Armageddon General Discussion Board

General => World and Roleplaying Discussion => Topic started by: Nyr on February 17, 2014, 01:35:13 PM

Title: Tuluk documentation updates
Post by: Nyr on February 17, 2014, 01:35:13 PM
As mentioned in the role call for a new templar...

To preface the highlighted changes below, a bit of background:

Working on revamping a city-state is a tough prospect.  We are limited by staff time and restricted by the seemingly massive scope of work.  As such, these things have to be done in stages, which is really the only way to balance out one side against the other.  We toned up the public documentation shortly after the "Battle of Tyn Dashra" and the other changes, but things were so new at the time that making sweeping changes to documentation just did not seem like a great idea.  Now that Tuluk has settled into this stage of things, it looks like it is a good time to update the documentation in a more comprehensive fashion.

Key list of changes

Updated documentation for the "What You Know (http://www.armageddon.org/help/view/Tuluk%20Details)" page for Tuluk to bring it more in line with the type of information provided on Allanak's page, and also to update it with the current paradigm.

Updated Tuluki Roleplay (http://www.armageddon.org/help/view/Tuluki%20Roleplay) document to clear up some inconsistencies, old docs, and clarifying new stuff.

Updated documentation for the clan "Utep Sun Clan (http://www.armageddon.org/help/view/Utep%20Sun%20Clan)".  (probably want to change this public name as I really doubt it is used in-game this way, but can't do that with my level of access)

Discussion below if you have questions or comments.
Title: Re: Tuluk documentation updates
Post by: RogueGunslinger on February 17, 2014, 01:52:02 PM
Uh, just curious. When did these changed get added? I just read a bunch of Tuluki stuff just yesterday, wondering if it's outdated/unupdated stuff I read.
Title: Re: Tuluk documentation updates
Post by: Nyr on February 17, 2014, 01:53:45 PM
Quote from: RogueGunslinger on February 17, 2014, 01:52:02 PM
Uh, just curious. When did these changed get added? I just read a bunch of Tuluki stuff just yesterday, wondering if it's outdated/unupdated stuff I read.

They went in just before I made this post.
Title: Re: Tuluk documentation updates
Post by: RogueGunslinger on February 17, 2014, 01:56:40 PM
Thanks. And thanks for this doc update. More stuff for me to devour to work up the courage to finally make another Tuluki.
Title: Re: Tuluk documentation updates
Post by: Riev on February 17, 2014, 01:57:28 PM
Been waiting on this stuff a while now, Nyr. Excited to see how, and even how fast, this changes things around MAH CITY.

I really do think things will be "more accessible" now that its definitely stressed that "Subtlety is important to remember, but not everyone has access to it". Its tough for me to roleplay subtle, and in Tuluk it always feels/felt that if you just told someone like it is, you're a barbarian Southron and nobody should interact with you.

Now, it feels more that its like "Well, he IS just a Warrens kid" or "Aw. Look at that. He's trying to pretend his rags make him rich." which makes me feel a lot better about being crude.
Title: Re: Tuluk documentation updates
Post by: Delusion on February 17, 2014, 05:35:41 PM
Perhaps "Most citizens have never seen Muk Utep personally, though they are sure he exists." should be changed. Many have seen him.
Title: Re: Tuluk documentation updates
Post by: Nyr on February 17, 2014, 05:58:25 PM
That actually is a change. It used to say "never."
Title: Re: Tuluk documentation updates
Post by: Nyr on February 17, 2014, 08:33:29 PM
Quote from: Nyr on February 17, 2014, 05:58:25 PM
That actually is a change. It used to say "never."

by which I mean "you have never seen him, but you are sure he exists" rather than "most have never seen him"
Title: Re: Tuluk documentation updates
Post by: Bushranger on February 18, 2014, 02:02:29 AM
Concerning Tuluk documentation updates:

Help House Negean (http://www.armageddon.org/help/view/House%20Negean):  House Negean maintains a large library and has very close ties with the Lirathan Order.

