it out. That person would then get two karma added to their account.
Title: Re: If you were on staff for one day....
Post by: Delirium on September 26, 2014, 05:00:35 PM
I'm imagining a tiny little man fornicating with another tiny little man while hanging desperately to the nostril of the lord or lady in question.

or did you mean 'booger'?
Title: Re: If you were on staff for one day....
Post by: Desertman on September 26, 2014, 05:10:44 PM
Heh. Fixed.

(Though the previous version may have been arguably more funny.)
Title: Re: If you were on staff for one day....
Post by: Patuk on September 26, 2014, 05:13:31 PM
Lump in some celf tribes. Spend no more than 20 minutes thinking up the proper docs for each. 'See, it can be done.'

Add a hardcoded 5% missing chance to everything across the board. Watch warriors and rangers actually grow strong from things that aren't ninja critters.

Plop down some bamuk/tandu/baby spiders/whatever in the south.

Add utility spells to mages, with the possible exception of krathi. Leave the smiting to the templars.

Buff celf stats slightly just 'cause.
Title: Re: If you were on staff for one day....
Post by: Desertman on September 26, 2014, 05:19:10 PM
Change the banking code to work like stable tickets for your deposits with each banking location having its own specific ticket that couldn't be used at other banking locations for magically transferring currency risk free across the world.

Clan accounts would be exempt as a perk to being clanned/to reflect the fact you are backed by your clan with Nenyuk.
Title: Re: If you were on staff for one day....
Post by: BadSkeelz on September 26, 2014, 05:24:33 PM
Make PC bodies butcherable
Title: Re: If you were on staff for one day....
Post by: Patuk on September 26, 2014, 05:25:29 PM
We might as well go ahead and say that if we're changing that, we're making mount pay depend on the animal as well, replacing the current 20 coins fits all system.
Title: Re: If you were on staff for one day....
Post by: Gimfalisette on September 26, 2014, 05:25:50 PM
I'd run a giant silt skimmer race RPT out of Storm. Like yacht racing, but way more deadly. I'd let literally everyone app in to play ultra-buffed mul warrior skimmer captains. I still wouldn't let elves ride skimmers, though, because elves. For bonus points, no one gets piloting skill to start with.
Title: Re: If you were on staff for one day....
Post by: Desertman on September 26, 2014, 05:27:30 PM
Quote from: Patuk on September 26, 2014, 05:25:29 PM
We might as well go ahead and say that if we're changing that, we're making mount pay depend on the animal as well, replacing the current 20 coins fits all system.

I like it.
Title: Re: If you were on staff for one day....
Post by: nauta on September 26, 2014, 05:27:46 PM
Quote from: Gimfalisette on September 26, 2014, 05:25:50 PM
I'd run a giant silt skimmer race RPT out of Storm. Like yacht racing, but way more deadly. I'd let literally everyone app in to play ultra-buffed mul warrior skimmer captains. I still wouldn't let elves ride skimmers, though, because elves. For bonus points, no one gets piloting skill to start with.

breeds as coxwains!
Title: Re: If you were on staff for one day....
Post by: Desertman on September 26, 2014, 05:32:44 PM
I would make every PC in Tuluk smell like poo. It would just be a script I would attach to all of them across the board for that entire day.

Any time they enter a room or leave a room you would get...

The prim, prissy woman has arrived from the north, smelling faintly of the poo.


It would of course just go off randomly as well...

The regal, well-dressed man doesn't seem to notice, but the odor of the poo surrounds him.

Title: Re: If you were on staff for one day....
Post by: Armaddict on September 26, 2014, 05:55:16 PM
Well.  I wouldn't be able to see the fruition of it in one day, BUT:

I'd take a good look at clan documentation of each clan.  I'd set up a number of tiered goals for PC's to work towards, but leave them purposefully vague.  Whenever a certain number of goals of each 'tier' was completed, set up a tailored event towards the next tiered goals that was directly influenced by how those first goals were accomplished.  I.e. Direction, but change based off of PC actions and methodology.
Title: Re: If you were on staff for one day....
Post by: KankWhisperer on September 26, 2014, 05:56:20 PM
Quote from: Desertman on September 26, 2014, 05:32:44 PM
I would make every PC in Tuluk smell like poo. It would just be a script I would attach to all of them across the board for that entire day.

