Armageddon General Discussion Board

General => Code Discussion => Topic started by: Doublepalli on June 23, 2013, 11:57:52 PM

Title: Mount warfare!
Post by: Doublepalli on June 23, 2013, 11:57:52 PM
Allowing you to send your mount into the next room, with aggro. Or telling your mount to attack so and so.
Title: Re: Mount warfare!
Post by: Potaje on June 24, 2013, 12:52:11 AM
If your mount is aggro, expect to be its meal.

If your mount can understand your commands to attack so and so, expect that your mount is some kind of magick beasts from the planes of 'never going to happen'. And report it to the nearest templar.
Title: Re: Mount warfare!
Post by: Doublepalli on June 24, 2013, 12:54:16 AM
Quote from: Potaje on June 24, 2013, 12:52:11 AM
If your mount is aggro, expect to be its meal.

If your mount can understand your commands to attack so and so, expect that your mount is some kind of magick beasts from the planes of 'never going to happen'. And report it to the nearest templar.

Well, we train animals to do certain things. Don't see why people in Armageddon coudln't. And people and mounts form bonds IG. A tamed and close mount, woudln't aggro towards you.
Title: Re: Mount warfare!
Post by: Potaje on June 24, 2013, 12:57:51 AM
The real reason is abuse, I think at one time there was a code to support this, but it was taken out as it created an unbalance.
Title: Re: Mount warfare!
Post by: Ouroboros on June 24, 2013, 12:57:57 AM
I'm guessing you've either never accidentally engaged a mount in combat, or you recently did and want the rest of the Known to experience the pain.

Beyond that... Your suggestion would make mounts into NPC guards, to be used as personal executioners. And even NPC guards can't be compelled to do your dirty work from a room away, and they're arguably smarter (or at least on par with mounts, in some cases).
Title: Re: Mount warfare!
Post by: Doublepalli on June 24, 2013, 01:16:31 AM
Quote from: Ouroboros on June 24, 2013, 12:57:57 AM
I'm guessing you've either never accidentally engaged a mount in combat, or you recently did and want the rest of the Known to experience the pain.

Beyond that... Your suggestion would make mounts into NPC guards, to be used as personal executioners. And even NPC guards can't be compelled to do your dirty work from a room away, and they're arguably smarter (or at least on par with mounts, in some cases).


I have, and it wasnt fun. Which is why we're, discussing it!
Title: Re: Mount warfare!
Post by: MeTekillot on June 24, 2013, 01:21:38 AM
I do not think this is realistic or a good idea even if it were
Title: Re: Mount warfare!
Post by: Gimfalisette on June 24, 2013, 01:22:47 AM
Quote from: Doublepalli on June 24, 2013, 01:16:31 AM
I have, and it wasnt fun. Which is why we're, discussing it!

Subterfuge is your best bet here.

tell amos Hey man, would you mind kicking my mount for me? He won't seem to move. Just, um, yeah...KICK BEETLE, ok?
Title: Re: Mount warfare!
Post by: lordcooper on June 24, 2013, 02:57:07 AM
Too exploitable.  The average indie PC could obtain 5+ mounts way too easily.
Title: Re: Mount warfare!
Post by: hatchets on June 24, 2013, 03:16:02 AM
I used to play a Mud that had necromancy and demonology as abilities and could summon up massive hordes of undead and demons. And the one thing I learned from that is, they gotta be weak if you intend to allow them to do anything.

You'd have to reset the mounts to being quite weak, which would make them alot less useful in other aspects. I kinda like it the way it is now myself.
Title: Re: Mount warfare!
Post by: Marauder Moe on June 24, 2013, 11:35:21 AM
We do have this: http://www.armageddon.org/help/view/Charge

I have also used mounts for more direct combat, but it was a little bit tricky and in a somewhat narrow circumstance.

Indeed, many mounts are quite formidable and being able to easily spur them to combat would be a powerful ability.  I'd expect it to require master riding at least, if not some other skill that's not easy to obtain, were it allowed at all.

If you want an IC explanation as to why it can't really be done, though, perhaps consider that mounts have all had most of the agression extensively trained out of them.  Otherwise they would be unamangable.
Title: Re: Mount warfare!
Post by: James de Monet on June 24, 2013, 01:54:09 PM
The animal people might disagree with me here, but also keep in mind that the animals we train to do things IRL are almost all mammals or birds.  And while there are mammalian mounts IG, the vast majority are insects or reptiles, which aren't known for their trainability and/or bonding ability. Getting them to wear a saddle and a bridle is probably a feat in and of itself.
Title: Re: Mount warfare!
Post by: Maso on June 24, 2013, 02:39:40 PM
Quote from: James de Monet on June 24, 2013, 01:54:09 PM
The animal people might disagree with me here, but also keep in mind that the animals we train to do things IRL are almost all mammals or birds.  And while there are mammalian mounts IG, the vast majority are insects or reptiles, which aren't known for their trainability and/or bonding ability. Getting them to wear a saddle and a bridle is probably a feat in and of itself.

