:) Hopefully this is the right place to put this.
First thought.
This may have been mentioned before, but I didn't find it when I briefly searched for it. When you're character is on a mount and you type rest, they stop watching x, even though the character is not actually resting, just their mount. I think this is also true when 'rest mount' is typed. This generally isn't a huge deal, but I think it's kind of odd as is.
Second idea.
I read that agility effects whether or not a character may fall from a skimmer if they decide to stand. That makes sense, but I'd like to add to that idea. I assume that, with the way the code currently works, an elf with exceptional agility would have a far better chance of not falling if they decide to stand then a dwarf with exceptional agility. However, a dwarf is much shorter (closer to the ground) then an elf. I think you see where I'm going with this, ;)
(... Good luck standing on a skimmer if you're a half-giant!)
Quote from: Maziel on January 23, 2011, 06:58:44 PM
Second idea.
I read that agility effects whether or not a character may fall from a skimmer if they decide to stand. That makes sense, but I'd like to add to that idea. I assume that, with the way the code currently works, an elf with exceptional agility would have a far better chance of not falling if they decide to stand then a dwarf with exceptional agility. However, a dwarf is much shorter (closer to the ground) then an elf. I think you see where I'm going with this, ;)
(... Good luck standing on a skimmer if you're a half-giant!)
Unfortunately, elves are extremely proud of their ability to drown and do not ride on skimmers. Having a skimmer transport you to your eventual drowning location is far too shameful. Thus, elves tend to drown near the coast but they die satisfied in their self-sufficiency.
... Fair point. That was a bad example. What do you think about the idea, though?
edit: idea = height should count against you when the agility check is made for falling off of the skimmer.
I think falling off a skimmer is a stupid idea in the first place, and anything that makes it even easier is also stupid, by extension.
:-\ Easier or harder, depending.
I think with the lack of swimming experience applying to most zalanthans, they'll probably be either clinging to the skimmer for dear life or have a lifeline attached to it in the event they fall off. So in either case, I find falling off a skimmer to be rather silly.
Well, you can't really swim in a sea of silt, considering it's less dense than you and you'll always sink.
Quote from: Thunkkin on January 23, 2011, 08:13:15 PM
Quote from: Maziel on January 23, 2011, 06:58:44 PM
Second idea.
I read that agility effects whether or not a character may fall from a skimmer if they decide to stand. That makes sense, but I'd like to add to that idea. I assume that, with the way the code currently works, an elf with exceptional agility would have a far better chance of not falling if they decide to stand then a dwarf with exceptional agility. However, a dwarf is much shorter (closer to the ground) then an elf. I think you see where I'm going with this, ;)
(... Good luck standing on a skimmer if you're a half-giant!)
Unfortunately, elves are extremely proud of their ability to drown and do not ride on skimmers. Having a skimmer transport you to your eventual drowning location is far too shameful. Thus, elves tend to drown near the coast but they die satisfied in their self-sufficiency.
i swear that i read that they would get on a Skimmer somewhere... They probably wouldn't like it, but could (could be wrong here. And who wants to be on a skimmer anyways?)
Quote from: Fredd on January 25, 2011, 08:05:06 AM
i swear that i read that they would get on a Skimmer somewhere... They probably wouldn't like it, but could (could be wrong here. And who wants to be on a skimmer anyways?)
Nope. Staff have stated that elves would no more get on a skimmer than they would on a wagon or a war beetle.
Quote from: Thunkkin on January 25, 2011, 08:11:08 AM
Quote from: Fredd on January 25, 2011, 08:05:06 AM
i swear that i read that they would get on a Skimmer somewhere... They probably wouldn't like it, but could (could be wrong here. And who wants to be on a skimmer anyways?)
Nope. Staff have stated that elves would no more get on a skimmer than they would on a wagon or a war beetle.
Still begs the question of "why would he want to in the first place"
LOL
They might hold on to the back and kick their legs in the silt...
Quote from: Synthesis on January 23, 2011, 09:21:34 PM
I think falling off a skimmer is a stupid idea in the first place, and anything that makes it even easier is also stupid, by extension.
Quote from: Reiteration on January 25, 2011, 09:52:33 AM
They might hold on to the back and kick their legs in the silt...
That made me smile. I hear the theme song for Jaws already.
Quote from: jhunter on January 25, 2011, 11:26:37 AM
Quote from: Synthesis on January 23, 2011, 09:21:34 PM
I think falling off a skimmer is a stupid idea in the first place, and anything that makes it even easier is also stupid, by extension.
I have no experience with skimmers, but I must say I would feel very very jipped if I wrote up a silt sea explorer pc and his extent of silt sea experience was dumping out of his boat like a tard on day 1 for what, instant mantishead? Hearing that this is even possible makes me not want to play any sort of skimmer pilot.. maybe some other hazzards similar to the ride code, falling down in the boat with something like a 1/1,000 chance of you actually getting dumped overboard. Suppose that's a different topic though, one that's probably already been started.
The skimmer docs:
QuoteSilt Skimmers (Movement)
Silt skimmers are sailing ships which traverse the Sea of Eternal Dust.
These skimmers are generally large enough to hold several humanoids, but
they are always exposed, sitting on the deck of the skimmer.
