Armageddon General Discussion Board

General => General Discussion => Topic started by: Kronibas on February 10, 2014, 10:31:38 PM

Title: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 10, 2014, 10:31:38 PM
So hey, let me preface this by saying I'm not doing some call for items to busy the staff with.  This thread is mainly to kick around ideas for neat items that might potentially be added to the game.  With the new master crafting subguilds in game, many, many more people than previously are able to submit their own items to the game.

Even an item short desc would be enough to post here.  Maybe something you've considered before but died before you were able to submit.  Feel free to write as much or as little as you'd like.  Maybe the idea of playing a crafter appalls and horrifies you, but you've always thought... "huh huh, it'd sure be cool if some pansy merchant dude would make <something, probably a war sword spiked with war spikes>"?

I'd try to veer away from ideas about code behind the objects, but purposes for objects that may or may not result in coded gains/loses are likely alright.


Shit, who knows.  Maybe someone will appreciate the idea and, bam, you suddenly see the item you thought of and posted, probably that war sword with war spikes that a disgruntled raider dude is using to kill you.


I'll start us off.  I think items besides just skinning knives would be cool.  Like, a device to pop open or crack shells.  Or a really huge, hooked knife for gutting larger prey.  Even though they probably wouldn't have coded benefits, it seems like they would be good RP props.  Because hey, you're not actually gonna be able to use that slender chitin skinning knife on everything from jozhals to mekillots.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: QuillDipper on February 10, 2014, 10:35:17 PM
I've always wanted some kind of knuckleduster or Caestus, as a bludgeoning weapon. It seems like a very Southern weapon, and would go well with the fighting style described in the docs as the one-handed only one.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: RogueGunslinger on February 10, 2014, 11:04:13 PM
Quote from: QuillDipper on February 10, 2014, 10:35:17 PM
I've always wanted some kind of knuckleduster or Caestus, as a bludgeoning weapon. It seems like a very Southern weapon, and would go well with the fighting style described in the docs as the one-handed only one.

Already in the game.



I've always wanted to see more torturing tools than whips:

-Actual torturing racks/iron maiden type stuff.

-Implements like boabab splinters that can be driven up fingernails with the use command.

-knives made for flaying the give off an echo and leave people with massive patches of scared flesh.

-Hot irons and brands.

-An actual "Beheaders axe" type weapon that comes with a chopping block to instantly kill people. Or also give partial beheadings and nicks.

Maybe I'm just just a sick bastard.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: long live miley cyrus on February 11, 2014, 03:06:50 AM
Hijabs, middle eastern lady's cloth wraps/shawl looking things for the head. I like those.

(http://image.dhgate.com/albu_341429924_00-1.0x0/women-hijabs-fashion-hijab-scarves-muslim.jpg)

We probably have like three already in the game.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: zanthalandreams on February 11, 2014, 06:08:23 AM
 
Good topic. 

Having played a couple of physicians, I'd love to see an expansion of crude medical whatsits.  Even if 'bandaging' wasn't renamed as 'first aid' to represent a broader use, these items could be bandage-type for code use.  Things like:

a hooked needle and gut thread
a small jar of maggots
a cool, black paste (description mentioning something about it numbing the skin)
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Scarecrow on February 11, 2014, 06:33:18 AM
Quote from: long live miley cyrus on February 11, 2014, 03:06:50 AM
Hijabs, middle eastern lady's cloth wraps/shawl looking things for the head. I like those.

(http://image.dhgate.com/albu_341429924_00-1.0x0/women-hijabs-fashion-hijab-scarves-muslim.jpg)

We probably have like three already in the game.

I think we have one IG, called a 'thobe' I believe.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: long live miley cyrus on February 11, 2014, 06:37:49 AM
Quote from: zanthalandreams on February 11, 2014, 06:08:23 AM

Good topic. 