Any time they enter a room or leave a room you would get...

The prim, prissy woman has arrived from the north, smelling faintly of the poo.


It would of course just go off randomly as well...

The regal, well-dressed man doesn't seem to notice, but the odor of the poo surrounds him.


Each location should have different poo orders.
Title: Re: If you were on staff for one day....
Post by: KankWhisperer on September 26, 2014, 06:00:52 PM
Make a lush island somewhere in the silt sea after expanding it. Perfect place to live except Giants!

Also smaller islands.
Title: Re: If you were on staff for one day....
Post by: Hicksville Hoochie on September 26, 2014, 06:04:45 PM
Assuming I'd have the coding knowledge to get there;

I'd make all of the gatherables in the wilds have a random spawn point within their regions at every reboot, so that those of us who have memorized those places would have to do a little exploring to find those money trees.

Then I'd go kill someone's PC in a way they'd fondly remember, because if you're only here for one day, you have to learn what it feels like to do so! >=D
Title: Re: If you were on staff for one day....
Post by: Armaddict on September 26, 2014, 06:18:12 PM
QuoteI'd make all of the gatherables in the wilds have a random spawn point within their regions at every reboot, so that those of us who have memorized those places would have to do a little exploring to find those money trees.

This should be done.
Title: Re: If you were on staff for one day....
Post by: Tetra on September 26, 2014, 06:25:02 PM
Run an elaborate low-magick plot that the entire playerbase would remember and look back on fondly(even after dying terrible, fiery deaths).
Title: Re: If you were on staff for one day....
Post by: Malken on September 26, 2014, 06:26:10 PM
85% of the ideas in this thread would make the game 200% and look like it wouldn't take very long either to implement.

Dedicated coder + Lauramas and Delirium on descriptions = Fresh new Armageddon in less than a month.
Title: Re: If you were on staff for one day....
Post by: RogueGunslinger on September 26, 2014, 06:29:30 PM
There's a pretty big difference between talking about doing stuff, and doing stuff.
Title: Re: If you were on staff for one day....
Post by: cnemus on September 26, 2014, 06:30:40 PM
I would put random clothing on every mob, <stuff> with an eye-patch, <stuff> with a saddle, <stuff> with bulging codpieces. Then I'd make them make sounds that almost sound like speech but is /probably/ still animal like... The <stuff> growls arr... And probably most of it would be inappropriately colored. I see rainbows everywhere, so should you!
Title: Re: If you were on staff for one day....
Post by: Beethoven on September 26, 2014, 06:42:51 PM
One day? I guess it depends on whether this one day is a surprise to me or not. Do I get to plan? Am I over-thinking this?
Title: Re: If you were on staff for one day....
Post by: Rhyden on September 26, 2014, 06:49:05 PM
I would implement the "necksnap" code just for Lennypopo.
Title: Re: If you were on staff for one day....
Post by: Gimfalisette on September 26, 2014, 06:50:53 PM
Quote from: Rhyden on September 26, 2014, 06:49:05 PM
I would implement the "necksnap" code just for Lennypopo.

I change my vote to this!
Title: Re: If you were on staff for one day....
Post by: Bushranger on September 26, 2014, 06:56:31 PM
I would load up powerful NPCs that do not normally meet in the wild and stage cage fights!

The warm up bout would be between an anakore and a tarantula, relatively common beasts yet both are threatening because of the cunning tricks they employ! Then I would have the middleweight bout where a silt horror is pitted against an ankheg! The main fight would of course be a title-belt fight between the reigning champion of Allanak's arena "The Fearsom Gaj!" and our challenger "The Mysterious Roc!"

I would also add an echo to Roc NPC's so that occasionally the squawk in combat: "If you smell what The Roc is cooking!"
Title: Re: If you were on staff for one day....
Post by: Norcal on September 28, 2014, 04:07:30 AM
Morning:  Animate a gith sorcerer and wreck some havoc on Luirs. 
Afternoon:  Animate a bunch of mantis and pay Tuluk a  visit.
Evening: Disease infected rats swarm out of the Allanak sewers and head for the Gaj.
Late night: The Sand Lord bans all sandcloth from Red Storm, any person wearing sandlocth goes into the stocks, where they are pelted with imported Tuluki poo. 

