Armageddon General Discussion Board

General => Code Discussion => Topic started by: Nathvaan on August 22, 2013, 11:25:30 AM

Title: Trippy! Skellebain Changes Implemented
Post by: Nathvaan on August 22, 2013, 11:25:30 AM
Skellebain has had some very significant work done to it.  You can expect that it will behave differently from this point on, buyer beware!

To get you in the mood for the Skellebain trip, feel free to stare at this picture!

(http://24.media.tumblr.com/tumblr_m7apd6obC31rr86mho1_500.gif)

Oh, yeah that hurts my head too! Enjoy!

Please feel free to submit bugs/typos if you see any things like that.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Myhrrn on August 22, 2013, 12:00:08 PM
Thank Goodness!

Quote
The buff mul winks at you.
Is no more!
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Harmless on August 22, 2013, 12:35:40 PM
Glad I had my fill of the oldskool trips while I could! Can't wait to trip anew!
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Ender on August 22, 2013, 12:42:27 PM
Accurate depiction of excited PCs eager to find out what these changes were moments after taking skellebaine:

(http://gifatron.com/wp-content/uploads/2013/05/ive-made-a-huge-mistake.gif)
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Wastrel on August 22, 2013, 12:50:41 PM
Thanks for putting in the work! Keep it up!
Title: Re: Trippy! Skellebain Changes Implemented
Post by: BadSkeelz on August 22, 2013, 01:01:49 PM
Well, I know what I'm going to eat first thing on my next character.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: janeshephard on August 22, 2013, 02:02:36 PM
Skellebain help entry in poison helpfile needs formatting.

Otherwise, thanks.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Nyr on August 22, 2013, 02:08:23 PM
Quote from: janeshephard on August 22, 2013, 02:02:36 PM
Skellebain help entry in poison helpfile needs formatting.

Otherwise, thanks.


Already feexed.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Vwest on August 22, 2013, 04:31:39 PM
I'm going to miss riding around on headless dwarves.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Malken on August 22, 2013, 04:35:49 PM
I'm hoping it messes up with your mudclient's colors!
Title: Re: Trippy! Skellebain Changes Implemented
Post by: ShaLeah on August 22, 2013, 04:41:58 PM
w00t!
Title: Re: Trippy! Skellebain Changes Implemented
Post by: manonfire on August 22, 2013, 05:07:12 PM
Suk-Krath the Sun is standing here.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Ktavialt on August 22, 2013, 06:57:25 PM
A miniature-sized city of Allanak is dancing in a pile of erdlu manure.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: ShaLeah on August 23, 2013, 12:24:06 AM
I'd love to hear some of the reactions to this change without giving details. Love it? Hate it? Meh it? Spill people, spill!
Title: Re: Trippy! Skellebain Changes Implemented
Post by: mansa on August 23, 2013, 12:57:32 AM
purple mul winks at you
Title: Re: Trippy! Skellebain Changes Implemented
Post by: LauraMars on August 23, 2013, 01:06:41 AM
A delicately carved agafari chair bites you on your wrist, wounding you.
Title: Re: Trippy! Skellebain Changes Implemented
Post by: Iiyola on August 23, 2013, 01:26:55 AM
A mul slaps you in the face with his third leg!
Title: Re: Trippy! Skellebain Changes Implemented
Post by: razorback on August 23, 2013, 09:10:25 AM
A pile of dung is here, looking tasty.