Having played a couple of physicians, I'd love to see an expansion of crude medical whatsits.  Even if 'bandaging' wasn't renamed as 'first aid' to represent a broader use, these items could be bandage-type for code use.  Things like:

a hooked needle and gut thread
a small jar of maggots
a cool, black paste (description mentioning something about it numbing the skin)


Don't forget the saws! Maybe a good one, and a couple of shitty ones, and one that you're not sure you wanted your life saved by it.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: zanthalandreams on February 11, 2014, 06:49:51 AM

forage kindling yielding broader range of stuff to burn:
a clump of dry, matted grass
a pile of dried dung 
a wad of dry, brittle lichen
a thick, cracked bone

I love the whole campfire addition.   It is a great RP prop without being overpowering.  Should be easier to get one going and keep one alive.   With poo.   



Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: The7DeadlyVenomz on February 11, 2014, 07:30:47 AM
Ought to need an oven, a stove, or a fire to cook in any room that is not described as a kitchen.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: zanthalandreams on February 11, 2014, 09:12:03 AM
Quote from: The7DeadlyVenomz on February 11, 2014, 07:30:47 AM
Ought to need an oven, a stove, or a fire to cook in any room that is not described as a kitchen.

Agree.    For more dusty types, that shouldn't really need a full-on Kumbayah bonfire.   

Objects:
a small, sputtering cooking fire  (2x kindling objects, much faster burn than bonfire)
a clay gurth-stove  (put fat stove, light stove - "torch" object w/ fast burn, allows cooking, low-bulk/weight object)


Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Eurynomos on February 11, 2014, 12:51:02 PM
Quote from: The7DeadlyVenomz on February 11, 2014, 07:30:47 AM
Ought to need an oven, a stove, or a fire to cook in any room that is not described as a kitchen.

Already in game.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Chettaman on February 11, 2014, 01:14:59 PM
Manriki.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Harmless on February 11, 2014, 01:49:10 PM
Please, please please make smokeable dung objects. Dried small pellets of dung, to put in my pipe and smoke. It's pretty much required for a future character concept I want to do.

Btw, I've IDEA'd this in game multiple times already, but thought I'd share with everyone. Also I really really want it.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: James de Monet on February 11, 2014, 03:01:10 PM
Quote from: zanthalandreams on February 11, 2014, 06:08:23 AM

Good topic. 

Having played a couple of physicians, I'd love to see an expansion of crude medical whatsits.  Even if 'bandaging' wasn't renamed as 'first aid' to represent a broader use, these items could be bandage-type for code use.  Things like:

a hooked needle and gut thread
a small jar of maggots
a cool, black paste (description mentioning something about it numbing the skin)


You might check with your local GMH reps. Some of them might be able to offer some things in this vein that aren't seen in game very much. (In fact, some of them I have never seen except when I was playing a GMH rep).
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Bushranger on February 11, 2014, 03:33:34 PM
(http://takedesigns.com/wp-content/uploads/2013/08/first-hot-air-balloon_305x349.jpg)

I do not think a hot air balloon would ever make reliable transport on Zalanthas with the chaotic weather and terrible sand storms. I would love too see this as a Noble House project, perhaps as a dwarf focus, where the balloon is safely tethered in an estate so it can raise a moderate distance in the air and allows the noble to entertain one or two others with a tea party in the sky!

(http://thechive.files.wordpress.com/2012/01/interesting-facts-popular-inventions-3.jpg?w=500&h=382)

A throwing weapon that returns! Who doesn't want a boomerang in game? Of course the fantasy notions of it returning to the throwers hand after it hits is totally unrealistic but having it return to the room it was thrown from if it missed would be pretty cool.

Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: JustAnotherGuy on February 11, 2014, 03:49:13 PM
As for your boomerang...  Find out IC.  It exists.

I personally think Tools need a good look over as I feel a few are missing.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Riev on February 11, 2014, 04:01:23 PM
Quote from: JustAnotherGuy on February 11, 2014, 03:49:13 PM
As for your boomerang...  Find out IC.  It exists.

I personally think Tools need a good look over as I feel a few are missing.


... Quiet you.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Riya OniSenshi on February 11, 2014, 04:04:55 PM
http://en.wikipedia.org/wiki/Atlatl
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Twilight on February 11, 2014, 04:40:04 PM
A skinning hatchet, for stuff with chitin exoskeletons.
A bunch of stuff sized for half-giants.