Title: Re: If you were on staff for one day....
Post by: Molten Heart on September 28, 2014, 11:55:17 AM
Quote from: Beethoven on September 26, 2014, 06:42:51 PM
One day? I guess it depends on whether this one day is a surprise to me or not. Do I get to plan? Am I over-thinking this?

Whatever you want, no limits.
Title: Re: If you were on staff for one day....
Post by: FantasyWriter on September 28, 2014, 05:31:03 PM
A vast earthquake strikes east of Allanak and the Ruins of Steinal are uncovered.
The occupying giants flee Red Storm East.
Title: Re: If you were on staff for one day....
Post by: Saellyn on September 28, 2014, 08:07:14 PM
I would implement everything you guys asked for with how easy it clearly is to implement things  ::)

(note: as a former builder of a couple muds, this is facetious, it's not that easy)
Title: Re: If you were on staff for one day....
Post by: Inks on September 28, 2014, 08:36:16 PM
Can't believe you had to say it was facetious after you did an eye roll emoticon. Let people post dreams is fun to read :)
Title: Re: If you were on staff for one day....
Post by: MeTekillot on September 28, 2014, 08:40:15 PM
YOU get an open clan, YOU get an open clan, YOU get an open clan!
Title: Re: If you were on staff for one day....
Post by: WanderingOoze on September 28, 2014, 10:46:59 PM
Id animate the steel dragon statue...that is all.
Title: Re: If you were on staff for one day....
Post by: Araza on September 29, 2014, 12:36:16 AM
If I were staff... this game would quickly become GTA V.

That, or I'd  sponsor a mul character to take part in my own twisted version of Ferris Bueller's Day Off.

Consider this my application.
Title: Re: If you were on staff for one day....
Post by: HavokBlue on September 29, 2014, 12:43:57 AM
red fang
Title: Re: If you were on staff for one day....
Post by: LauraMars on September 29, 2014, 01:16:57 AM
fire kanks

and necksnap
Title: Re: If you were on staff for one day....
Post by: Lizzie on September 29, 2014, 08:33:19 AM
For one day: I'd spend the first half of the day roaming the game and fixing typos on the fly. I'd then delete the entire typo list, and post in the Staff Announcements thread that all typos were deleted, and everyone who's posted typos in the past year should go in game, see if their typo has been fixed. If it hasn't been fixed, to typo it once again.  That way the typo list would be fresh, and smaller than it was the day before.

The other half would be spent eavesdropping on everyone. That's pretty much it.
Title: Re: If you were on staff for one day....
Post by: Barsook on September 29, 2014, 09:38:35 AM
Smart move there, Lizzie, with the typos.  Maybe that's what the staff should do for one day, a typo-fest.
Title: Re: If you were on staff for one day....
Post by: RogueGunslinger on September 29, 2014, 11:24:25 AM
Why would you delete the list of typo's people have bugged over the years? That doesn't make much sense to me.
Title: Re: If you were on staff for one day....
Post by: Saellyn on September 29, 2014, 11:25:45 AM
Quote from: RogueGunslinger on September 29, 2014, 11:24:25 AM
Why would you delete the list of typo's people have bugged over the years? That doesn't make much sense to me.

Because they would all be fixed?
Title: Re: If you were on staff for one day....
Post by: RogueGunslinger on September 29, 2014, 11:35:42 AM
Quote from: Saellyn on September 29, 2014, 11:25:45 AM
Quote from: RogueGunslinger on September 29, 2014, 11:24:25 AM
Why would you delete the list of typo's people have bugged over the years? That doesn't make much sense to me.

Because they would all be fixed?

