Armageddon General Discussion Board

General => General Discussion => Topic started by: Vanth on July 18, 2010, 11:56:50 AM

Title: New soldiers bug
Post by: Vanth on July 18, 2010, 11:56:50 AM
We are aware that they do not show their sdesc in their ldesc when they are moving between locations.  This will require a reboot to fix, and in the meantime, they fix themselves when they arrive at their destination.  Thank you to everyone who has bugged, wished up, and sent in requests.  You can stop now. :)
Title: Re: New soldiers bug
Post by: brytta.leofa on July 18, 2010, 03:10:37 PM
So those...things...aren't magickal abominations that we should be trying to kill?

That actually explains a lot.
Title: Re: New soldiers bug
Post by: jriley on July 19, 2010, 10:17:26 PM
Recent code bugs notwithstanding, I can tell that some of the soldiers have gotten a recent brush-up, and on the surface it's rather nice.
Title: Re: New soldiers bug
Post by: BleakOne on July 20, 2010, 03:34:03 AM
It's also cool how they keep time. You start thinking "it must be about to be dawn, the soldiers are heading out on their patrol"... It's cool. Kudos to the staff.
Title: Re: New soldiers bug
Post by: Potaje on July 20, 2010, 05:08:29 AM
I concur, the soldiers seem much more believable, including their ldesc in certain places, will make one pause to consider if they are animated or not..