Related: a silty prefix, to go along with dusty, bloodied, burned
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: James de Monet on February 11, 2014, 05:11:37 PM
I realize its probably too advanced for Zalanthas, but I have always wanted to see an orrery (http://en.m.wikipedia.org/wiki/Orrery) in game. Especially if it was somehow used for magickal rituals.

Also, sedan chairs (http://en.m.wikipedia.org/wiki/Litter_(vehicle)) or palanquins. I know they exist, but they're super rare. I guess I'd like to see more NPCs on them.

Lastly, I know it's been brought up before, but war mekillots. Like war elephants, but Zalanthan.  Even if they were just like small wagons (small because the box would be small, not because meks are) that would be cool, but if they could charge and trample? *drool*
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: The7DeadlyVenomz on February 11, 2014, 06:24:28 PM
Quote from: Eurynomos on February 11, 2014, 12:51:02 PM
Quote from: The7DeadlyVenomz on February 11, 2014, 07:30:47 AM
Ought to need an oven, a stove, or a fire to cook in any room that is not described as a kitchen.

Already in game.
As in, you can't cook meat and pies and stuff without these things?

Because, if so, alright.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Scarecrow on February 11, 2014, 06:26:03 PM
A tool that is specifically for carving and crafting with bone, none of which currently exists, which is odd in a world where bone is used for many items.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Eurynomos on February 11, 2014, 07:44:48 PM
Quote from: The7DeadlyVenomz on February 11, 2014, 06:24:28 PM
Quote from: Eurynomos on February 11, 2014, 12:51:02 PM
Quote from: The7DeadlyVenomz on February 11, 2014, 07:30:47 AM
Ought to need an oven, a stove, or a fire to cook in any room that is not described as a kitchen.

Already in game.
As in, you can't cook meat and pies and stuff without these things?

Because, if so, alright.

Our crafting system unfortunately doesn't really do "backwards compatability" to include an item as required for dozens of crafting recipes  but that's where RP comes in!
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Ourla on February 11, 2014, 07:52:38 PM
A sheath-type object for lockpicks, which also takes your sleight-of-hand skill into consideration.  Sliding a tiny items quietly out of your pocket while remaining unseen shouldn't be that difficult.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Harmless on February 11, 2014, 08:04:23 PM
Thread full of spoilers in here!!!

seriously, if you know something exists, don't comment, just PM the person or something.
/me leaves the thread
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: James de Monet on February 11, 2014, 10:05:11 PM
Quote from: Harmless on February 11, 2014, 08:04:23 PM
Thread full of spoilers in here!!!

seriously, if you know something exists, don't comment, just PM the person or something.
/me leaves the thread

???

Is it really that shocking to find out that head scarves, things to help you punch people, stuff for medics besides bandages, and stoves exist?  This is all stuff that people would improvise if Zalanthas was a real world, so finding out that the items exist IG is not really OOC on any level except 'hey, you don't HAVE to emote that crap. You can get it in game if you know where to look.'

It's not like anyone is dropping the dime on vorpal swords or Vulcan cannons.

I mean...boomerangs, yeah maybe. But lets be honest. They're not exactly the most practical weapon, even IRL.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: The7DeadlyVenomz on February 12, 2014, 12:09:02 AM
Quote from: Eurynomos on February 11, 2014, 07:44:48 PM
Quote from: The7DeadlyVenomz on February 11, 2014, 06:24:28 PM
Quote from: Eurynomos on February 11, 2014, 12:51:02 PM
Quote from: The7DeadlyVenomz on February 11, 2014, 07:30:47 AM
Ought to need an oven, a stove, or a fire to cook in any room that is not described as a kitchen.

Already in game.
As in, you can't cook meat and pies and stuff without these things?

Because, if so, alright.

Our crafting system unfortunately doesn't really do "backwards compatability" to include an item as required for dozens of crafting recipes  but that's where RP comes in!
True, but I like being forced to do the right thing, most of the times.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: long live miley cyrus on February 12, 2014, 02:27:20 AM
Quote from: Scarecrow on February 11, 2014, 06:26:03 PM
A tool that is specifically for carving and crafting with bone, none of which currently exists, which is odd in a world where bone is used for many items.