You really think all the typos in game can be fixed in half a day? I think lizzies post was meant to be satire.
Title: Re: If you were on staff for one day....
Post by: Adhira on September 29, 2014, 01:50:31 PM
Current entries in typo database:  Showing 1 to 100 of 969 entries (filtered from 5,852 total entries)
Title: Re: If you were on staff for one day....
Post by: BadSkeelz on September 29, 2014, 02:01:19 PM
I'd go through all the requests, searching for mentions of my characters by other people because I am a vain curious bastard.
Title: Re: If you were on staff for one day....
Post by: Harmless on September 29, 2014, 02:06:13 PM
I'd probably animate whores for the underserviced sectors of the population. I'd probably start with a half giant whore, then do a male whore as soon as I saw metekillot logged on, then a dwarf whore, and an elvish whore in the rinth. Basically trying to play a little of every whore role I want to play but don't have the character slot for. I'd do it for a hilariously cheap price in every case too.
Title: Re: If you were on staff for one day....
Post by: Marauder Moe on September 29, 2014, 02:18:03 PM
I'd hand out superpowers to a bunch of random PCs.  Like one or two coded supernatural abilities/spells each and/or a ridiculous boost to one or two stats.
Title: Re: If you were on staff for one day....
Post by: Beethoven on September 29, 2014, 02:27:01 PM
If I could figure out how to do it, I'd implement the "imagine" command I've craved for oh-so-long. I'm not a coder and I know things are harder than they seem, but surely it wouldn't be -that- hard...basically a clone of 'feel.'

I'd use my temporary 8 karma to roll up a psionicist and try it for a few hours, then get myself summarily executed and go out in a blaze of glory.

I wouldn't do anything world-wrecking or anything. I'd probably just look for noobs and help them dig in to the game world with the help of some well-placed animations, and help them get going. Then I'd keep some lonely solo-RPing d-elves company by animating their prey or some Blackwing elves or whatever. Just some little things. I wouldn't feel qualified to do more in one day.
Title: Re: If you were on staff for one day....
Post by: Lizzie on September 29, 2014, 04:41:38 PM
Quote from: RogueGunslinger on September 29, 2014, 11:24:25 AM
Why would you delete the list of typo's people have bugged over the years? That doesn't make much sense to me.

Not satire at all. I'm serious. Reason: Look at Adhira's post after mine - there are almost 1000 typos, with no expiration date. There might be typos that are 10 years old that are on items that don't even exist in the game anymore. There might be a typo in a room that 20 different people have typoed about. I'm guessing all those typos on multiple NPC "twins" and "triplets" are a pretty significant proportion of the total typos, even though the error itself is singular.

So - delete the whole list AFTER going through the game and fixing what you can see first. That way, the new updated list will be updated, and anything that is no longer applicable will no longer be on the daunting list.
Title: Re: If you were on staff for one day....
Post by: Nyr on September 29, 2014, 04:45:35 PM
Actually the oldest typo is 4 years old, there's some worked on every week.
Title: Re: If you were on staff for one day....
Post by: Patuk on September 29, 2014, 04:52:35 PM
If companies will hire illegal immigrants, Zalanthans will hire elves. Not for their board of executives, but they will be hired.
Title: Re: If you were on staff for one day....
Post by: Adhira on September 29, 2014, 05:51:53 PM
Yeah, those low hanging fruit like ones on things that don't exist anymore are the kind that we'll go through and delete every so often. So they don't show up in the totals or resolved, or in the waitlist.  The same goes for multiples.
Title: Re: If you were on staff for one day....
Post by: Talia on September 29, 2014, 06:03:22 PM
Quote from: Adhira on September 29, 2014, 05:51:53 PM
Yeah, those low hanging fruit like ones on things that don't exist anymore are the kind that we'll go through and delete every so often. So they don't show up in the totals or resolved, or in the waitlist.  The same goes for multiples.

I actually look specifically for the multiples, resolve the problem, and then mark them all fixed :D

Gotta say that bugs are a low priority for me compared to character apps, clan reports/requests, animation, RPTs, building, projects...Ehh, screw all that, I'm just gonna go load about 20 gith into the Gaj and call it a day.
Title: Re: If you were on staff for one day....
Post by: Barsook on September 29, 2014, 06:09:39 PM
Maybe the playerbase can help with those?
Title: Re: If you were on staff for one day....
Post by: Talia on September 29, 2014, 06:16:04 PM
Quote from: Barsook on September 29, 2014, 06:09:39 PM
Maybe the playerbase can help with those?

