Armageddon General Discussion Board

General => Code Discussion => Topic started by: KankWhisperer on August 08, 2010, 03:57:31 AM

Title: Weird talking bug.
Post by: KankWhisperer on August 08, 2010, 03:57:31 AM
Just curious if maybe you know if my client is causing this or if anyone has a simple explanation before I write a bug.

talk (to ~amose.jr) Hi.

I get:

At your table, you say in sirihish, to the tall muscular human:
      "Hi."
You do not see 'at' here.


I'm curious about the "You do not see 'at' here" part.

Apologize if someone already made a thread with this.
Title: Re: Weird talking bug.
Post by: TOOL on August 08, 2010, 04:19:05 AM
Same here.  I thought it was when I used parenthesis only, but it seems to be happening both when I use talk and talk (insert clever emote here).  I've not had it happen with any other command that I have noticed yet.
Title: Re: Weird talking bug.
Post by: GloriousSalarri on August 08, 2010, 04:58:27 AM
Hmm hasn't happened to me yet, perhaps look into another client to test it? ???
Title: Re: Weird talking bug.
Post by: Akaramu on August 08, 2010, 05:00:30 AM
Dito. I've even had the 'you do not see 'at' here' appear twice in a row after awhile.

Using CMUD, by the way, and it hasn't happened today yet.
Title: Re: Weird talking bug.
Post by: AI Fashion and Swag on August 08, 2010, 05:36:27 AM
Happens at random for me, but it usually happens a good 5-8 times when it does. I use MUSHclient.
Title: Re: Weird talking bug.
Post by: shadeoux on August 08, 2010, 10:53:35 AM
I noticed it happens ONLY in a certain spot though outside that spot it works fine
Title: Re: Weird talking bug.
Post by: Praetorian on August 08, 2010, 11:55:45 AM
I had this happen in the Gaj, and I spent several minutes trying to figure out what I screwed up on my zmud client, and even closed it and relogged in only to have it still occur.  Later at a different table outside that room it didn't happen at all...so yeah, not sure whats going on with that.

Kinda freaked me out a little though. :D
Title: Re: Weird talking bug.
Post by: Teal on August 08, 2010, 03:42:27 PM
Anyone else have an issue where they can't double-target in this specific place with the talk command as well?

I can't target Amos using "talk (things at ~amos.muscular) blah blah" but I can target amos using "muscular" OR "amos". If I try it using amos.muscular I get the "at" bug, only the talk doesn't go through.

If I do "talk (waving a hand) Blah blah" I might also get the "at" bug, except for instead it will say "You do not see 'waving' here" (but the talk does go through).

It's also been saying "You do not see '<insertwhateverhere>' here" twice lately.
Title: Re: Weird talking bug.
Post by: Scarecrow on August 08, 2010, 06:59:55 PM
I too have experienced this in the Gaj. You do not see "at" here, you do not see "the" here, and such things as that.

P.S. I am just using the standard game client thingy, not Zmud or Mush or Cmud.
Title: Re: Weird talking bug.
Post by: Hot_Dancer on August 08, 2010, 07:57:56 PM
I've got this "at" thing coming up regularly too and thought it was client side with zmud, guess not.
Title: Re: Weird talking bug.
Post by: Aaron Goulet on August 08, 2010, 08:21:08 PM
It seems to only be happening in taverns.
Title: Re: Weird talking bug.
Post by: slipshod on August 08, 2010, 09:50:23 PM
I saw the Subject and thought this thread was about a Mantis.
Title: Re: Weird talking bug.
Post by: KankWhisperer on August 08, 2010, 10:58:45 PM
I use wintin btw :P
Title: Re: Weird talking bug.
Post by: brytta.leofa on August 08, 2010, 11:46:07 PM
Quote from: KankWhisperer on August 08, 2010, 03:57:31 AM
talk (to ~amose.jr) Hi.
At your table, you say in sirihish, to the tall muscular human:
      "Hi."
You do not see 'at' here.

Can anybody suss out whether there's a connection to previous commands you've entered? Or that others in the room have entered?  (Please don't post identifiable sequences of dialog, obviously.)

I just typed "dialogue" and didn't know why it was being typoed. :P
Title: Re: Weird talking bug.
Post by: Aaron Goulet on August 08, 2010, 11:55:28 PM
Quote from: brytta.leofa on August 08, 2010, 11:46:07 PM
Quote from: KankWhisperer on August 08, 2010, 03:57:31 AM
talk (to ~amose.jr) Hi.
At your table, you say in sirihish, to the tall muscular human:
      "Hi."
You do not see 'at' here.

Can anybody suss out whether there's a connection to previous commands you've entered? Or that others in the room have entered?  (Please don't post identifiable sequences of dialog, obviously.)

