Armageddon General Discussion Board

General => Code Discussion => Topic started by: gfair on April 24, 2013, 10:15:23 AM

Title: The whistling arrow
Post by: gfair on April 24, 2013, 10:15:23 AM
Idea for an in-game arrow object: The whistling arrow

I'm sure this one must have come up in the past, but as I think of it now I believe that it has a healthy number of applications for territorial-minded peoples in the game, both PC and NPC.

See this video for some home-made arrows, they make quite an amazing, almost howling noise. Perfect for alerting / scaring people.

https://www.youtube.com/watch?v=wLFnuLbDJxg (https://www.youtube.com/watch?v=wLFnuLbDJxg)

If the arrow hits, then people are not only warned but strongly warned. Even if it happens to miss though, it's still a warning that the target is in range of being hit and not safe where she / he is.

The components for the arrow could be similar to what are already used to make them. The whistle can be made out of certain pieces of bone, horn, antler, chitin, wood, and possibly even dried root, gourd, or tuber.
Title: Re: The whistling arrow
Post by: Is Friday on April 24, 2013, 11:09:41 AM
Kah!
Title: Re: The whistling arrow
Post by: Barsook on April 24, 2013, 11:13:08 AM
I dig the idea.  Some fun roleplay could come from this.
Title: Re: The whistling arrow
Post by: Harmless on April 24, 2013, 11:32:07 AM
Mastercraft that shit!
Title: Re: The whistling arrow
Post by: Bushranger on April 24, 2013, 11:48:24 AM
I really like this idea and so I approve of you whistler arrow and raise you with a glowstone arrow! <https://www.youtube.com/watch?v=w8mAT2IxN_c> (https://www.youtube.com/watch?v=w8mAT2IxN_c)

Want to see what's lurking just inside that cave? Shoot a few glowstone arrows in there!
Title: Re: The whistling arrow
Post by: Riev on April 24, 2013, 12:12:07 PM
Quote from: Bushranger on April 24, 2013, 11:48:24 AM
I really like this idea and so I approve of you whistler arrow and raise you with a glowstone arrow! <https://www.youtube.com/watch?v=w8mAT2IxN_c> (https://www.youtube.com/watch?v=w8mAT2IxN_c)

Want to see what's lurking just inside that cave? Shoot a few glowstone arrows in there!

My god. The amount of times I've tried to throw my damn torch into a 'tok den.
Title: Re: The whistling arrow
Post by: Riya OniSenshi on April 24, 2013, 12:25:13 PM
How is this any different than just shooting a arrow normally? (Both at a target and at a specified distance.)
Title: Re: The whistling arrow
Post by: Harmless on April 24, 2013, 01:49:09 PM
Mayhaps the whistling sound could be heard from 1 room away; you could send a warning shot as far as four leagues by sound, and you can cover a t-shaped region of your choosing and give warnings around corners (i.e., safely, avoiding an immediate counterattack).
Title: Re: The whistling arrow
Post by: Morrolan on April 24, 2013, 03:12:20 PM
An arrow flies in from the west, with a loud whistling noise, striking the sycophantic aide in the chest.
Quote from: the sycophantic aideMessage for you, Lord Templar.

Monty Python original
Title: Re: The whistling arrow
Post by: Barsook on April 24, 2013, 03:52:23 PM
Quote from: Harmless on April 24, 2013, 01:49:09 PM
Mayhaps the whistling sound could be heard from 1 room away; you could send a warning shot as far as four leagues by sound, and you can cover a t-shaped region of your choosing and give warnings around corners (i.e., safely, avoiding an immediate counterattack).

That would work, but how would the command look like?
Title: Re: The whistling arrow
Post by: Bushranger on April 24, 2013, 06:54:45 PM
Quote from: Barsook on April 24, 2013, 03:52:23 PM
Quote from: Harmless on April 24, 2013, 01:49:09 PM
Mayhaps the whistling sound could be heard from 1 room away; you could send a warning shot as far as four leagues by sound, and you can cover a t-shaped region of your choosing and give warnings around corners (i.e., safely, avoiding an immediate counterattack).

That would work, but how would the command look like?

Shoot Far North - Just like you normally would to send an arrow into the distance. I don't think you need any special commands for it just that when the arrow lands in that room there is a script on it that causes a whistling sound which can be easily heard one 'room' in all directions.
Title: Re: The whistling arrow
Post by: DustMight on April 25, 2013, 03:25:08 PM
I remember writing up a war-horn object once that would echo to adjacent rooms.  I thought it would be a cool way to signal troops and coordinate movements.  Don't think it was ever implemented, tho.   :'(
Title: Re: The whistling arrow
Post by: Morrolan on April 25, 2013, 04:42:04 PM
Quote from: DustMight on April 25, 2013, 03:25:08 PM
I remember writing up a war-horn object once that would echo to adjacent rooms.  I thought it would be a cool way to signal troops and coordinate movements.  Don't think it was ever implemented, tho.   :'(

There might be objects like this in game.
Title: Re: The whistling arrow
Post by: Doublepalli on May 21, 2013, 08:40:04 AM
Ha...I was playing shadowrun with my Rp group, and I shot a whistling arrow past two dragon-augmented droids.....they traced the arrow back to my employers and killed off a section off the city with an army of droids because of it...meanwhile....We finished our mission!
Title: Re: The whistling arrow
Post by: MeTekillot on May 21, 2013, 09:45:42 AM
That's neat.  :)
Title: Re: The whistling arrow
Post by: Morrolan on May 21, 2013, 01:25:31 PM
Quote from: Doublepalli on May 21, 2013, 08:40:04 AM
Ha...I was playing shadowrun with my Rp group, and I shot a whistling arrow past two dragon-augmented droids.....they traced the arrow back to my employers and killed off a section off the city with an army of droids because of it...meanwhile....We finished our mission!

>Analyze arrow

This arrow looks like it was made by Mr. Johnson.

>think (frustrated) Another dead end.