With bugs? No, you need to be able to log into the game with staff powers to fix bugs. Typically they are things like duplicate NPCs, typos on objects, crafting recipes that don't work, and other small issues. They are not game- or immersion-breaking.
Title: Re: If you were on staff for one day....
Post by: Barsook on September 29, 2014, 06:18:12 PM
I see.  Stupid idea.
Title: Re: If you were on staff for one day....
Post by: Lizzie on September 29, 2014, 06:19:42 PM
Regardless, that's what I'd do if I were on staff for one day. Not because anyone else is slacking, but because that's what I'd want to do with my time.
Title: Re: If you were on staff for one day....
Post by: RogueGunslinger on September 29, 2014, 06:22:17 PM
Quote from: Lizzie on September 29, 2014, 06:19:42 PM
Regardless, that's what I'd do if I were on staff for one day. Not because anyone else is slacking, but because that's what I'd want to do with my time.

I'd be afraid of losing a bunch of typo's, but if they're already getting more than they can keep up with maybe it's not a bad idea.

Title: Re: If you were on staff for one day....
Post by: ShaLeah on September 29, 2014, 06:40:45 PM
Run a Halaster style HRPT then NOT approve any new characters for the rest of the 24 hrs.
Title: Re: If you were on staff for one day....
Post by: Molten Heart on September 29, 2014, 06:45:28 PM
Quote from: ShaLeah on September 29, 2014, 06:40:45 PM
Run a Halaster style HRPT then NOT approve any new characters for the rest of the 24 hrs.

I'd help.  I'd make he HRPT one where Tuluk takes the war to Allanak proper.  They'd lay siege to the city, forcing the Highlord and his servants to move the city to a lesser known land across the silt sea that turns out to be rich in resources. Here the servants of the Highlord plot their revenge.

Obviously this would take months to plan but the action would happen all in one day.
Title: Re: If you were on staff for one day....
Post by: creeper386 on September 29, 2014, 06:51:32 PM
Quote from: ShaLeah on September 29, 2014, 06:40:45 PM
Run a Halaster style HRPT then NOT approve any new characters for the rest of the 24 hrs.

Thats just mean ... I'm still pretty sure half of my characters deaths are his fault.
Title: Re: If you were on staff for one day....
Post by: ShaLeah on September 29, 2014, 07:53:44 PM
Quote from: Molten Heart on September 29, 2014, 06:45:28 PM
Quote from: ShaLeah on September 29, 2014, 06:40:45 PM
Run a Halaster style HRPT then NOT approve any new characters for the rest of the 24 hrs.

I'd help.  I'd make he HRPT one where Tuluk takes the war to Allanak proper.  They'd lay siege to the city, forcing the Highlord and his servants to move the city to a lesser known land across the silt sea that turns out to be rich in resources. Here the servants of the Highlord plot their revenge.

Obviously this would take months to plan but the action would happen all in one day.

Yessssssssssssssss!


Quote from: creeper386 on September 29, 2014, 06:51:32 PM
Quote from: ShaLeah on September 29, 2014, 06:40:45 PM
Run a Halaster style HRPT then NOT approve any new characters for the rest of the 24 hrs.

Thats just mean ... I'm still pretty sure half of my characters deaths are his fault.

Quote from: CenghizAnd ShaLeah's evil, by the way.

Title: Re: If you were on staff for one day....
Post by: Desertman on October 01, 2014, 05:16:33 PM
Integrate a more "tame" version of halflings and make them playable once more, but instead of being isolated little forest savages they would be able to enter cities etc...

Title: Re: If you were on staff for one day....
Post by: Voular on October 01, 2014, 09:03:22 PM
I'd only animate Vennant and stare at people in the Gaj.
Title: Re: If you were on staff for one day....
Post by: Zoan on October 02, 2014, 12:56:23 AM
I'd animate that knockout templar in the Bazaar and do a 'day in the life', wandering around ruining people's lives with her bitchiness.
Title: Re: If you were on staff for one day....
Post by: solera on October 02, 2014, 04:24:30 AM
I would give a random normal PC an elemental taint.