It would be neat if you could see someones modified long description, when you look at them, underneath their main description.
What do you guys think?
l amos
Tall and broad shouldered this man has lots of other descriptive stuff here about his
awesome muscles and stuff. His eyes are a striking shade of blue. His hair is short. His
nails are trimmed. His limbs are long.
The tall, broad shouldered man leans against the far wall, and is in excellent condition.
Like a brief Ldesc?
Like my example. Another way to see peoples Ldesc without looking at the whole room. It doesn't really fit a purpose, so much as I thought it would be cool.
I figure, but I dig the idea and I just placed a name to it. i don't about the second idea, though.
It would be neat.
Quote from: RogueGunslinger on June 05, 2013, 09:39:02 PM
Like my example. Another way to see peoples Ldesc without looking at the whole room. It doesn't really fit a purpose, so much as I thought it would be cool.
It could replace the "S/he is carrying: nothing" line that irks me to no end...
This man is tall, broad-shouldered, and looks impeccably fit and muscular. He has
wavy brown hair and a chiseled jawline. Boys wish they could be him. Girls wish they
could be with him. In essence, he is superman.
The tall, muscular man is in excellent condition.
<on torso> a dark blue leotard with a strange red symbol on the chest
<about body> a bright red, flowing cape
<on feet> a pair of bright red boots
The tall, muscular man is flying.
It would read really nicely IG. :)
I like the original idea. It would make sense to see what they're doing or their posture or whatever when you look at them.
Maybe a glance command, that gives a hemote echo and shows the ldesc and clothing, without the whole description, would be nice. When I look at someone these days I have to l amos (glancing momentarily at his codpiece) because otherwise sometimes it seems like the reactions I get are people think I'm staring at them or something, and it also feels kind of weird when looking at several people in a row and it's the same canned response every time.
That and I'm afraid to look at people because:
MASSIVE wall of text describing how her shimmering hair descends shortly past her buttocks, slightly browner and duller at the tips, where it clumps together with flies swarming it.
Then the inventory lists get pretty hefty in themselves, sometimes I find it more important to just see the clothes, those can tell you a lot. If I want the full thing, then I can look derpina (oggles her dumbly, eyes slowly creeping up her form).
This is not intended as criticism of any player in any way, I can appreciate a well thought out description, I just don't always have the time to read it with everything going on (and when that wall hits sometimes everything that was just said ends up on top of it like The muscular, manly man says, in southern accented sirihish "You better apologize right now or I'm going to murder you."). Wish I had one o' them fancy mouses with a scroll wheel, but this trackpad can make things like scrolling a little more time consuming.
Actually, that gives me a better idea (IMO).
Add position/ldesc to 'assess' command to avoid further cluttering up the 'look' results.
Assess man
He is in excellent condition.
He looks fully rested.
He is sitting on a plush velvet easy chair.
We could also include whether they're riding and if so, what.
I like Delirium's idea and the OP. Both should be added.
Quote from: Khommie on June 05, 2013, 11:35:16 PM
I like Delirium's idea and the OP. Both should be added.
I agree. Both would be lovely.
I like dis idea too.
I concur.
I'd rather not see ldesc with a simple "assess" - I'd rather see it put it in "assess -v" instead. Mostly because screen clutter when fighting is a bad thing.
With that minor change, I like these ideas.
Me likey. In addition, they need to change it so your change ldesc shows even when seated standing at/on something.
Because you can sit at bar, change ldesc is sitting under the counter, looking up skirts (or kilts, your preference)... and every new arrival, have to re-emote how/where your char is positioned.
Quote from: InsertCleverNameHere on June 07, 2013, 04:50:48 PM
Me likey. In addition, they need to change it so your change ldesc shows even when seated standing at/on something.
Because you can sit at bar, change ldesc is sitting under the counter, looking up skirts (or kilts, your preference)... and every new arrival, have to re-emote how/where your char is positioned.
Yes, please. I didn't even realize that it did not.
That's super crappy that it doesn't, because I always thought it did, and have been intermittently (apparently pointlessly) changing my pcs' ldescs while they were seated / resting on things for a bit over half a decade now.
Are you sure. New people coming in see your ldesc without having to reset it. You only need to re-do it if you sit/stand/rest AFTER setting it.
I don't recall ldesc changing to ever work while seated, standing at, or resting on a table/bar/couch/chair-like-object/bed/(work)bench/stool/pillow/rug/carpet or anything like that.... For me, anyway.
Dear god don't let this be true.
It used to work. Several years ago, that changed. I wish it hadn't.
Yes, I bugged it several years ago.
I think I remember when as well.
Did there used to be a time when you could not change position on furniture without getting up?
I swear I remember an announcement or something having to do with that or being able to sit/stand on/at different objects. But my search-fu is failing me.
I am almost certain the change happened when the silt skimmers were introduced and the way we interacted with table objects was altered as a result.
likely you are correct, I just remember that it happened about the time something having to do with furniture changed.