As an animal person, I completely agree.
Title: Re: Mount warfare!
Post by: Morrolan on June 24, 2013, 02:42:48 PM
Quote from: Potaje on June 24, 2013, 12:57:51 AM
The real reason is abuse...

Agreed. Considering the actual size of an inix, it would be like everyone getting to start with the offensive skills of a 10-day warrior, but the glass jaw of a new character.
Title: Re: Mount warfare!
Post by: Molten Heart on June 24, 2013, 03:19:56 PM
Horses and other tamed animals don't do this, so it isn't really realistic.  Now I realize it's a fantasy world and that fire elementalists that can hurl fireballs at people don't exist in reallife, but I think that elementalists help contribute to the game setting and help enhance roleplay.  I don't see how mounts that can attack others independently of their riders enhances roleplay.  (Unless it was something that some tribe of NPCs did, that'd be different, exotic and cool).
Title: Re: Mount warfare!
Post by: racurtne on June 24, 2013, 03:28:03 PM
Quote from: Molten Heart on June 24, 2013, 03:19:56 PM
Horses and other tamed animals don't do this, so it isn't really realistic.  Now I realize it's a fantasy world and that fire elementalists that can hurl fireballs at people don't exist in reallife, but I think that elementalists help contribute to the game setting and help enhance roleplay.  I don't see how mounts that can attack others independently of their riders enhances roleplay.  (Unless it was something that some tribe of NPCs did, that'd be different, exotic and cool).

Actually, there's some evidence to suggest horses were trained to kick and possibly even bite in combat.

Wikipedia's source is:

Gravett, Tudor Knight, pp. 29–30.

Note: Didn't read it myself, but I had heard this so I went looking for evidence. Also, I think this is a bad idea for Armageddon, despite how realistic it may or may not be.
Title: Re: Mount warfare!
Post by: Molten Heart on June 24, 2013, 03:43:32 PM
Did the knights send the horses off to fight for them?  That's kind of what we're talking about.
Title: Re: Mount warfare!
Post by: racurtne on June 24, 2013, 04:05:10 PM
Quote from: Molten Heart on June 24, 2013, 03:43:32 PM
Did the knights send the horses off to fight for them?  That's kind of what we're talking about.

Oh, no, just in the midst of a melee the mounted people likely didn't want to be caught in for any prolonged period. Sending it in? No, definitely not. But I was guessing having war beetles biting your target as you were mounted would come up if it didn't already.

Edit: Yeah, he did say something about just ordering it to attack, I guess that could mean while you are mounted.
Title: Re: Mount warfare!
Post by: Fujikoma on June 24, 2013, 05:36:25 PM
In my limited experience, this would be, hideous. Imagine you're out there, just grebbing up salt. No warning shot or nothing, and suddenly, in from the east comes a pack of inix and beetles, clamping jaws and mandibles down on all your limbs and ripping you into quarters...

Now, maybe if your mount could be commanded to -assist- you in battle whether mounted or not (on a skill separate from riding so it wouldn't be unfair for elves), I might not be too opposed to it, might even come in quite handy, and certainly makes more sense than your mount passively watching you get ripped to shreds by horrible monsters which are just going to turn around and eat them anyway.
Title: Re: Mount warfare!
Post by: bcw81 on June 24, 2013, 06:09:44 PM
A 2 ton inix is not a warhound.

That would be scary as all hell.

Why do you want to make mount(ed) combat more OP?
Title: Re: Mount warfare!
Post by: RogueGunslinger on June 24, 2013, 06:10:19 PM
Quote from: Fujikoma on June 24, 2013, 05:36:25 PM
Now, maybe if your mount could be commanded to -assist- you in battle whether mounted or not (on a skill separate from riding so it wouldn't be unfair for elves), I might not be too opposed to it, might even come in quite handy, and certainly makes more sense than your mount passively watching you get ripped to shreds by horrible monsters which are just going to turn around and eat them anyway.

This would still be ridiculously powerful. Like having a 10-day dwarf-warrior friend around who's always ready to jump into a fight with you.
Title: Re: Mount warfare!
Post by: Potaje on June 24, 2013, 06:54:45 PM
Quote from: RogueGunslinger on June 24, 2013, 06:10:19 PM
Quote from: Fujikoma on June 24, 2013, 05:36:25 PM
Now, maybe if your mount could be commanded to -assist- you in battle whether mounted or not (on a skill separate from riding so it wouldn't be unfair for elves), I might not be too opposed to it, might even come in quite handy, and certainly makes more sense than your mount passively watching you get ripped to shreds by horrible monsters which are just going to turn around and eat them anyway.

This would still be ridiculously powerful. Like having a 10-day dwarf-warrior friend around who's always ready to jump into a fight with you.

More so that it is like the above with a single pc now in control of two powerful beings, with no karma to gauge if they are responsible enough to handle such power, as all other pc's leaders with npc control generally have. Or at least staff supported.

On the funny side of this:

ranger and inix are going along.

Ranger sees a wild inix near.

Ranger dismounts and orders Inix to charge the wild inix, near and kill.