I know of one which exists and can be made with relative inexpensive and lack of effort in some areas, but it used to be something that you could sell to a shopkeeper at a ridiculous price and now that the price is nerfed its a lot harder to find if you don't know how to make it. Probably one of the most useful crafting tools in the game, and something I thought should be as common for crafters to have as chisels. Chisels are f&^%ing everywhere. So should bone carving implements I think. My imagination is sufficient, but it doesn't give me a crafting boost. I'm not sure how much I care about this.

I've always, as in for a month wanted flags for the two city-states. Large flags that can be seen from very far away, somewhat smaller flags to hang up in the shitty multi-cot apartments that are opening up, and little mini flags to wear around the wrists or tuck away in a pocket to be fond of forever and hide with trepidation when your clan abruptly decides to transfer to the other city.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Dalmeth on February 12, 2014, 02:52:39 AM
Fences.

Relatively expensive, require heavy items, could be climbed over, and broken apart by animals like tents.

But fences.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Incognito on February 12, 2014, 04:05:54 AM
This would be supremely helpful on Zalanthas:




an ornately-carved lodestone compass

(http://www.computersmiths.com/chineseinvention/images/han_compass.gif)



a lodestone-needle water-bowl compass

(http://www.computersmiths.com/chineseinvention/images/floatcompass.jpg)



And yes, I am well aware of how rare and expensive this would be - so it'd be that much rarer on Zalanthas!
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 12, 2014, 04:43:10 PM
Quote from: RogueGunslinger on February 10, 2014, 11:04:13 PM
Quote from: QuillDipper on February 10, 2014, 10:35:17 PM
I've always wanted some kind of knuckleduster or Caestus, as a bludgeoning weapon. It seems like a very Southern weapon, and would go well with the fighting style described in the docs as the one-handed only one.

Already in the game.



I've always wanted to see more torturing tools than whips:

-Actual torturing racks/iron maiden type stuff.

-Implements like boabab splinters that can be driven up fingernails with the use command.

-knives made for flaying the give off an echo and leave people with massive patches of scared flesh.

-Hot irons and brands.

-An actual "Beheaders axe" type weapon that comes with a chopping block to instantly kill people. Or also give partial beheadings and nicks.

Maybe I'm just just a sick bastard.

Those are all pretty neat ideas.  Personally, I'd be reluctant to request stuff that have effects requiring extra coding or scripts... but if they were for templars/the public, then things like this would have a better chance of flying, I imagine.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 12, 2014, 04:45:54 PM
Quote from: zanthalandreams on February 11, 2014, 06:08:23 AM

Good topic. 

Having played a couple of physicians, I'd love to see an expansion of crude medical whatsits.  Even if 'bandaging' wasn't renamed as 'first aid' to represent a broader use, these items could be bandage-type for code use.  Things like:

a hooked needle and gut thread
a small jar of maggots
a cool, black paste (description mentioning something about it numbing the skin)


Ha, I posited the last one in game within the past 2 RL months.  Maggots, though... oh man, that's great.  I bet runners in the Byn wouldn't let themselves get hurt beyond regeneration quite so often if they had to get maggots put in their sparring wounds.   
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 12, 2014, 04:49:41 PM
Quote from: Bushranger on February 11, 2014, 03:33:34 PM
(http://takedesigns.com/wp-content/uploads/2013/08/first-hot-air-balloon_305x349.jpg)

I do not think a hot air balloon would ever make reliable transport on Zalanthas with the chaotic weather and terrible sand storms. I would love too see this as a Noble House project, perhaps as a dwarf focus, where the balloon is safely tethered in an estate so it can raise a moderate distance in the air and allows the noble to entertain one or two others with a tea party in the sky!

(http://thechive.files.wordpress.com/2012/01/interesting-facts-popular-inventions-3.jpg?w=500&h=382)

A throwing weapon that returns! Who doesn't want a boomerang in game? Of course the fantasy notions of it returning to the throwers hand after it hits is totally unrealistic but having it return to the room it was thrown from if it missed would be pretty cool.