This should probably be updated as well. Perhaps something more like House Negean maintains a large library and has close ties with the Templars.
Title: Re: Tuluk documentation updates
Post by: bcw81 on February 18, 2014, 04:19:40 AM
QuoteUnlike Allanak, the city-state of Tuluk has no true Senate. Instead, the government operates in a tricameral fashion, made up of the noble faction, the Templar faction, and the Sun King's faction. You know that, as in the early days of Tuluk, two types of law exist within the city- state: the King's Word and the State Law. The first variety has never been voted upon by the full government, yet is still practiced out of fear of Utep's power. The second variety has been passed by a two-thirds (or more) vote of all three factions. The King's Faction was and presumably still is composed of a single individual, Muk Utep himself, while the Templarate is divided into strict divisions. Most citizens have never seen Muk Utep personally, though they are sure he exists.
I always took this to mean the Lirathans and the Jihaen Orders. Does it mean something else?
Title: Re: Tuluk documentation updates
Post by: Lizzie on February 18, 2014, 06:24:16 AM
Quote from: Nyr on February 17, 2014, 08:33:29 PM
Quote from: Nyr on February 17, 2014, 05:58:25 PM
That actually is a change. It used to say "never."

by which I mean "you have never seen him, but you are sure he exists" rather than "most have never seen him"

But most haven't "never" seen him. Many -have- seen him and at the event when the templarate became a single unit, the echoes sent by staff implied that many many VNPCs were present to witness it.
Title: Re: Tuluk documentation updates
Post by: bcw81 on February 18, 2014, 06:32:30 AM
Quote from: Lizzie on February 18, 2014, 06:24:16 AM
Quote from: Nyr on February 17, 2014, 08:33:29 PM
Quote from: Nyr on February 17, 2014, 05:58:25 PM
That actually is a change. It used to say "never."

by which I mean "you have never seen him, but you are sure he exists" rather than "most have never seen him"

But most haven't "never" seen him. Many -have- seen him and at the event when the templarate became a single unit, the echoes sent by staff implied that many many VNPCs were present to witness it.

PC Population, even vNPC population, does not equate to a majority or even a large fraction of the entire population of a city state.
Title: Re: Tuluk documentation updates
Post by: RogueGunslinger on February 18, 2014, 07:01:06 AM
Not to mention that document will carry on through history, into days where everyone who's seen him will eventually be dead.
Title: Re: Tuluk documentation updates
Post by: Nyr on February 18, 2014, 08:46:11 AM
Quote from: bcw81 on February 18, 2014, 06:32:30 AM
Quote from: Lizzie on February 18, 2014, 06:24:16 AM
Quote from: Nyr on February 17, 2014, 08:33:29 PM
Quote from: Nyr on February 17, 2014, 05:58:25 PM
That actually is a change. It used to say "never."

by which I mean "you have never seen him, but you are sure he exists" rather than "most have never seen him"

But most haven't "never" seen him. Many -have- seen him and at the event when the templarate became a single unit, the echoes sent by staff implied that many many VNPCs were present to witness it.

PC Population, even vNPC population, does not equate to a majority or even a large fraction of the entire population of a city state.

The party held at the Silverwood Estate at which Utep appeared and gave his prophecy was nearly 52 years ago in game time.  The Silverwood Estate thing was a large party, and at its peak there may have been thousands that made their way through it, but even the most generous estimates would place that at 1-2% of Tuluk's population. If any times are counted at which Utep might have been seen at the Arena, consider that the Arena itself can't be that massive.  Tuluk and Allanak could probably manage to build an arena the equal of the Colosseum, which held (estimated) 50,000 to 80,000 people.  Even if we go with the generous 80,000 or even say that the Arena is big enough to hold 100,000 people, that's still less than a third of the population of Tuluk that could've been in there at any given time.  No matter how you cut it, "most" people have "never" seen Muk Utep.
Title: Re: Tuluk documentation updates
Post by: Nyr on February 18, 2014, 08:47:48 AM
Quote from: Bushranger on February 18, 2014, 02:02:29 AM
Concerning Tuluk documentation updates:

Help House Negean (http://www.armageddon.org/help/view/House%20Negean):  House Negean maintains a large library and has very close ties with the Lirathan Order.