To ride on a skimmer you need to either sit or stand on it. Standing
on a skimmer when it is moving is ill advised, as you might fall in, which
in deep silt is extremely deadly. It is highly recommended that everyone
sit on skimmers and keep their hands, arms and other appendages inside the
vehicle while it is in motion.
If you chose to stand while riding on a skimmer, being very agile will
help you maintain your footing, otherwise it is up to luck to see if you fall
into the silt.
Skimmers use the same skill to pilot as wagons. Use the pilot command
to move a skimmer. Only the first conscious person on a skimmer can pilot
it.
Skimmers use the same skill to pilot as wagons. Use the pilot command
to move a skimmer. Only the first conscious person on a skimmer can pilot
it.
To disembark from a skimmer, type 'stand' while already standing on it.
If doing this would put your character in danger, it will tell you and
stop you from doing it.
[MORE]
Embark Syntax:
sit <skimmer>
-or-
stand <skimmer>
Disembark Syntax (while standing on the skimmer):
stand
Piloting Syntax:
pilot <direction>
Examples:
> stand skimmer
You stand on a skimmer.
> sit
You sit on a skimmer
> stand
You stand on a skimmer.
[MORE]
> stand
You step off a skimmer.
Disclaimer:
Standing on a skimmer is dangerous, if you fall off in deep silt, your
character will die. To avoid falling off, remain seated at all times.
Notes:
Once on a skimmer, use sit and stand by themselves to vary your position.
It is possible, but not necessary, to always include the skimmer while
changing position
Most skimmers aren't built to accomodate resting people, so don't try
resting in deep silt unless sure the skimmer was built with that in mind.
See also:
Sea of Eternal Dust, skill pilot
Sit.
Roll over.
Play dead!
err... wait...
QuoteMost skimmers aren't built to accomodate resting people, so don't try
resting in deep silt unless sure the skimmer was built with that in mind.
I do think that attempting to rest in a small skimmer should just fail, not mantishead you.
You can't do that here.(I've never used or been used by a skimmer.)
I would really like to make a skimmer pilot one day
Quote from: Thunkkin on January 25, 2011, 08:11:08 AM
Quote from: Fredd on January 25, 2011, 08:05:06 AM
i swear that i read that they would get on a Skimmer somewhere... They probably wouldn't like it, but could (could be wrong here. And who wants to be on a skimmer anyways?)
Nope. Staff have stated that elves would no more get on a skimmer than they would on a wagon or a war beetle.
I don't understand why elves wouldn't ride skimmers. To me it doesn't follow the same rational. skimmers while similar to wagons and mounts don't do the same thing. Wagons and mounts transport people over the -ground- where elves can strut their stuff and run all day long. But when it comes to silt there's no other form of travel (other than skimmers). Elves can't run over silt. The only way to travel over silt (that is not an exploit) is to use a skimmer. So where's the shame in riding on using a skimmer? This is what I don't understand. It is my hope that the staff reconsider this.
We won't. It was discussed/reconsidered already. If you had objections then, it's already on the GDB--if not, you can look over the thought processes behind it. If you still disagree, that's cool. :)
Quote from: Synthesis on January 23, 2011, 09:21:34 PM
I think falling off a skimmer is a stupid idea in the first place, and anything that makes it even easier is also stupid, by extension.
Agreed. Although subdue/throwing someone off is cool but you could do that anyways.
When you can insta-die because you forget to type 'sit skimmer' after combat or you didn't read the help files well enough to know you have a feature that although comes from a nifty idea makes the game less fun instead of more fun.
The experience of riding/piloting a skimmer is no less dangerous/exciting without this aspect. If anything it's more exciting without it because if you die, it will be from one of the many nasty things there instead of a little piece of code.
Perhaps this question asks too much about the code, but in my mind, it would be unfair to make all potential skimmer-sailors kill their first attempt just to figure it out ...
Do you fall from the skimmer the moment you stand? Or is it only movement from room to room while standing/resting that causes instadeath?
Quote from: Thunkkin on January 25, 2011, 07:05:18 PM
Do you fall from the skimmer the moment you stand? Or is it only movement from room to room while standing/resting that causes instadeath?
They work like bars in the various taverns. You can stand on them, and like on a bar, if you rest, you get off the skimmer and rest on the ground. In this case, the ground is the Sea of Eternal Dust. If you hit stand twice, it will warn you that you're about to jump off the side and take a dip in the Silt Sea. If the skimmer moves while you're standing, there's a chance you'll fall off. Simple enough?
I'm not too keen on the moving and falling off bit, but you've got to understand : most of the skimmers I've seen aren't built much different than canoes. They just aren't that stable.
Only hardened, coordinated crews can make it on the deadly and dangerous Silt Sea. The pilot has to make sure everyone he likes (or has a use for) is seated before moving on, and the rest of the crew has to know when it is they can stand up and start working.
I didn't know sitting on a skimmer made you safe from falling off. Makes me want to explore the Silt.
Quote from: BleakOne on February 16, 2011, 06:27:23 PM
I didn't know sitting on a skimmer made you safe from falling off. Makes me want to explore the Silt.
Don't forget sitting also makes you much more vulnerable to attack also.