I was after the time of the Allanki airship, but my Bynner elf sorcerer (yes, really) actually helped dismantle said airship for the Byn fort... and I have account notes saying the elf was being "lazy" about the labor, lol.  So, I suppose the last airship (THAT I KNOW OF) was over 15 RL years ago.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 12, 2014, 04:53:26 PM
Quote from: Harmless on February 11, 2014, 01:49:10 PM
Please, please please make smokeable dung objects. Dried small pellets of dung, to put in my pipe and smoke. It's pretty much required for a future character concept I want to do.

Btw, I've IDEA'd this in game multiple times already, but thought I'd share with everyone. Also I really really want it.

Heh, interesting.  I could definitely see rinthers maybe cutting spice with poo or... whatever.


Where I'm from, the bowels of the Deep South, black people will cut cocaine with, uhhh... basically anything that's white.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 12, 2014, 05:11:19 PM
Quote from: Twilight on February 11, 2014, 04:40:04 PM
A skinning hatchet, for stuff with chitin exoskeletons.
A bunch of stuff sized for half-giants.

Related: a silty prefix, to go along with dusty, bloodied, burned

I've seen half-giant packs and weapons limited to all but the strongest humanoids.

I wonder what some truly awesome half-giant specific gear might be.  Something like a "man sized battle axe"?  I dunno. I've never put more than a day on a half-giant before.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 12, 2014, 05:16:51 PM
And kinda like what Ourla said, but more broadly: something to hide things.  Secret containers, not-quite-so-obvious sheaths, smuggling gear... I think that's like a whole range of stuff that might could be explored more in-game.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kronibas on February 12, 2014, 05:32:42 PM
inv;

a precious, rag-swaddled infant

emote glances around furtively

open infant

get pinch infant;!;!

sniff pinch;!;!

close infant
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: ShaLeah on February 12, 2014, 05:47:41 PM
Quote from: Kronibas on February 12, 2014, 05:32:42 PM
inv;

a precious, rag-swaddled infant

emote glances around furtively

open infant

get pinch infant;!;!

sniff pinch;!;!

close infant

Please bring back baby items. Please. Swaddled. Please.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: The7DeadlyVenomz on February 12, 2014, 06:14:46 PM
I would certainly like to see more realism, and more bonuses and negatives attached to things. I love player-realized creations. I would love to see a lessening of the restrictions on player-made items, so that you didn't have to be a master crafter to make a rag-wrapped knife. I'd love to see uncooked food be edible, but with nearly no nutritional value. I'd love to see more mounts, and include in that more tamable beasts. I'd love to see crafting revamped to require tools and environments. I'd love to kick turned into strike (just a change in messaging that allows for more roleplayed variation of the skill).

Er, but, items? Gear? Traps. I'd love to see traps.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Ourla on February 12, 2014, 10:09:26 PM
Quote from: ShaLeah on February 12, 2014, 05:47:41 PM
Quote from: Kronibas on February 12, 2014, 05:32:42 PM
inv;

a precious, rag-swaddled infant

emote glances around furtively

open infant

get pinch infant;!;!

sniff pinch;!;!

close infant

Please bring back baby items. Please. Swaddled. Please.

There's a few laying around, for sure. ;)
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Bushranger on February 12, 2014, 10:42:31 PM
Quote from: Ourla on February 12, 2014, 10:09:26 PM
Quote from: ShaLeah on February 12, 2014, 05:47:41 PM
Quote from: Kronibas on February 12, 2014, 05:32:42 PM
inv;

a precious, rag-swaddled infant

emote glances around furtively

open infant

get pinch infant;!;!

sniff pinch;!;!

close infant

Please bring back baby items. Please. Swaddled. Please.

There's a few laying around, for sure. ;)

MMmmmm, delicious baby.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: senseofeven on March 08, 2014, 09:53:13 PM
Are there...katanas?
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Scarecrow on March 08, 2014, 10:03:01 PM
I would like to see more things you can wear on your shoulders. When playing a fighter character, mostly all elsewhere of you is covered in armor, so it's nice to have these few spots for a little decoration and personalization of your gear. Brooches, ribbon twists, raggedy patches of cloth, that sorta stuff.

