Use this thread to discuss the Staff Announcement about the change to Newbie Repop:
http://www.zalanthas.org/gdb/index.php/topic,37502.0.html
NOOOO!!!! I'm going to go through so many characters now.
I don't think I've ever died within the first 2 hours of play, so I'll be the first to say, the change has essentially no effect on me and I have no problem with it.
It would be an inconvenience and one of those horrible eye-rolling experiences if it did happen to me. But it would be no less an inconvenience at 1 hour as it would at 2 hours and 2 minutes.
I've only repopped once. I'm indifferent as to this change.
I think this will curb instances of people walking from city X to city Y in their first two hours simply because they know they're "safe", which isn't very IC.
But who does that? I think half my characters die within the first two hours.
Quote from: Delstro on January 02, 2010, 08:37:56 PM
But who does that? I think half my characters die within the first two hours.
Maybe you'll be more cautious with them now.
Quote from: Aaron Goulet on January 02, 2010, 08:35:56 PM
I think this will curb instances of people walking from city X to city Y in their first two hours simply because they know they're "safe", which isn't very IC.
Do people actually do this?
Anyhow, I don't have much of an opinion on this. Wasn't aware it was even an issue.
I kind of see more ill to this then good. What bad really came from having the repop before? Things 'do' happen. Like guards at Blackwings suddenly growing hostile and insta killing a newly arrived newbie elf, or an errant elemental making its way into a spawn area (That didnt happen to my knowledge, but it could've). Seriously, so very little is fixed by this, and so much possible problems could 'possibly' arise.
Good point, Lurekus.
What was this suppose to "fix"?
Pretty sure I've never repopped. Even if I had, I'd still think this was a great idea.
Quote from: Grey Area on January 02, 2010, 09:20:03 PM
Pretty sure I've never repopped. Even if I had, I'd still think this was a great idea.
+1
Thanks.
I hated repops from the beginning. Puts you in a weird situation to be honest.
Quote from: Lurekus on January 02, 2010, 08:55:16 PM
I kind of see more ill to this then good. What bad really came from having the repop before? Things 'do' happen. Like guards at Blackwings suddenly growing hostile and insta killing a newly arrived newbie elf, or an errant elemental making its way into a spawn area (That didnt happen to my knowledge, but it could've). Seriously, so very little is fixed by this, and so much possible problems could 'possibly' arise.
If you are insta-killed due to a code bug you can submit a resurrection request as before. This is fixing a number of issues, not the least of which is that the newbie repop is completely OOC and puts you in a hard place to explain when you see someone die and then waltz back into the room. We will continue to allow it as a nicety to newbies, but once you've learned enough to earn a karma point, we don't feel you need that crutch any more.
Quote from: FantasyWriter on January 02, 2010, 08:34:23 PM
I've only repopped once. I'm indifferent as to this change.
I think it's happened to me two or three times some time ago. It's a good change though.
Um... Yeh... I was just joking earlier. I have never repopped since I was a newbie.
wtf.
i'm quitting.
Quote from: Morgenes on January 02, 2010, 10:03:56 PM
Quote from: Lurekus on January 02, 2010, 08:55:16 PM
I kind of see more ill to this then good. What bad really came from having the repop before? Things 'do' happen. Like guards at Blackwings suddenly growing hostile and insta killing a newly arrived newbie elf, or an errant elemental making its way into a spawn area (That didnt happen to my knowledge, but it could've). Seriously, so very little is fixed by this, and so much possible problems could 'possibly' arise.
If you are insta-killed due to a code bug you can submit a resurrection request as before. This is fixing a number of issues, not the least of which is that the newbie repop is completely OOC and puts you in a hard place to explain when you see someone die and then waltz back into the room. We will continue to allow it as a nicety to newbies, but once you've learned enough to earn a karma point, we don't feel you need that crutch any more.
Quote from: mansa on January 02, 2010, 11:25:06 PM
wtf.
i'm quitting.
I personally have only repopped maybe twice and it was totally strange trying to come up with a reason why someone saw me be, beheaded by a desert elf one moment and back in the sun king sanctuary the next. I think it's fine.
Seems perfectly reasonable.
Seems reasonable to me. No problem with it at all.
Sweet, it'll be so much easier to fish for Absolutely Incredibles now.