I just typed "dialogue" and didn't know why it was being typoed. :P

Not me.  The only common denominator I have been able to discern so far is that it happens in (so far) bars.  I wonder if it has anything to do with the brawl script/code?
Title: Re: Weird talking bug.
Post by: brytta.leofa on August 08, 2010, 11:57:44 PM
Quote from: Aaron Goulet on August 08, 2010, 11:55:28 PM
Quote from: brytta.leofa on August 08, 2010, 11:46:07 PM
Quote from: KankWhisperer on August 08, 2010, 03:57:31 AM
talk (to ~amose.jr) Hi.
At your table, you say in sirihish, to the tall muscular human:
      "Hi."
You do not see 'at' here.

Can anybody suss out whether there's a connection to previous commands you've entered? Or that others in the room have entered?  (Please don't post identifiable sequences of dialog, obviously.)

I just typed "dialogue" and didn't know why it was being typoed. :P

Not me.  The only common denominator I have been able to discern so far is that it happens in (so far) bars.  I wonder if it has anything to do with the brawl script/code?

Have you tried it at non-bar tables with other people?
Title: Re: Weird talking bug.
Post by: Synthesis on August 08, 2010, 11:58:22 PM
Quote from: Aaron Goulet on August 08, 2010, 11:55:28 PM
Quote from: brytta.leofa on August 08, 2010, 11:46:07 PM
Quote from: KankWhisperer on August 08, 2010, 03:57:31 AM
talk (to ~amose.jr) Hi.
At your table, you say in sirihish, to the tall muscular human:
      "Hi."
You do not see 'at' here.

Can anybody suss out whether there's a connection to previous commands you've entered? Or that others in the room have entered?  (Please don't post identifiable sequences of dialog, obviously.)

I just typed "dialogue" and didn't know why it was being typoed. :P

Not me.  The only common denominator I have been able to discern so far is that it happens in (so far) bars.  I wonder if it has anything to do with the brawl script/code?

talk (waving to ~amos) 'eya, bud.

At your table, you say in sirihish, waving to the tall, muscular man:
     "'eya, bud."
The tall, muscular man staggers backward as you backhand him across the face.
Title: Re: Weird talking bug.
Post by: chuci on August 08, 2010, 11:59:00 PM
I laughed way more than I should have at that.
Title: Re: Weird talking bug.
Post by: Aaron Goulet on August 09, 2010, 01:03:21 AM
Quote from: chuci on August 08, 2010, 11:59:00 PM
I laughed way more than I should have at that.

You aren't the only one.  :D
Title: Re: Weird talking bug.
Post by: jriley on August 09, 2010, 01:47:00 AM
I don't think the problem is specific to taverns.

It's almost like, when the command parser gets to the bottom of the loop, at which point it's probably supposed to clear out the structure with like


a.playerinput=standardinput;


but isn't assigning properly, leaving some crap in there from a previous loop.  But what the fuck do I know?
Title: Re: Weird talking bug.
Post by: Feco on August 09, 2010, 11:33:41 AM
Quote from: brytta.leofa on August 08, 2010, 11:57:44 PM
Quote from: Aaron Goulet on August 08, 2010, 11:55:28 PM
Quote from: brytta.leofa on August 08, 2010, 11:46:07 PM
Quote from: KankWhisperer on August 08, 2010, 03:57:31 AM
talk (to ~amose.jr) Hi.
At your table, you say in sirihish, to the tall muscular human:
      "Hi."
You do not see 'at' here.

Can anybody suss out whether there's a connection to previous commands you've entered? Or that others in the room have entered?  (Please don't post identifiable sequences of dialog, obviously.)

I just typed "dialogue" and didn't know why it was being typoed. :P

Not me.  The only common denominator I have been able to discern so far is that it happens in (so far) bars.  I wonder if it has anything to do with the brawl script/code?

Have you tried it at non-bar tables with other people?

Last evening I tried it at a bar in a non-tavern location, and in Red's, and both worked fine.
Title: Re: Weird talking bug.
Post by: Aaron Goulet on August 09, 2010, 03:38:19 PM
Quote from: Feco on August 09, 2010, 11:33:41 AM
Last evening I tried it at a bar in a non-tavern location, and in Red's, and both worked fine.

Red's doesn't have the brawl code...  Was this 'other' location the same?
Title: Re: Weird talking bug.
Post by: Vanth on August 10, 2010, 08:03:36 PM
Just tried something I think might fix it, let me know if the Gaj still has issues after now.
Title: Re: Weird talking bug.
Post by: Barzalene on August 10, 2010, 08:18:39 PM
Didn't notice any today.
Title: Re: Weird talking bug.
Post by: Beethoven on August 10, 2010, 08:24:30 PM
I am pretty sure Red's does have the brawl code. I mean, unless they've changed it in the past month or so.

This issue seems to be gone for me, but when I mistarget something in a say, as in:

say (declaring loudly, with a sidelong glance at ~amso) It sure would be nice if somebody would buy me a drink!

I get two lines in return, as in:

You do not see 'amso' here.
You do not see 'amso' here.

This happens everywhere, as far as I can tell. I didn't bug it because I don't feel like it really is that important, but I thought I might post it here because it seems to be related to the previous bug.