Armageddon General Discussion Board

General => General Discussion => Topic started by: Cerelum on September 29, 2009, 05:13:27 PM

Title: Wow...
Post by: Cerelum on September 29, 2009, 05:13:27 PM
I actually just got my first burglar character able to actually be somewhat thiefly... I'd almost given up on using the steal command from ten or so past theives that it lead towards instant death, but now that the night time is as criminally cool as it is... I am loving being a thief...

Kudos to staff for making night-time awesome for practicing skills that normally get you beheaded.
Title: Re: Wow...
Post by: Majikal on September 29, 2009, 07:36:05 PM
Definitely one of the best changes, I was doubly pleased to see that it didn't turn into a stabfest rinthwar 2.0 the moment the sun went down in any city-state.

The crimcode change and the npc soldier flurry doomtrain teh beepage are the best city upgrades this game has evar seen.
Title: Re: Wow...
Post by: Cerelum on September 29, 2009, 09:43:23 PM
Did they always run away when they catch ya?  I never noticed that before.

It was like THIEF THIEF, and so and so flees

I was like...wow...oh wait, I better get the hell outta here.
Title: Re: Wow...
Post by: Dar on September 29, 2009, 09:57:21 PM
They do what is natural of them do. Some run away. I think you better find out IC.
Title: Re: Wow...
Post by: Cerelum on September 30, 2009, 02:34:54 AM
alright, I think I retract my praise as some guards materialized outta nowhere in the middle of the night...

I looked in all directions...grumble.
Title: Re: Wow...
Post by: HTX on September 30, 2009, 07:19:43 AM
Quote from: Cerelum on September 29, 2009, 05:13:27 PM
I'd almost given up on using the steal command from ten or so past theives that it lead towards instant death

...You are putting 'nosave arrest' on right? I've never had a problem with keeping thieves alive from NPCs.
Title: Re: Wow...
Post by: Cutthroat on September 30, 2009, 07:59:48 AM
Quote from: HTX on September 30, 2009, 07:19:43 AM
Quote from: Cerelum on September 29, 2009, 05:13:27 PM
I'd almost given up on using the steal command from ten or so past theives that it lead towards instant death

...You are putting 'nosave arrest' on right? I've never had a problem with keeping thieves alive from NPCs.

I think it starts on now.

Quote from: Cerelum on September 30, 2009, 02:34:54 AM
alright, I think I retract my praise as some guards materialized outta nowhere in the middle of the night...

I looked in all directions...grumble.

Dude, guards move around. Also some rooms are described as bustling and busy even in their night descriptions, so maybe you virtually aren't safe from the law absolutely everywhere.
Title: Re: Wow...
Post by: JustAnotherGuy on September 30, 2009, 10:18:35 AM
Big Brother is watching.


On this note... I have to agree, it's a good change and has made it more realistic... but at the same point, I would never depend on it.
Title: Re: Wow...
Post by: Cerelum on September 30, 2009, 01:20:49 PM
Quote from: HTX on September 30, 2009, 07:19:43 AM
Quote from: Cerelum on September 29, 2009, 05:13:27 PM
I'd almost given up on using the steal command from ten or so past theives that it lead towards instant death

...You are putting 'nosave arrest' on right? I've never had a problem with keeping thieves alive from NPCs.

Yeah I have not died to NPC's unless I downright refused to be caught, fleeing a bunch, but normally the templar kills ya anyways.
Title: Re: Wow...
Post by: Gimfalisette on September 30, 2009, 01:22:49 PM
Quote from: Cerelum on September 30, 2009, 01:20:49 PM
Yeah I have not died to NPC's unless I downright refused to be caught, fleeing a bunch, but normally the templar kills ya anyways.

If you're dying to the templar every time, then ur doin it wrong.
Title: Re: Wow...
Post by: brytta.leofa on September 30, 2009, 01:41:50 PM
Quote from: Gimfalisette on September 30, 2009, 01:22:49 PM
Quote from: Cerelum on September 30, 2009, 01:20:49 PM
Yeah I have not died to NPC's unless I downright refused to be caught, fleeing a bunch, but normally the templar kills ya anyways.

If you're dying to the templar every time, then ur doin it wrong.

If you're dying to the templar any time you didn't intend to,* then ur doin it wrong.
Title: Re: Wow...
Post by: Gimfalisette on September 30, 2009, 01:43:20 PM
Since he's complaining about it, I assumed he didn't intend to :D
Title: Re: Wow...
Post by: Cerelum on September 30, 2009, 10:39:56 PM
Yes I debated having two stacks of coins, my get out of jail alive coin pouch and my use it coin pouch.

No I didn't intend to, but both times I was broke, so that pretty much equals death.
Title: Re: Wow...
Post by: musashi on September 30, 2009, 11:46:05 PM
Not really ... begging and promising to pay them if they let you go is pretty cool. Then you're PC is out of the slammer ... but ... with a deadline to meet or he's going to wish he'd died already.

Makes for good RP.
Title: Re: Wow...
Post by: Zoltan on October 01, 2009, 12:12:06 AM
Quote from: Cerelum on September 30, 2009, 10:39:56 PM
Yes I debated having two stacks of coins, my get out of jail alive coin pouch and my use it coin pouch.

No I didn't intend to, but both times I was broke, so that pretty much equals death.

A 'Rinther I played had like five separate coin stashes in his equipment, including a "please don't kill me" bribe, heh.
Title: Re: Wow...
Post by: Cutthroat on October 01, 2009, 08:00:57 AM
There's other ways to "pay" a templar to get out of jail, too, that don't involve money.

Like services.

No, I'm not (necessarily) talking about sex.
Title: Re: Wow...
Post by: FantasyWriter on October 01, 2009, 08:14:15 AM
Trying to bribe a Lirathan with a night of ecstasy is probably not the best of ideas. :D
Title: Re: Wow...
Post by: Majikal on October 01, 2009, 08:20:41 AM
Quote from: FantasyWriter on October 01, 2009, 08:14:15 AM
Trying to bribe a Lirathan with a night of ecstasy is probably not the best of ideas. :D

Potential payoff is = to risk factor

Title: Re: Wow...
Post by: FantasyWriter on October 01, 2009, 08:25:25 AM
Quote from: Majikal on October 01, 2009, 08:20:41 AM
Quote from: FantasyWriter on October 01, 2009, 08:14:15 AM
Trying to bribe a Lirathan with a night of ecstasy is probably not the best of ideas. :D

Potential payoff is = to risk factor



true
Title: Re: Wow...
Post by: Cerelum on October 01, 2009, 08:44:39 AM
LOL, I would definately give someone a shit ton of cool points if I saw them try and bribe a templar with sex, specifically since that's supposed to be so taboo.

I don't think I could do it, even if I didn't like the character, cause I am pretty sure it wouldn't end well at all.