Quote from: jstorrie on January 03, 2010, 02:00:42 AM
Sweet, it'll be so much easier to fish for Absolutely Incredibles now.
rofl, my thoughts exactly.
I believe I once walked from one city to another - Red Storm to Allanak - within first hours of my character, because I needed tools for my subguild and Red Storm didn't provide them. Why's that a problem?
Quote from: evil_erdlu on January 03, 2010, 05:45:49 AM
I believe I once walked from one city to another - Red Storm to Allanak - within first hours of my character, because I needed tools for my subguild and Red Storm didn't provide them. Why's that a problem?
But you would have done that whether or not you had the noobie timer, no?
If so then absolutely nothing.
I've repopped once, recently. During the HRPT, actually. I started a new character and almost immediately ran into Big Bad HRPT Monster Thing, which pretty much one-hit KO'ed me.
Pop. I started over with all my stuff, and I made sure not to go there and got to start that character out properly.
Frankly I don't see this as a big problem if I can't repop like that. It isn't something I usually have happen, this being a one of those freak things that happen occasionally. But I can forsee this meaning more staff needing to man the app queue, and a little more player frustration as they wait for characters to be approved, particularly if such HRPT circumstances happen again.
Edit: spelling error fixed.
You know, it might be interesting to experience a repop at least once. Or to at least have that chance. So I'll amend my initial stance:
The change is great, though maybe it could be:
You can still repop pre-karma.
HOWEVER if you never repopped pre-karma you will be allowed one repop post-karma.
The first repop pre-karma would cancel out the option to repop post-karma.
Having once been rushed into PK by someone obviously not a newbie, only to learn that it was so they could repop... thanks for this.
Now I won't be able to kill myself at 10 minutes in the middle of [insert popular tavern here] with my sorc, then respawn! (See odd urges somewhere.)
...
The only problem I have with it is the relatively long wait time between player death and getting a new character. Beyond that, I'm indifferent one way or the other.
:laughs: I will forever be immune to this problem.
Quote from: jcljules on January 03, 2010, 09:57:48 AM
Having once been rushed into PK by someone obviously not a newbie, only to learn that it was so they could repop... thanks for this.
What? Where's the benefit? I mean, who benefits from repopping? I seriously doubt your victim was intentionally goading you into slaughtering him for his newbie boots.
I've repopped three times, once before I had any karma. The most noteworthy instance was due to an interaction in the Rinth turning into a PK. I wasn't looking to be PKed; felt shitty about being PKed in the first hour. Given that one particular experience, I view this change a mildly bad thing.
Quote from: number13 on January 03, 2010, 08:31:39 PM
Quote from: jcljules on January 03, 2010, 09:57:48 AM
Having once been rushed into PK by someone obviously not a newbie, only to learn that it was so they could repop... thanks for this.
What? Where's the benefit? I mean, who benefits from repopping? I seriously doubt your victim was intentionally goading you into slaughtering him for his newbie boots.
Imagine you walked out into the desert when it was nice and clear, but then a tremendous storm pops up. You have nothing but your newbie water and food, and you know it isn't going to keep you alive, but you know that by the time you die of dehydration in the storm, your newbie timer will have expired.
Some random ranger walks up and you goad him into killing you. Boom, you just magickally transported yourself back to the city and avoided a slow death by dehydration.
I agree with this change, but I will miss being retarded with Newbie Repop on occasion.
Quote from: Synthesis on January 03, 2010, 08:41:10 PM
Some random ranger walks up and you goad him into killing you. Boom, you just magickally transported yourself back to the city and avoided a slow death by dehydration.
I still don't see this as a beneficial or positive thing.
Quote from: Tzurahro on January 03, 2010, 09:08:45 PM
Quote from: Synthesis on January 03, 2010, 08:41:10 PM
Some random ranger walks up and you goad him into killing you. Boom, you just magickally transported yourself back to the city and avoided a slow death by dehydration.
I still don't see this as a beneficial or positive thing.
Oh yeah, that's what I'm saying: this is one potential way of abusing the system.
Good riddance to the newbie repop thing. It never made much sense.
Quote from: Tzurahro on January 03, 2010, 09:08:45 PM
Quote from: Synthesis on January 03, 2010, 08:41:10 PM
Some random ranger walks up and you goad him into killing you. Boom, you just magickally transported yourself back to the city and avoided a slow death by dehydration.
I still don't see this as a beneficial or positive thing.