This should probably be updated as well. Perhaps something more like House Negean maintains a large library and has close ties with the Templars.

Good catch, we'll get that updated as well.

Quote from: bcw81 on February 18, 2014, 04:19:40 AM
QuoteUnlike Allanak, the city-state of Tuluk has no true Senate. Instead, the government operates in a tricameral fashion, made up of the noble faction, the Templar faction, and the Sun King's faction. You know that, as in the early days of Tuluk, two types of law exist within the city- state: the King's Word and the State Law. The first variety has never been voted upon by the full government, yet is still practiced out of fear of Utep's power. The second variety has been passed by a two-thirds (or more) vote of all three factions. The King's Faction was and presumably still is composed of a single individual, Muk Utep himself, while the Templarate is divided into strict divisions. Most citizens have never seen Muk Utep personally, though they are sure he exists.
I always took this to mean the Lirathans and the Jihaen Orders. Does it mean something else?

It did, and it should be altered.  Thanks for finding that for us.
Title: Re: Tuluk documentation updates
Post by: Nyr on February 18, 2014, 11:32:30 AM
Updated requested docs here plus another wording change suggested elsewhere.
Title: Re: Tuluk documentation updates
Post by: Nyr on March 13, 2014, 03:11:36 PM
I realized there's a crapton of docs related to Tuluk since we've been fleshing it out, so I crafted a front page for all things Tuluki here (http://armageddon.org/help/view/Tuluki%20Culture).  There are some updates as well for Social Hierarchy (templar ranks designated more clearly, some IC changes that are occurring w/r/t tattoos).  I think this might do well to be linked at the bottom of the "What You Know" page for Tuluk as a related link.  Thoughts?
Title: Re: Tuluk documentation updates
Post by: RogueGunslinger on March 13, 2014, 03:18:24 PM
My thoughts are things like that front-page are great for Tuluk, which I am very hesitant to get into playing in just because I'm stuck in my ways and don't want to actually go through the trouble of finding all the important docs and going over them. So more stuff like this, which helps ease players into the lore is great. Anything to make the task of starting somewhere a bit less daunting is great.

Though you're probably asking more or about the details of the documents specifically, I just thought I'd say that.
Title: Re: Tuluk documentation updates
Post by: tortall on March 13, 2014, 04:53:48 PM
The part on "Regions of Tuluk" lists for Vineyard and Vineyards. I understand one was one the enterable area that was once south of Tuluk, if memory serves. Having two things of a similar name would be confusing to new players though I think.... And from reading them they're basically the same thing with different descriptions?
Title: Re: Tuluk documentation updates
Post by: Nyr on March 13, 2014, 05:03:09 PM
Quote from: tortall on March 13, 2014, 04:53:48 PM
The part on "Regions of Tuluk" lists for Vineyard and Vineyards. I understand one was one the enterable area that was once south of Tuluk, if memory serves. Having two things of a similar name would be confusing to new players though I think.... And from reading them they're basically the same thing with different descriptions?


Yes. One was created for the region page and one was not. They can probably be combined.
Title: Re: Tuluk documentation updates
Post by: slvrmoontiger on March 13, 2014, 05:31:09 PM
I just looked at the Tuluki Caste Structure. Is there any way of making this larger? Its difficult to read being so small. Also I was wondering why partisan entries at an * next to them.
Title: Re: Tuluk documentation updates
Post by: Lukoyin on March 13, 2014, 05:46:32 PM
Quote from: slvrmoontiger on March 13, 2014, 05:31:09 PM
I just looked at the Tuluki Caste Structure. Is there any way of making this larger? Its difficult to read being so small. Also I was wondering why partisan entries at an * next to them.