I think also it would be cool if we had an atlatl or woomera. Essentially a device that allows you to hurl a short javelin or spear with greater force, this seems like the kind of gear Zalanthans would use. The aborigines of Australia (who lived quite regularly in deserts so harsh it makes Zalanthas look like Jamaica) used the woomera.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: MeTekillot on March 09, 2014, 01:33:58 AM
Quote from: senseofeven on March 08, 2014, 09:53:13 PM
Are there...katanas?
There were, but they were retconned.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Eyeball on March 09, 2014, 04:15:35 AM
Onagers and ballistae.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Saellyn on March 09, 2014, 05:26:48 AM
Quote from: Eyeball on March 09, 2014, 04:15:35 AM
Onagers and ballistas.

You need to go read some room descriptions. Ballistae are in Armageddon, and I'm pretty sure catapults are as well.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: HavokBlue on March 09, 2014, 05:40:25 AM
I don't think they are? I remember a staff post from somewhere about how siege weaponry has never been developed because A) low technology/literacy and B) magick.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: RogueGunslinger on March 09, 2014, 06:34:33 AM
No way there isn't siege weaponry in arm. Any dumbass who builds a crossbow thinks to themselves "An even bigger bow would'n be better" Until the boom. Ballista is born.

Onagers are just big slings, basically. It's not like you need metal parts to build them.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Eyeball on March 09, 2014, 11:31:43 AM
Quote from: Saellyn on March 09, 2014, 05:26:48 AM
Quote from: Eyeball on March 09, 2014, 04:15:35 AM
Onagers and ballistae.

You need to go read some room descriptions. Ballistae are in Armageddon, and I'm pretty sure catapults are as well.

I've not seen any, nor have any visibly been deployed and used in the wars my characters have participated in. Also, I meant physical objects, a little like wagons and a little like crossbows, rather than a couple of words in a room description.

Battering rams are another typical siege tool.

Heck, half-giants could practically wield ballistae. They aren't supported in terms of enormous bows, crossbows or slings with large chunks of rocks instead of pebbles. Just too deadly from a playability aspect maybe.

Oh well, maybe when you have half-giants, mages and Highlords who can move volcanoes, there's no incentive to develop engines of war, at least in Allanak anyhow.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Zoan on March 09, 2014, 08:41:13 PM
Quote from: James de Monet on February 11, 2014, 10:05:11 PM
Quote from: Harmless on February 11, 2014, 08:04:23 PM
Thread full of spoilers in here!!!

seriously, if you know something exists, don't comment, just PM the person or something.
/me leaves the thread
I mean...boomerangs, yeah maybe. But lets be honest. They're not exactly the most practical weapon, even IRL.

Tell that to the kangaroo twitching on the floor with a curved stick jutting through its ribcage.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: boog on March 09, 2014, 09:55:27 PM
Quote from: Ourla on February 12, 2014, 10:09:26 PM
Quote from: ShaLeah on February 12, 2014, 05:47:41 PM
Quote from: Kronibas on February 12, 2014, 05:32:42 PM
inv;

a precious, rag-swaddled infant

emote glances around furtively

open infant

get pinch infant;!;!

sniff pinch;!;!

close infant

Please bring back baby items. Please. Swaddled. Please.

There's a few laying around, for sure. ;)

Dropped in the dust...
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Saellyn on March 09, 2014, 11:30:51 PM
I can tell you with certainty that if you look at certain room descs, I'm pretty sure "Ballista" is a word that is used and it also stands to reason that catapults (onagers, whatever you want to call them) exist as well. Staff can shoot me down here and now, but I do distinctly remember seeing it in a very widely-traversed room description so it's not exactly a secret.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Bogre on March 10, 2014, 12:07:38 AM
Quote from: The7DeadlyVenomz on February 12, 2014, 06:14:46 PM
I would certainly like to see more realism, and more bonuses and negatives attached to things. I love player-realized creations. I would love to see a lessening of the restrictions on player-made items, so that you didn't have to be a master crafter to make a rag-wrapped knife. I'd love to see uncooked food be edible, but with nearly no nutritional value. I'd love to see more mounts, and include in that more tamable beasts. I'd love to see crafting revamped to require tools and environments. I'd love to kick turned into strike (just a change in messaging that allows for more roleplayed variation of the skill).

