Armageddon General Discussion Board

General => Code Discussion => Topic started by: Myra on January 28, 2012, 10:01:20 PM

Title: Prompt: tdesc
Post by: Myra on January 28, 2012, 10:01:20 PM
There's a prompt option that lets you return whether or not you have an altered ldesc, but nothing for tdescs. Ldescs change when you stand or move, but tdescs don't, and so they're more likely to be out of place with the passage of time. An option to add a [tdesc] tag to the prompt, like the current [ldesc] tag that lets you know it is altered, would be a very helpful in reminding players to change/update tdescs with time. I know that I forget about them all the time, and that the [ldesc] tag has helped me to better utilize ldescs.

Would this even be possible?
Title: Re: Prompt: tdesc
Post by: Synthesis on January 28, 2012, 10:29:30 PM
prompt %h/%H, %v/%V, %t/%T, %w, %e, check your tdesc>
Title: Re: Prompt: tdesc
Post by: Ghaati111 on January 29, 2012, 12:20:05 AM
A tdesc can be several lines long. Do you really want your game screen to scroll several lines, with every single line of input/output? You'd most likely end up seeing your tdesc more than you'd see anything else. Combat, even with brief set, would be a textual nightmare.

You can type LOOK ME to see your tdesc any time you want. I type LOOK ME fairly often, at least twice an hour, right along with stat score inv time who

Title: Re: Prompt: tdesc
Post by: FantasyWriter on January 29, 2012, 12:43:14 AM
I think he meant, a prompt to tell you whether or not you HAD a tdesc, not the tdesc itself.
Title: Re: Prompt: tdesc
Post by: Delirium on January 29, 2012, 12:46:53 AM
Personally, I liked it when the tdesc reset each time you logged in/out.

If you have a few you always/often set, just set up a trigger or something?
Title: Re: Prompt: tdesc
Post by: FantasyWriter on January 29, 2012, 12:55:25 AM
Quote from: Delirium on January 29, 2012, 12:46:53 AM
Personally, I liked it when the tdesc reset each time you logged in/out.

If you have a few you always/often set, just set up a trigger or something?

Heh, good idea, I've been copy/pasting them line by line.
Title: Re: Prompt: tdesc
Post by: RogueGunslinger on January 29, 2012, 03:35:42 AM
I much prefer them to stay after logging out.
Title: Re: Prompt: tdesc
Post by: Bacon on January 29, 2012, 04:02:31 PM
Quote from: RogueGunslinger on January 29, 2012, 03:35:42 AM
I much prefer them to stay after logging out.
Title: Re: Prompt: tdesc
Post by: musashi on January 29, 2012, 06:49:27 PM
Quote from: Bacon on January 29, 2012, 04:02:31 PM
Quote from: RogueGunslinger on January 29, 2012, 03:35:42 AM
I much prefer them to stay after logging out.
Title: Re: Prompt: tdesc
Post by: valeria on January 29, 2012, 08:16:52 PM
I could see it being really unwieldy if the whole tdesc showed up in your prompt.  But maybe just a tdesc prompt that notified you whether you had one set would remind you to take a look at yourself, if you wanted that.
Title: Re: Prompt: tdesc
Post by: Myra on January 30, 2012, 03:03:25 AM
Well, I meant a [tdesc] tag, just like how you can set your prompt to give an [ldesc] tag whenever you have an ldesc. It disappears when you don't have one, so it's only a reminder when you need it. :) Not the whole tdesc.
Title: Re: Prompt: tdesc
Post by: Barsook on January 30, 2012, 05:39:15 AM
I think Synthesis pretty much said it:

Quote from: Synthesis on January 28, 2012, 10:29:30 PM
prompt %h/%H, %v/%V, %t/%T, %w, %e, check your tdesc>
Title: Re: Prompt: tdesc
Post by: FantasyWriter on January 30, 2012, 09:18:22 AM
First things I do when I get in game. stat;score;skill;eq; l self
Title: Re: Prompt: tdesc
Post by: RogueGunslinger on January 30, 2012, 06:01:12 PM
mine is who, time, eq, inv, score.
Title: Re: Prompt: tdesc
Post by: Zoan on January 30, 2012, 09:10:13 PM
mine is >backstab (person closest to me)