Right click -> open in new tab -> magnify.
Title: Re: Tuluk documentation updates
Post by: Nyr on March 13, 2014, 06:35:15 PM
Quote from: slvrmoontiger on March 13, 2014, 05:31:09 PM
I just looked at the Tuluki Caste Structure. Is there any way of making this larger? Its difficult to read being so small. Also I was wondering why partisan entries at an * next to them.

See the notes; one of them has a star.
Title: Re: Tuluk documentation updates
Post by: Nyr on March 13, 2014, 10:15:10 PM
Quote from: Nyr on March 13, 2014, 05:03:09 PM
Quote from: tortall on March 13, 2014, 04:53:48 PM
The part on "Regions of Tuluk" lists for Vineyard and Vineyards. I understand one was one the enterable area that was once south of Tuluk, if memory serves. Having two things of a similar name would be confusing to new players though I think.... And from reading them they're basically the same thing with different descriptions?


Yes. One was created for the region page and one was not. They can probably be combined.

Fixed!  Now there is only one.

Also fixed the typo on the Uaptal page since it is open.
Title: Re: Tuluk documentation updates
Post by: Zoan on March 14, 2014, 06:26:48 AM
I like the docs, Nyr. Thanks for the work. :)
Title: Re: Tuluk documentation updates
Post by: mansa on March 14, 2014, 01:35:17 PM
What You Know -> Tuluk may need some slight update.

http://armageddon.org/help/view/Tuluk%20Details
Title: Re: Tuluk documentation updates
Post by: Nyr on March 14, 2014, 05:47:27 PM
Quote from: mansa on March 14, 2014, 01:35:17 PM
What You Know -> Tuluk may need some slight update.

http://armageddon.org/help/view/Tuluk%20Details

Can you be more specific?
Title: Re: Tuluk documentation updates
Post by: Scarecrow on March 14, 2014, 09:44:57 PM
Quote from: Nyr on March 13, 2014, 10:15:10 PM
Quote from: Nyr on March 13, 2014, 05:03:09 PM
Quote from: tortall on March 13, 2014, 04:53:48 PM
The part on "Regions of Tuluk" lists for Vineyard and Vineyards. I understand one was one the enterable area that was once south of Tuluk, if memory serves. Having two things of a similar name would be confusing to new players though I think.... And from reading them they're basically the same thing with different descriptions?


Yes. One was created for the region page and one was not. They can probably be combined.

Fixed!  Now there is only one.

Also fixed the typo on the Uaptal page since it is open.

Nyr, you can now stand Uaptal and proud for that.   ;)
Title: Re: Tuluk documentation updates
Post by: slvrmoontiger on March 14, 2014, 10:06:09 PM
I started reading through the Tuluki House helps in game... I'm not sure if they are the same as the website ones. But on the in game help file for House Dasari it states that they maintain close relationships with both orders of the templarate or something like that. Since there aren't two orders anymore this should be corrected.
Title: Re: Tuluk documentation updates
Post by: mansa on March 15, 2014, 08:12:56 PM
I reread the article, http://armageddon.org/help/view/Tuluk%20Details , and I guess my brain skipped the very last line in the article about the templars becoming one branch.  Dang brain.

Other than that, I had a slight recommendation:


Tuluk Details

...

Society:
You probably grew up in an apartment or tenement in the labyrinthine Warrens, the commoner housing quarter in the southwestern part of the city. You are probably a commoner and therefore wear the traditional Tuluki tattoos that denote your caste, including the tattooed neck band that all citizens of Gol Krathu sport, and the six-pronged star on the hand that shows you are a commoner.

*** I would add in a link to the tattoo section here, or at least mention that tattoos is how the city keeps track of citizens, or something to help the new people understand how important tattoos are. ***



Other than that I think it's up to snuff!