Er, but, items? Gear? Traps. I'd love to see traps.

I'm for this as well. The super master crafts are great, but I'd love to see new crappy or middle-class sort of gear. Not just 8 lines of amazing x-armor with y-spikes that is so softly padded and manueverable. New stuff in all spectrums.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Zoan on March 10, 2014, 12:16:36 AM
Yeah, they're on the wall gangways of Allanak, I'm sure I've seen them before too.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: lordcooper on March 10, 2014, 12:32:48 AM
(http://www.hdwallpaperpc.com/cover/35/Bikes_Dirtbike_Dirtbike_Desert_Sand_34691.jpg)

Only for Templars though.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Zoan on March 10, 2014, 01:14:58 AM
The red-nosed, hirsute templar BRAAAAPs off to the west.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Jingo on March 10, 2014, 11:55:46 AM
I've said it before.

The day Zalanthas discovers the technology of hooking lanterns onto their belt; is the day Kurac goes out of business.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: BadSkeelz on March 10, 2014, 11:57:59 AM
That day will come right after Zalanthas develops fireproof robes and heat-insulated asses. Have you ever held a lantern? That shit gets hot.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Molten Heart on March 10, 2014, 01:18:16 PM
Quote from: MeTekillot on March 09, 2014, 01:33:58 AM
Quote from: senseofeven on March 08, 2014, 09:53:13 PM
Are there...katanas?
There were, but they were retconned.
What do you call swords that are shaped like katanas but aren't called katanas?
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Riya OniSenshi on March 10, 2014, 01:21:36 PM
Quote from: Molten Heart on March 10, 2014, 01:18:16 PM
Quote from: MeTekillot on March 09, 2014, 01:33:58 AM
Quote from: senseofeven on March 08, 2014, 09:53:13 PM
Are there...katanas?
There were, but they were retconned.
What do you call swords that are shaped like katanas but aren't called katanas?

Single-edged longswords.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: BadSkeelz on March 10, 2014, 04:08:14 PM
Quote from: Riya OniSenshi on March 10, 2014, 01:21:36 PM
Quote from: Molten Heart on March 10, 2014, 01:18:16 PM
Quote from: MeTekillot on March 09, 2014, 01:33:58 AM
Quote from: senseofeven on March 08, 2014, 09:53:13 PM
Are there...katanas?
There were, but they were retconned.
What do you call swords that are shaped like katanas but aren't called katanas?

Single-edged longswords.

Sabers.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: BadSkeelz on March 10, 2014, 04:09:04 PM
Which gives me inspiration for what I wish we had: lances you could charge with.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Zoan on March 10, 2014, 04:23:50 PM
Quote from: Molten Heart on March 10, 2014, 01:18:16 PM
Quote from: MeTekillot on March 09, 2014, 01:33:58 AM
Quote from: senseofeven on March 08, 2014, 09:53:13 PM
Are there...katanas?
There were, but they were retconned.
What do you call swords that are shaped like katanas but aren't called katanas?

Heron-mark blades.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Jingo on March 10, 2014, 04:32:46 PM
Quote from: BadSkeelz on March 10, 2014, 11:57:59 AM
That day will come right after Zalanthas develops fireproof robes and heat-insulated asses. Have you ever held a lantern? That shit gets hot.

I can't google anything to prove you wrong; so therefore I invoke the wookie defence.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: HavokBlue on March 10, 2014, 06:27:11 PM
Quote from: Jingo on March 10, 2014, 11:55:46 AM
I've said it before.

The day Zalanthas discovers the technology of hooking lanterns onto their belt; is the day Kurac goes out of business.

