Armageddon General Discussion Board

General => Code Discussion => Topic started by: The7DeadlyVenomz on September 08, 2013, 08:08:44 PM

Title: Arrange [item] on/in [item]
Post by: The7DeadlyVenomz on September 08, 2013, 08:08:44 PM
Current:
As he passes through the room, you look at a plain stone table.
   Chipped and stained over years of service, this gray stone table remains
sturdy and functional, if not pleasing to the eye. The top is marred by
many scratches, ranging from points where it has been prodded with knives
or daggers to crude, simplistic representations of gith and kanks.
A couple of compact agafari chairs are drawn up to it.
There are a couple of spaces at it.

On a plain stone table (here) :
a small tregil-hide bag
a crock of thick, spicy gruel
a crude set of raunchy drawings
a couple of gritty whetstones


Proposed:
As he passes through the room, you look at a plain stone table.
   Chipped and stained over years of service, this gray stone table remains
sturdy and functional, if not pleasing to the eye. The top is marred by
many scratches, ranging from points where it has been prodded with knives
or daggers to crude, simplistic representations of gith and kanks.
A couple of compact agafari chairs are drawn up to it.
There are a couple of spaces at it.

On a plain stone table (here) :
Spilling coins from its mouth, a small tregil-hide bag lies here.
A crock of thick, spicy gruel sits in the middle of the table, a wooden spoon in it.
A crude set of raunchy drawings lies open to a picture of a kank and elf.
A couple of gritty whetstones have been left here, next to some bone dust.
Title: Re: Arrange [item] on/in [item]
Post by: Barsook on September 08, 2013, 08:09:46 PM
I dig this for realism.
Title: Re: Arrange [item] on/in [item]
Post by: manonfire on September 08, 2013, 08:14:42 PM
(http://www.reactiongifs.com/wp-content/uploads/2013/03/thumbs-aloft.gif)
Title: Re: Arrange [item] on/in [item]
Post by: Delirium on September 08, 2013, 11:10:04 PM
Yes. PLEASE.
Title: Re: Arrange [item] on/in [item]
Post by: ShaLeah on September 09, 2013, 01:56:55 AM
Quote from: Delirium on September 08, 2013, 11:10:04 PM
Yes. PLEASE.

MUCH better than having to drop the item in the room and fake placement.
Title: Re: Arrange [item] on/in [item]
Post by: solera on September 09, 2013, 05:39:31 AM
Quote from: Delirium on September 08, 2013, 11:10:04 PM
Yes. PLEASE.
Title: Re: Arrange [item] on/in [item]
Post by: AmandaGreathouse on September 09, 2013, 11:31:32 AM
Quote from: ShaLeah on September 09, 2013, 01:56:55 AM
Quote from: Delirium on September 08, 2013, 11:10:04 PM
Yes. PLEASE.

MUCH better than having to drop the item in the room and fake placement.
Title: Re: Arrange [item] on/in [item]
Post by: Marauder Moe on September 09, 2013, 11:58:25 AM
I dig it, if it's feasible to implement.

Though, for keyword sanity reasons, I think the object marker ("~") for items in containers should be forced to be first in the ldesc, much like PC ldescs.