Inix run off

Ranger looks east

Two inix are here, palavering.

Moments latter..

Two inix charge in, ranger is caught in mid wonder..

Two inix munch on ranger.

After..

Wild inix turns to mount inix and in inix speak says " See I told you we could free you from your slaver. Now I know the best clump of grasses to eat, right over near this place with plenty of water."

Mounted inix nods to wild inix and they run off into the sunset.
Title: Re: Mount warfare!
Post by: RogueGunslinger on June 24, 2013, 07:03:41 PM
Hahah! :D
Title: Re: Mount warfare!
Post by: musashi on June 26, 2013, 11:02:12 AM
Sure let's do this!

And then ... also make rangers and half-elves like ... 6 karma.
Title: Re: Mount warfare!
Post by: Desertman on June 26, 2013, 11:08:41 AM
I hate to just say "no".

Just saying "no" is so closed minded. I can see how this would work. You would just have to make the ability something that is tagged onto a higher karma class.

In a world where people throw fireballs, I just find it hard to say anything is "unrealistic" or "op". You can justify just about anything in a world where dragons exist and mindbenders are actually real.

This isn't unrealistic or OP in Zalanthan terms, it is however very unbalanced from a "this is a game" view point if not given the right karma restriction.

So to the new player. "Yes, this would be possible and isn't a horrible idea, it would just have to be very carefully implemented, and probably won't be implemented any time soon."
Title: Re: Mount warfare!
Post by: Doublepalli on June 26, 2013, 11:56:02 AM
Quote from: Desertman on June 26, 2013, 11:08:41 AM
I hate to just say "no".

Just saying "no" is so closed minded. I can see how this would work. You would just have to make the ability something that is tagged onto a higher karma class.

In a world where people throw fireballs, I just find it hard to say anything is "unrealistic" or "op". You can justify just about anything in a world where dragons exist and mindbenders are actually real.

This isn't unrealistic or OP in Zalanthan terms, it is however very unbalanced from a "this is a game" view point if not given the right karma restriction.

So to the new player. "Yes, this would be possible and isn't a horrible idea, it would just have to be very carefully implemented, and probably won't be implemented any time soon."

Hey now! Im not a shining newbie anymore! Just a little bit less of one ;) Got near everything down, except for think/feel/solo rp....trying to get into that mindset.
Title: Re: Mount warfare!
Post by: Is Friday on June 26, 2013, 01:53:34 PM
Trying to tell everyone that you're not a noob is a clear indicator that you are a noob.
Title: Re: Mount warfare!
Post by: Doublepalli on June 26, 2013, 02:16:04 PM
Quote from: Is Friday on June 26, 2013, 01:53:34 PM
Trying to tell everyone that you're not a noob is a clear indicator that you are a noob.

Slightly less of one ;)
Title: Re: Mount warfare!
Post by: Delirium on June 26, 2013, 02:48:11 PM
Quote from: Doublepalli on June 26, 2013, 11:56:02 AMHey now! Im not a shining newbie anymore! Just a little bit less of one ;) Got near everything down, except for think/feel/solo rp....trying to get into that mindset.

One thing that helps is this: approach your gaming sessions as if you are telling chapters of a story, or better yet, episodes of a television show. Therefore you are always telling that story and illustrating it (emotes, thinks, feels), whether or not there is another (visible) character. Not only are you rarely as alone as you think you are, but I find that helps keep you rooted in your character so that when someone does show up, you know exactly what you are doing and where you are in the narrative.

Note that this doesn't mean you have to constantly think and emote and be 'interesting'. It just means that you should be keeping up a consistent narrative regardless of who is there to see it.

My take.

edits: stupid phone
Title: Re: Mount warfare!
Post by: bcw81 on June 26, 2013, 09:16:31 PM
I would rather see this made into a whole 'druid' type guild (that would be just as hated as any magicker) than put into Rangers.
Title: Re: Mount warfare!
Post by: FantasyWriter on June 27, 2013, 12:42:38 AM
Quote from: bcw81 on June 26, 2013, 09:16:31 PM
I would rather see this made into a whole 'druid' type guild (that would be just as hated as any magicker) than put into Rangers.

Psionicist light?

From original submissions:
(http://new.armageddon.org/original/artwork/143.jpg)
Title: Re: Mount warfare!
Post by: Vwest on June 27, 2013, 03:53:51 AM
While we're at it, I would really like warriors to have a mountable summoned battle cat.

I'm willing to accept Druid characters and let the northern Templars just fly around on the sticks they have up their asses all the time if it'll help get me my battle cat.

I'll name it Pickles.
Title: Re: Mount warfare!
Post by: Molten Heart on June 27, 2013, 04:03:07 AM
The Mekillot whisperer
Title: Re: Mount warfare!
Post by: FantasyWriter on June 27, 2013, 06:31:54 AM
If only Gage Gritshaw had had a blond wig and a Kiyet Lion for a mount....
Title: Re: Mount warfare!
Post by: Potaje on June 27, 2013, 06:55:14 AM
Lord Amos and his battle cat Cringer.