I think there's at least one of the many obscure lantern items that can be hooked on a belt, and it's probably sold by Kurac.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: CodeMaster on March 10, 2014, 06:35:05 PM
I suppose you could rig something up like this with Allanak technology:

http://banditphotographer.blogspot.ca/2013/10/old-child-labor-miner-hat.html (http://banditphotographer.blogspot.ca/2013/10/old-child-labor-miner-hat.html)
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Zoan on March 10, 2014, 07:01:07 PM
Allanak "technology" is like Imperial technology: throw more humans into the grinder until the job's done.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Dances_with_toks on March 20, 2014, 11:13:01 AM
I have never seen an Hourglass in game. Would be a great prop with an echo which would indicate how far along it is.

>Sand is spilling down the hourglass, it's contents half full.
>Sand is spilling down the hourglass, it's contents almost empty.
>The last grain runs down the hourglass.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: ShaLeah on March 20, 2014, 11:22:36 AM
Quote from: Dances_with_toks on March 20, 2014, 11:13:01 AM
I have never seen an Hourglass in game. Would be a great prop with an echo which would indicate how far along it is.

>Sand is spilling down the hourglass, it's contents half full.
>Sand is spilling down the hourglass, it's contents almost empty.
>The last grain runs down the hourglass.

Meh, it'd jar me. A sundial... now THAT seems more likely. I haven't seen one of those.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Barsook on March 20, 2014, 11:25:17 AM
Sundials make more sense for this game.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: RogueGunslinger on March 20, 2014, 11:30:45 AM
Eh. A sundial and an hourglass are used for different things.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: ShaLeah on March 20, 2014, 11:35:52 AM
Quote from: RogueGunslinger on March 20, 2014, 11:30:45 AM
Eh. A sundial and an hourglass are used for different things.

They're both time keepers.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Barsook on March 20, 2014, 11:36:45 AM
Quote from: ShaLeah on March 20, 2014, 11:35:52 AM
Quote from: RogueGunslinger on March 20, 2014, 11:30:45 AM
Eh. A sundial and an hourglass are used for different things.

They're both time keepers.

But one for knowing the time at that moment and the other one is like a timer.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Bushranger on March 20, 2014, 04:39:52 PM
Quote from: Barsook on March 20, 2014, 11:36:45 AM
Quote from: ShaLeah on March 20, 2014, 11:35:52 AM
Quote from: RogueGunslinger on March 20, 2014, 11:30:45 AM
Eh. A sundial and an hourglass are used for different things.

They're both time keepers.

But one for knowing the time at that moment and the other one is like a timer.

(http://rollingout.com/wp-content/uploads/2014/01/flavorflav-ScottHarrison-1198-588.jpg)

This is the time keeper I would like to see on Zalanthas
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Large Hero on March 20, 2014, 06:23:13 PM
^ Kadian.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: Kismetic on March 20, 2014, 06:46:02 PM
Quote from: Dances_with_toks on March 20, 2014, 11:13:01 AM
I have never seen an Hourglass in game. Would be a great prop with an echo which would indicate how far along it is.

I hate to be "that guy", but find out IG.


Quote from: ShaLeah on March 20, 2014, 11:35:52 AM
Quote from: RogueGunslinger on March 20, 2014, 11:30:45 AM
Eh. A sundial and an hourglass are used for different things.

They're both time keepers.

A watch and a stopwatch are both time keepers.  They are used for different things.
Title: Re: Gear and Items You'd Like to See in Armageddon... but Aren't
Post by: ShaLeah on March 20, 2014, 06:53:27 PM
Quote from: Bushranger on March 20, 2014, 04:39:52 PM
Quote from: Barsook on March 20, 2014, 11:36:45 AM
Quote from: ShaLeah on March 20, 2014, 11:35:52 AM
Quote from: RogueGunslinger on March 20, 2014, 11:30:45 AM
Eh. A sundial and an hourglass are used for different things.

They're both time keepers.

But one for knowing the time at that moment and the other one is like a timer.

(http://rollingout.com/wp-content/uploads/2014/01/flavorflav-ScottHarrison-1198-588.jpg)

This is the time keeper I would like to see on Zalanthas

The coal-black, gold-toothed templar is here, grinning cheesily as he dons his shimmering, humming timepiece.

You think: Yeaaaahhhhhhhhhh boyyyyyyyyyyyyy!