Yeah, it's definitely not. I was goaded exactly this way. My only PK ever and it was dumb. >:(
If anyone ever pulled that stunt, I'd definitely file some player complaints there.
Calling us Nulkarmers 'newbies'..
Yeah just rub salt into the wound :'(
Good change.
I repoped with a mul once. That was interesting.
Newbie repop for newbies only? Awesome. I see no reason why not. I haven't newbie repopped ever, so as things stand, I'd notice no change.
Honestly in like 10 yrs this is happened to me once, with a Red Storm Mul, who repopped in Allanak and was swiftly killed. Good change. If you aren't a n00b and can't stay alive for an hour then you learn to be more careful.
So did repops happen in a random place?
The repop isn't random, no. I'm unsure if we should discuss the specifics, though.
Funny thing is, the only time I've had this happen to me in 9 years was two weeks ago. I was so taken aback by having it happen that I was shocked and didn't know what to do, lol.
I think I've repopped twice...
Both times, I was doing something enormously foolish, right from the start, but didn't know any better, then. I was, indeed, a newb.
Quote from: FantasyWriter on January 04, 2010, 01:56:16 PM
So did repops happen in a random place?
From what I remember, you got sent to an empty area, then you could proceed to go back to whatever area you pointed at in the Hall. Don't quote me on that, though.
Ouch.. Mul repops musta sucked.
Repop brings you back to your hometown, the location picked when you 'pointed' from the Hall of Kings. In Tuluk, this is upstairs of the Sanctuary and in Allanak this is the Gaj dormitory. See, it's the location you appear when you first pop into the game.
For some characters, however, where they start in the game and their hometown aren't the same thing. If you have played one, you know what I'm talking about, and if you haven't, you don't know what I'm talking about and I won't explain more than this.
Quote from: spawnloser on January 05, 2010, 10:29:10 AM
Repop brings you back to your hometown, the location picked when you 'pointed' from the Hall of Kings. In Tuluk, this is upstairs of the Sanctuary and in Allanak this is the Gaj dormitory. See, it's the location you appear when you first pop into the game.
For some characters, however, where they start in the game and their hometown aren't the same thing. If you have played one, you know what I'm talking about, and if you haven't, you don't know what I'm talking about and I won't explain more than this.
So that explains why I keep finding halfling tracks in the 'rinth.
Quote from: Synthesis on January 05, 2010, 04:54:26 PM
So that explains why I keep finding halfling tracks in the 'rinth.
Now THAT would be hilarious. :D
I'm happy it is gone.
Nothing worse then killing that karma7 PC and not having a body.....sigh.
Quote from: X-D on January 06, 2010, 04:29:29 PM
I'm happy it is gone.
Nothing worse then killing that karma7 PC and not having a body.....sigh.
Isn't that what happens with
all karma 7 PCs when they die? Can't trust those Sorcs and Psis, after all. Unnatural things, they are!
I once had a 120+ day ranger who died and repopped. I haven't used it since I don't think.
You used to repop with nothing.
Wish "Can I at least have some pants?"
Quote from: Pale Horse on January 06, 2010, 07:49:52 PM
Quote from: X-D on January 06, 2010, 04:29:29 PM
I'm happy it is gone.
Nothing worse then killing that karma7 PC and not having a body.....sigh.
Isn't that what happens with all karma 7 PCs when they die? Can't trust those Sorcs and Psis, after all. Unnatural things, they are!
Karma 7 is mul.
Also: it takes a special kind of mentality to be proud of killing a karma 7 PC within 2 hours of its creation. I love me some PK, but I think I'd be rather embarrassed if that ever happened to me.
Fortunately, now I'll never have to shoulder that burden of guilt. Ignorance is bliss!
Quote from: Synthesis on January 06, 2010, 07:58:39 PM
Karma 7 is mul.
Yeah, didn't remember this until after I'd already posted.
Actually, that is the point Synth.
Woot, killed a mul!
Oh...damm, he was still under newb res...sigh.
In Red Storm, you repop outside the gates.
The one time I popped my repop cherry was under a bad circumstance.
I was introduced to Arm by a friend. He said spawn in Tuluk, I accident pointed at Allanak, thinking it would show me some information about the city. Thirty minutes later, I'm spamming north through the sands to die at the hands of a gith warband.
I return to the Gaj worse off than I was before.